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Jason Johnson

Moby ID: 3598

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Jason Johnson has worked on games as early as 1994 and as recently as 2002. Has been credited with 3D Modeling, 3, Cover Design, Design and Special Thanks To. Has worked with the following game development companies: DreamForge Intertainment, Inc. and Big Huge Games.

Credited on 22 games

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Kingdoms of Amalur: Re-Reckoning (2020, Windows) Lead Environment Artist
Rise of Nations: Extended Edition (2017, Windows Apps) Artists
Sid Meier's Civilization VI (2016, Windows) DLC Art Director
Sid Meier's Civilization: Beyond Earth - Rising Tide (2015, Windows) Additional Art
Sid Meier's Civilization: Beyond Earth (2014, Windows) Lead Terrain Artist
Sid Meier's Ace Patrol: Pacific Skies (2013, Windows) Ace Patrol Team
Sid Meier's Civilization V: Brave New World (2013, Windows) Artists
Sid Meier's Ace Patrol (2013, iPhone) Ace Patrol Team
Kingdoms of Amalur: Reckoning (2012, Windows) Lead Environment Artist
Rise of Nations: Rise of Legends (2006, Windows) Artists
Rise of Nations: Gold Edition (2004, Windows) Artists
Rise of Nations: Thrones & Patriots (2004, Windows) Artists
Rise of Nations (2003, Windows) Art and Animation
Warhammer 40,000: Rites of War (1999, Windows) 3D Art Coordinator
Sanitarium (1998, Windows) Design
TNN Outdoors Pro Hunter (1998, Windows) Thanks to
War Wind II: Human Onslaught (1997, Windows) 3D Coordination
War Wind (1996, Windows) 3D Director / Coordination (DreamForge)
Ravenloft: Stone Prophet (1995, DOS) 3D Modelling
Anvil of Dawn (1995, DOS) 3D Artists

[ full credits ]

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