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Tim Swan

Moby ID: 39133

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Tim Swan worked for Digital Developments from 1991 to 1997, with work including re-writing David Whittaker's excellent "Shadow of the Beast" score for the Atari Lynx, programming work on Shadow Of The Beast 2 for the MegaCD, programming work on Lemmings 2 for megadrive, programming and sound on RIOT on PS1. Digital Developments changed their name to Beyond Reality during this time. He also composed the music and created the sound effects for Destruction Derby.

In June 1997, he moved to Attention To Detail in Warwick, working on Rollcage, Rollcage Stage 2 and Lego Racers 2.

from 2002 to 2007 Tim had the pleasure of working at EA on various Harry Potter titles with some fantastically bright and hard working folks, making games to ship day and date with cinematic releases.

From 2007 until 2011 Tim has worked at Black Rock Studio, as engineer and them Technical Director of the Core Technology Group, helping to ship Pure and Split/Second.

Currently Tim is Technical Director at Boss Alien, a startup studio in Brighton focused on mobile games.

Credited on 15 games

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CSR Racing (2015, Windows Apps) Windows Version
CSR Classics (2014, Android) Technical Director
Split/Second (2010, Windows) Core Technology Group Technical Directors
Pure (2008, Windows) Core Technology Group Leads
Harry Potter and the Goblet of Fire (2005, PlayStation 2) Lead Systems Programmer
Harry Potter and the Prisoner of Azkaban (2004, Xbox) Engineering
Harry Potter: Quidditch World Cup (2003, PlayStation 2) Programming
Harry Potter and the Chamber of Secrets (2002, PlayStation 2) Programming Team
LEGO Racers 2 (2001, Windows) Lead Programmer
Rollcage Stage II (2000, PlayStation) Lead Programmer
Professional Underground League of Pain (1997, Windows) Programming
Destruction Derby (1995, DOS) Music
Shadow of the Beast II (1994, SEGA CD) Written by
Lemmings 2: The Tribes (1994, Genesis) Programming
Shadow of the Beast (1992, Lynx) Music

[ full credits ]

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