Final Fantasy X

aka: FF10, FFX, Finalnaja Fantazija 10, Zui Zhong Huanxiang 10
Moby ID: 5673
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Description official descriptions

Tidus is a young athlete who lives in a futuristic city of Zanarkand - "the city that never sleeps". He plays blitzball, a ball game where players throw the ball while flying around. Suddenly, a terrible disaster happens. A huge dark wave engulfs the city, spawning monsters. Tidus comes in contact with the mysterious creature, and as a result finds himself in a different world, a thousand years into the future. The civilization he is used to doesn't exist any more. He learns that the world he knew was destroyed by Sin, a terrible being that is believed to be indestructible. Tidus meets a young summoner named Yuna, and joins her as a guardian on her quest to put an end to Sin.

Final Fantasy X is Japanese-style role-playing game set in a world somewhat similar to South Asia. Only individual locations can be physically explored; there is no "world map" in the game, and exploration is fairly linear. Enemy encounters are random; the game abandons the series' traditional ATB (active-time battle) combat in favor of a Conditional Turn-Based Battle system, in which the turns of the participants are determined by characters' stats and actions, with turn order displayed in the upper corner of the screen.

The game also departs from the usual leveling up system. There are no character levels in the game: instead, experience points received after battles can be allocated by the player directly to upgrade the characters' parameters. Each character has his or her special "sphere map", with straight or branching paths containing spots that increase the character's personal statistics, or teach him or her active and passive abilities. The characters are given distinct class attributes, and it is possible top switch between all the party members during the same battle. Monster summons (called aeons in the game) now behave like playable characters, have their own hit points (HP), and can fight for the party until defeated.

Conversations that occur during cutscenes have voice overs, for the first time in the series. The game features various mini-games, the most prominent of which are blitzball tournaments.

Spellings

  • Финальная Фантазия 10 - Russian spelling
  • ファイナルファンタジーX - Japanese spelling
  • 最终幻想10 - Chinese spelling (simplified)

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Credits (PlayStation 2 version)

561 People (537 developers, 24 thanks) · View all

Producer
Directors
Sound Producer & Music
Main Programmers
Image Illustrator
Program Supervisor
Battle Programmer
Menu Programmer
Character Designer
Chief VFX Programmer
Real-Time Graphics Director
Art Directors
Monster Designer
Chief Sub-Character Designer
Battle Motion Director
Field Motion Director
Scenario
Chief Art Designer
3D Map Director
Field Programmers
[ full credits ]

Reviews

Critics

Average score: 92% (based on 53 ratings)

Players

Average score: 3.8 out of 5 (based on 239 ratings with 19 reviews)

Unjustifiable as a game…this is an experience.

The Good
From the very beginning of Final Fantasy X, you can tell that this game is going to be much more than any other game you have ever played. It is so involved in every single way, that it can hardly even be classified as a traditional video game. Each character is attractive in their own unique ways, each minute of the story will leave you on the edge of your seat, each note of every song will move you in a way you never expected, and each second of every battle will leave you breathless.

As you would expect from any Final Fantasy, the story is once again gripping and unique, and it is once again completely different from all its predecessors. Starting in the futuristic world of Zanarkand, you take control of Tidus, a promising young blitzball athlete. Tidus is goofy, kind, and a little arrogant, but his troubles become apparent as he narrates the story by expressing his thoughts in a serious, insightful manner. In the opening FMV, Tidus's world is quickly turned upside down, as an unknown force obliterates Zanarkand and transports him to another place, in another time. Now, Tidus has to learn the ways of this new world, and try to figure out exactly what is going on. On his way, he uncovers a world of love, deceit, sorrow, and bravery in his epic attempt to save a world in which he doesn’t belong.

Of course, Tidus isn't alone in his heroic quest. Final Fantasy X has one of the most attractive supporting casts I've ever had the joy to play alongside. The first character you meet is Auron, a strict and introverted man who sets his sights on something and then sees nothing else. Next comes Rikku, a bubbly, cheerful, no-worries teenage girl that no one can dislike (go ahead and try, I dare you). Next you'll meet Wakka, a friendly, hard-working athlete who sort of presents a big brother feeling to Tidus. Then along comes Lulu, a no non-sense, yet insightful black mage, and Kimahri, the strong and silent Ronso. All of these characters have one thing in common...they are all Guardians, sworn to protect a certain summoner with their lives. The summoner is Yuna, a young girl who can only think of others, who does everything she can to protect others, and most of all, attempts to brighten up everyone's day with her mature kindness. I have played a lot of games where many of the characters were extremely likable, but never have they felt as real as the stars of Final Fantasy X.

