🐳 Moby v2024.06.07

Prince of Persia: The Sands of Time

aka: Bosi Wangzi: Shi zhi Sha, Princ Persii: Peski Vremeni, Prince of Persia 4, Prince of Persia: Jikan no Suna, Prince of Persia: Las Arenas del Tiempo, Prince of Persia: Le Sabbie del Tempo, Prince of Persia: Les Sables du Temps, Prince of Persia: Piaski Czasu, Prince of Persia: Písky času
Moby ID: 11185

[ GameCube ] [ PlayStation 2 ] [ PlayStation 3 ] [ Windows ] [ Xbox add ] [ Xbox 360 add ] [ Xbox One add ]

GameCube credits (2003)

238 people (231 professional roles, 7 thanks) with 247 credits.

Creative Team

Producer Yannis Mallat
Creative Director Patrice DĂ©silets
Lead Programmer Claude Langlais
Lead Level Designer David ChĂąteauneuf
Art Director Raphaël Lacoste
Art Production Manager Simon Tremblay
Animation Production Manager Pierre-SĂ©bastien Pouliot
Sound Designer Jonathan Pilon
Writer Jordan Mechner
Designer Jordan Mechner
Creative Consultant Jordan Mechner
Associate Producer Émile Liang
Level Design Team Philippe Bergeron, Luc Couture, Jean-Christophe Guyot, Pier-Luc Papineau

Programing Team

Lead Programer Dany Joannette
Programing Yannick Joly, Patrick Beland, Mark Besner, Éric Bibeau, Matthew Clarke, Dominic Couture, Marc DesfossĂ©s, Nathalie Dubois, Richard Dumas, StĂ©phane Girard, Dany Joannette, Lysanne Martin, Fengquan Wang, Mathieu Laforce, Martin SĂ©vigny
Additional Programming Yann Masson, François Queinnec
Game Design Team Lionel Rico, Marc-André De Blois
Additional Game Design Mario Maltezos, John Thomas Petty, Martin Valiquette

In-Game / Cinematic Camera & Visions

Lead Philippe Morin
Team RĂ©mi Lacoste, Max Bricault
Art Team Mohamed Gambouz
3D Modelling Dany Bergeron, Alex Gingras, Mickail Labat, Thierry Laberge, Vincent Lamontagne, SĂ©bastien Laporte, Patrick Limoges, SĂ©bastien Primeau, Élie Rocray, CĂ©line Tellier
Additional 3D Modeling Wafaa Benhammou, Julie Cossette
2D Art Khai Nguyen, Fabien Jean-Claude
Special Effect Technical Director Mohanned Mansour
Animation Team Yannick Bergeron, Joseph Nasrallah, François Royer, Alexandre Vinet
Animation Director Steeve Ouellet
Character Special Effect Steeve Ouellet
Additional Animation Sonia Pronovost, Jean-Thierry Roy
Character Art Tania Bureau-Civil, David Giraud, VĂ©ronique Lacombe, Wayne Murray, Éric Warin

Sound

Director of Sound Studio Jérémi Valiquette
Music Composed By Stuart Chatwood
Music By Stuart Chatwood (Studio - Sarod - Dumbek - Harmonium), Cindy Gomez (Vocals), Maryem Tollar (Vocals), Ritesh Das (Tabla), Paul Atkins (Drums)
Sound Technical & Artistic Advisor / Lead Engineer Simon Charles Pressey
Second Engineers Olivier Germain, Jocelyn Daoust
Sound Integration Sylvain CÎté, Babak Khajehmiraki
Foley Artist Tchae Measroch
Sound Editor André Chaput
Supervising Sound Designer Bryan O. Watkins (Danetracks)
Sound Designers Christopher Alba (Danetracks), Michael Camello (Danetracks), Eryne Prine (Danetracks)
Voice Editing Nicholas Grimwood, Jocelyn Daoust
Voice Talent Yuri Lowenthal (Eng - Prince), Joanna Wasick (Eng - Farah), Barry Dennen (Eng - Vizir), William Frederick Knight (Eng - Sultant), Warren Burton (Eng - King Sharaman), Louis-Philippe Dandenault (Fr - Prince), Anik Vermette (Fr - Farah), Robert Lavoie (Fr - Vizir), Michel Mongeau (Fr - Sultan), Gilbert Lachance (Fr - King Sharaman), Ricardo Escobar (Sp - Prince), Gador MartĂ­n (Sp - Farah), David GarcĂ­a (Sp - Vizir), Carlos Torrente (Sp - Sultan), Fernando HernĂĄndez (Sp - King Sharaman), Domenico Strati (It - Prince), Chiara Colizzi (It - Farah), Gerolamo Alchieri (It - Vizir), Roberto Stocchi (It - Sultan), Nino D'Agata (It - King Sharaman), Gerrit Schmidt-Foß (Ger - Prince), Ulrike StĂŒrzbecher (Ger - Farah), Karl Heinz Tafel (Ger - Vizir), Renier Baaken (Ger - Sultan), Reinhard Glemnitz (Ger - King Sharaman)

