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Hyperbole Studios

Moby ID: 47

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HyperBole Studios is an award-winning developer of interactive entertainment, focusing on interactive storytelling. HyperBole develops for online and CD-ROM, and is available for work-for-hire products. HyperBole has an interactive entertainment engine and authoring tool called VirtualCinema, which is now available for licensing. It is a cross-platform, object-oriented Visual C++ development environment, featured in all of HyperBole's latest products.

Credited on 5 Games from 1993 to 2019

Daemon X Machina (2019 on Windows, Nintendo Switch)
The X-Files Game (1998 on Windows, PlayStation, Macintosh)
The Madness of Roland (1994 on Macintosh, Windows 3.x)
The Vortex: Quantum Gate II (1994 on Windows 3.x, Macintosh)
Quantum Gate (1993 on Windows 3.x, PlayStation, SEGA Saturn...)

History +

1990

Hyperbole Studios founded by Greg Roach

Trivia +

The company has spent years developing VirtualCinema, an interactive engine, interface, and structural approach to interactive media. VirtualCinema, equally suited to the development of entertainment or computer-based training, is now available for licensing.

Last known address:

HyperBole

2225 Fourth Ave., 2d Fl.

Seattle, WA 98121

Current address (2008):

HyperBole Studios

3461 Maplewood Ave

Los Angeles, CA 90066

Related Web Sites +

  • Hyperbole Studios
    official site
  • VirtualCinema
    The official website of Hyperbole Studios' authoring tool, VirtualCinema, which provides a general introduction to the engine, an in-depth explanation of its use and history, and licensing information. A demo of the software is also provided.

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