With such a great story and wonderful characters, you can definitely expect to be completely sucked into the world of Final Fantasy X. Even the most apathetic of you out there won't be able to help feel some sort of emotion at some of the game's high points. For instance, Final Fantasy X has my all time favorite video game scene ever. The events that lead up to the scene, the emotion that is conveyed at the beginning of the scene, the utterly perfect background music, all of it is just simply unexplainable. To top it all off, the location where it takes place is simply beautiful, and the graphical detail is so impressive I couldn't believe my eyes. Many of the game's FMV's will bring out varied emotions, and in my case, at such a level I didn't think possible coming from a video game.

For those of you who have played previous Final Fantasies and love the ATB(Active Time Battle) System, you may be surprised at Square's turn towards the CTB (Conditional Turn- Based Battle) System. Basically this means that once it's your turn, you have as much time to choose an attack you want. But the option you choose changes the order of the turns for later. For instance, say you choose to cast Regen on someone instead of attacking, depending on the circumstances, you might get an extra turn in before the enemy's next turn. This allows for a more strategic battle system, and it really works well. In my opinion, that battles have never been more fun.

While still focusing on differences, let me explain how you will level up in Final Fantasy X. Scrapping the traditional experience points altogether, and forgetting the idea of actual levels, Square instituted the completely new and totally unique idea of the Sphere Grid. The Sphere Grid is a grid full of empty nodes containing different attributes. Some of them increase your HP, your strength, agility and so on, while others teach your characters abilities like offensive and supportive magic. To activate a node, you have to collect different spheres, and then place them in empty nodes. At first glance, the Sphere Grid can be very intimidating, making you think you’ll never understand it. But the reality is the Sphere Grid is really rather simple, and you’ll most likely have a lot of fun just experimenting with it.

Finally, let me clear something up that you may or may not still be wondering about...blitzball. I mentioned earlier that Tidus was a promising young blitzball athlete, but just what the heck is blitzball? Well, to put it simply, blitzball is Final Fantasy X's minigame, only it isn't so mini. Blitzball is a sport that takes place in a gigantic floating sphere of water. I'd like to explain to you exactly how it's played, and why you would want to spend any time on it, but truth be told, I never actually spent any more time on it than I had to; not to mention that the game is so complex, I don't think I'd be able to fit everything in here even if I was a blitzball master. Of course, after talking to other people about it, so far I'm the only one who didn't fall helplessly addicted to the strangely attractive sport. All I can tell you is that the FMV's containing blitzball sequences are quite exhilirating, and according to everyone else, you'll love playing it as much as I loved watching it.

The Bad
After having completed Final Fantasy X and looking back, I know there were times when I was a bit upset with it. But as hard as I try, I can’t remember what any of it was that bothered me, or why any of it even bothered me. My only explanation for this is that looking back at the game as a whole, every good thing about it completely shields me from remembering those little things that at one time bothered me.

The Bottom Line
Right now, I am having an incredibly difficult time summing up Final Fantasy X. All I can say is, no matter what you have read elsewhere, no matter what you think after reading this review, go get this game. There is nothing I can say that can give proper credit to this fine piece of work, and so the only way you can understand all of my babbling is to play the game for yourself. You’ll be doing yourself a huge favor if you do. And for those of you who have never played a Final Fantasy, and especially for those of you who have never played an RPG, Final Fantasy X would be the perfect place to start.