Localization

Localization Project Manager Jean-SĂ©bastien Ferey
Text & Localization Integration Jean-Robert Michel

Cinematic Team

Studio Director Ron Martin
Line Producer Jean-Pierre Flayeux
Scene Lead Felix-Étienne Rocque
Special FX Raonull Conover
Animators Richard Arroyo, Bruno Rochefort, Omar Morsy, Patrick Tassé, Patrick Pelletier, Allan Treitz, Dominic Vincent, Frédéric Madore
CG Artists Laurent Fortin, Yves Perron, Robert Delacruz, Hugo Bergeron, Patrick Cabana, Pascal Savignac, Nathalie Robert, Louise McDonald, Simon Marinof, Alexandre Gagné

Quality Assurance

Quality Control Studio Manager Éric Tremblay
QA Lead Tester Éric Visconti
QA Assistant Lead François Quidoz
Nintendo GameCube Specialist Max Bricault, Mathieu Larin
QA Test Team Ahmad Jamous, Alexandre Van Strydonck, Alia Hanouch, André Kteily, Annie Carbonneau, Christelle Bellini, Daniel Mendez, Daniel Sarrazin, Danny Ménard, Derick Loo, Félix Ruel, Franco Perrotta, Ingrid Blémur, Jason Ramirez, Jean-François Ménard, Jean-Dominic Audet, Jean-François Plouffe, Jean-Luc Claude-Boucher, Jean-Yves Thiboutot, Jeffrey Sangiovani, Jonathan Gagnon, Mageael Roy, Marc Khoury, Marianne LeCouffe, Martin Asnong, Marie-Chantal Larocque, Mathieu Daudelin-Pilotte, Mathieu Gagnon, Michael Davoli, Olivier Dignard, Olivier Hamel, Orion Curiel, Pascal Gauthier, Patrick CÎté, Patrick Dufort, Philippe Michaud, Pierre-André Lesperance, Sammy Zahabi, Stéphane Bernardo, Stéphane Charbonneau, Sylvain Poirier, Thomas Boissinot-Tremblay, Wendy Boniferro, Yan Gagnon, Yassine Riahi, Olivier Gauthier, Alexandre Boutin, Jean-François Archambault, Justin Phillips, Neil Ivess

Production Marketing

Manager Caroline Martin
Marketing Coordinator Marie-Claude Thérien, Jean-François Poirier
Assistant Patricia Lemay
Marketing Art SĂ©bastien Brassard
Making of/Video Coordinator Anne-Marie Gabriele
Playtests Manager Stéphane Cardin
Playtests Team Marie-Pierre Dyotte, François Beaudoin, Julie Ferland, Michel Parisien
Production Planning Éric PĂ©pin, Ugo Marsolais

Ubisoft Montreal

President of Ubisoft Montreal Martin Tremblay
COO of Ubisoft Montreal Martin Tremblay
Executive Vice President Editorial Grégoire Gobbi

Technology Group

Technology Group Director Nicolas Rioux
Tools Team JĂ©rĂŽme Lasserre, Yannick LĂ©tourneau, Shawn Leblanc
Sound Team Stéphane Ronse, Richard Malo, Jean-François Guay, Franc Hauselmann, Christian Lachance

Ubisoft International

President Ubisoft World Yves Guillemot
CEO Ubisoft World Yves Guillemot
International Production Director Christine Burgess-Quémard
Editor in Chief Serge Hascoët
Editorial Coordination Anne Blondel-Jouin, Sophie PendariĂšs
EMEA Manufacturing Pierre Escaich, Emmanuelle Brunot, Laurent Lugbull, Bénédicte Carré
European Marketing Florence Alibert, Thomas Petersen, Delphine Delesalle, Charlotte Sabbah, RĂ©mi Perreault

Ubisoft U.S.

President Laurent Detoc
Vice President of Marketing Tony Key
Group Brand Manager Mona Hamilton
Senior Brand Manager Danny Ruiz
Public Relations Manager David Hawk
Special Thanks The Amazing POP Team, Christophe Derennes, Michel Ancel, Christophe Beaudet, Jordan Mechner, Rachel Potvin, NadĂšge Legros
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Collaborations

MobyPro Early Access

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Other Games

MobyPro Early Access

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Credits contributed by quizzley7, formercontrib.