Housemarque Ltd.
Moby ID: 1434
Overview edit · view history
The two founding members of the two Finnish game companies Bloodhouse Ltd. and Terramarque Ltd. established Housemarque Ltd. in early 1995. Both companies had developed games for the Amiga previously. As PC game markets really started to emerge after the collapse of Amiga manufacturer Commodore in 1994, Housemarque was established in order to take advantage of the growing PC game markets. The company is headquartered in Helsinki, Finland.
The studio started with the development of 3 PC CD-ROM titles: Super Stardust (1996), Alien Incident (1996) and The Reap (1997) from 1995 to the end of the fiscal year 1999. Although none of the games were commercial hits, they all received good reviews among the game press. Internationally distributed computer games were not the only products the company was doing. Other activities include the development of an on-line world called Con Quest, consulting for the Finnish National Lottery Company (Veikkaus) and small advertainment games.
In early 1999 Housemarque signed a contract with Infogrames to develop Supreme Snowboarding (known as Boarder Zone in the US) for PC CD-ROM. Sights were set for the Christmas release. As the game had been in development well before signing a contract with Infogrames, their snowboarding game had already gained some reputation being one of the most visually stunning games around. For instance, 3DFX showed the game at their stand at E3 1998 in Atlanta. Supreme Snowboarding was also one of the few games presented at the official launch event of Pentium III processors in February 1999. Intel presented the game at the Game Developers Conference in March.
After releasing TransWorld Snowboarding for the Xbox in 2002 as the sequel to Supreme Snowboarding the company released the snowboarding game Flo Boarding for Nokia's N-Gage in 2003, and started development on the internal technology for a PS2 title. In 2004 the karaoke game Staraoke was released for the PC. The following years more mobile games were released: The Chronicles of Narnia 3D (2005) for J2ME and BREW, and Gizmondo Motocross 2005 (2005) for Gizmondo. In 2007 they released Super Stardust HD as a downloadable game for the PlayStation 3, continuing its early series.
Since then the company has mostly been focused on downloadable games for the Xbox 360 and PS3, such as Golf: Tee It Up! (2008), Super Stardust Portable (2008) for the PSP, Dead Nation (2010) and Outland (2011). In 2011 the studio made its first iOS game Furmins and three Angry Birds games were ported to the PS3 and Xbox 360 as Angry Birds Trilogy (2012).
In 2014 Resogun was a launch game for the PlayStation 4 as a spiritual successor to the Super Stardust games. In March 2014 the 2010 title Dead Nation was released as an enhanced version for the PS4 as Dead Nation: Apocalypse Edition.
Despite development for a wide range of platforms, the studio has always had close ties with the PlayStation console platform since the PS3 with exclusive titles such as Super Stardust HD (2007), Dead Nation (2010), Resogun (2013), Alienation (2016), Matterfall (2017) and Returnal (2021). On 29th June 2021 Sony announced the studio's acquisition as a first party developer part of the PlayStation Studios family.
Credited on 21 Games from 1996 to 2021
Displaying most recent · View all
Returnal (2021 on Windows, PlayStation 5) |
Matterfall (2017 on PlayStation 4) |
Nex Machina (2017 on Windows, PlayStation 4) |
Alienation (2016 on PlayStation 4) |
Dead Nation: Apocalypse Edition (2014 on PlayStation 4, PlayStation Now) |
Resogun (2013 on PlayStation 3, PS Vita, PlayStation 4...) |
Angry Birds Trilogy (2012 on Xbox 360, PlayStation 3, Wii...) |
Super Stardust Delta (2012 on PS Vita) |
Outland (2011 on Linux, Windows, Xbox 360...) |
Dead Nation (2010 on PlayStation 3, PS Vita) |
Super Stardust Portable (2008 on PSP) |
Golf: Tee It Up! (2008 on Xbox 360) |
Super Stardust HD (2007 on PlayStation 3) |
Gizmondo Motocross 2005 (2005 on Gizmondo) |
Flo-Boarding (2003 on N-Gage) |
TransWorld Snowboarding (2002 on Xbox) |
Boarder Zone (1999 on Windows) |
Popper (1997 on Windows) |
The Reap (1997 on Windows) |
Alien Incident (1996 on DOS) |
[ view all ]
History +
- 2003
-
The company began developing games for the N-Gage.
- December 2001
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Housemarque is officially nominated as a Nintendo GameCube developer.
- December 1999
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The company takes an equity stake in Springtoys, concentrating on producing entertainment for mobile platforms like mobile phones and PDA's.
- 1995
-
The two founding members of smaller Finnish game companies called Bloodhouse and Terramarque established Housemarque in early 1995. Both companies had developed games for Amiga before. As PC game markets really started to emerge after the collapse of Commodore (manufacturer of Amiga computers) in 1994, Housemarque was established in order to take advantage of the growing PC game markets.
Trivia +
Contact Information (2004):
HOUSEMARQUE
Kaisaniemenkatu 1D
00100 HELSINKI
FINLAND
Tel: +358 9 637 586
Fax: +358 9 637 890
Related Web Sites +
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Housemarque Ltd.
official site
Frequent Collaborators
Companies- 6 games with Sony Interactive Entertainment America LLC
- 6 games with AriTunes Oy
- 6 games with Audiokinetic Inc.
- 5 games with Sony Interactive Entertainment Europe Ltd.
- 3 games with Atomhawk Design Ltd.
- 3 games with Valve Corporation
- 3 games with Firelight Technologies Pty. Ltd.
- 3 games with Take-Two Interactive Software Europe Ltd.
- 3 games with Climax Studios Limited
- 2 games with GameTek (FL), Inc.
- 17 games with Harri Tikkanen
- 15 games with Ilari Kuittinen
- 13 games with Tomi Kivelä
- 13 games with Jarno Elonen
- 13 games with Seppo Halonen
- 12 games with Jere Sanisalo
- 12 games with Paulus Mallat
- 11 games with Aki Raula
- 11 games with Kimmo Ala-Ojala
- 11 games with Jukka Nikkonen
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