PlayStation 2 · by DarkDove (63) · 2003

A game that never ends (like we want it to)

The Good
1. Graphics, I nearly fainted when I saw this, a world away from the cartoon style of FF IX (9).
2. Side quests, in all Final Fantasy games it would not be complete without free roam of the map to explore and find hidden treasures.
3. Battle tutorials, I like to make the characters argue by dong the wrong thing. Lulu gets miffed easily.
4. The sphere grid system, this way you can power up your characters any way you want, it's great. (tip: send all through Auron's bit, there are more strength increase spheres than you can shake a stick at)
5. They talk, yay no more reading though loads of text, that's what put me off FF8, though they do go on a bit.
6. Changing characters in the middle of battle, I love this feature, it allows nearly dead characters to be replaced with fresh characters, or to put a weak one out first, replace with stronger one but they still get experience points.

The Bad
1. Hours and hours of gameplay, but when you save and come back and can't remember where you are there are few hints.
2. They play a ball game underwater, I hate it with vengeance, It's called Blitzball. But it's the only way to get secret items, you only need to play one match in the storyline though. The control is horrible to get to grips with.
3. Nothing else.

The Bottom Line
Classic RPG adventure thrills, spills, laughs and a bit of romance. Battling is fun. Collecting translations orbs is great so by the end of the game you understand Al Bhed, the funny in-game language.

PlayStation 2 · by Gemmalah (6) · 2003

This way sir

The Good
The beaches of Besaid, beautiful, I could feel the wind in my hair and I could see the saliva dripping of the fangs of the monster I was throwing my Blitzball at. But seriously in all the previous final fantasys you could choose where you went and then we get Final Fantasy X which escorts you around with a nice red arrow at the top of your map saying don't find your own way just follow me." I mean correct me if I'm wrong but i don't think Tidus sees a big red arrow showing him where to go, so why should we and Blitzball gets tiring after about the fifth game since you must admit it got a bit repetitive.......throw, kick, swim etc. Maybe the creators should be concentrating more on the gameplay rather than the crashing waves and the sand between the toes.

The Bad
See above =)

The Bottom Line
If you like graphics above gameplay then this is a premium choice.

PlayStation 2 · by Horny-Bullant (49) · 2003

[ View all 19 player reviews ]

Discussion

Subject By Date
Stealing from robots St. Martyne (3648) Sep 11, 2009
Favorite character Jacob Gens (1115) Feb 16, 2009
Favorite song of FFX Jacob Gens (1115) Oct 15, 2008
Mystery photographer Jacob Gens (1115) Mar 6, 2008
Thunder Plains Donatello (466) Dec 26, 2007

Trivia

1001 Video Games

Final Fantasy X appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Al Bhed language

During the course of the game you have to learn the "Al Bhed" language. The language in actuality is a simple substitution cipher. All the vowels equal other vowels (to make actual pronunciation easier), and the rest are the normal letters. Anyone that can do cryptograms can decipher the language right from the beginning of the game, without find all the Primer books. But finding the books makes it a lot easier to read the subtitles.

Cut content

There is an un-intended sequence at the beginning where you can defeat the monster that chases you into the ruins. Obviously they had a change of plans when developing the game. You can view this sequence by using a PS2 Gameshark and enabling high stats.

Music

Final Fantasy X is the first game in the (main) Final Fantasy series where the music is not exclusively composed by Nobuo Uematsu, only a modern remix of the prelude is present (not the actual prelude) and there is no trace of the traditional "a a a a a a g g" battle theme baseline. Although the battle theme of Final Fantasy VII & VIII does not start by this baseline, there is trace of it in songs herd during some important boss battles.

Also, it's the second game in the series where there is no presence of the Final Fantasy theme since Final Fantasy II.

References

While in the Besaid Village the first time, go to the Crusaders Tent. Talk to the first character in the door, and he'll tell you "I'm fixing a hole where the rain gets in". Obviously a few of the programmers were Beatles fans.

World map

As of 2002, Final Fantasy X is the only Final Fantasy game that doesn't have a world map with a character moving around. The world map is actually a menu with a locations to choose and a "search" option, that allows you to go to any location on the map.

Awards

  • GameSpy
    • 2002 – Z.Flo Award (for Yuna)

Information also contributed by Aaron A., Bregalad, Unicorn Lynx

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Contributors to this Entry

Game added by Syed GJ.

Additional contributors: Chris Martin, Unicorn Lynx, Exodia85, Bregalad, DreinIX, —-, Patrick Bregger, Thomas Thompson, FatherJack, A.J. Maciejewski.

Game added January 25, 2002. Last modified March 4, 2024.