Description official descriptions
Bad Dudes is a six-level action game originating in the arcades. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky.
- ドラゴンニンジャ - Japanese spelling
- 龙之忍者 - Simplified Chinese spelling
- 배드 듀즈 - Korean spelling (Hangul)
Credits (Amiga version)
Average score: 63% (based on 34 ratings)
Average score: 3.3 out of 5 (based on 91 ratings with 4 reviews)
At the time when it came out for the NES, I must have been about nine or ten. I was just glad to see it come out for my Nintendo. I'd moved away from the city and couldn't get to the pool hall anymore. The graphics were okay (for their day) and the same goes for the sound. There is even some audio saying: "I'm Bad." But it's poor quality, even for back then. I had fun playing it, despite what it lacks compared to its arcade predecessor.
The movement of the enemy, along with the controls in general. It's easy to get killed, because it's choppy. The NES version is also not two players simultaneous, where the arcade is. You also get three lives and that's it.
The Bottom Line
II remember this game. I first played it in 1987: in the arcade, I think it was around that time. It seems like a long time ago now.
I used to live down the street from a pool hall called: The Cadillac. I had a friend who used to take me there to play arcade games, whenever I got good marks in school. We would spend hours playing games. There were times when we would spend upwards of 30 dollars. Out of all the arcade games I used to play, Bad Dudes is one of my all time favourites. It's really a classic (in my opinion) and came out right in the middle of the whole martial arts fascination that carried over from the 70's.
The plot of the game is a simple one:
The Dragon Ninja Clan has kidnapped the President of the United States, and it's your job to rescue him. The game is a fairly simple side-scroller fighting game, where you just kick and punch ninjas. That's pretty much it. The NES version of the game can't hold a candle to the arcade version. At the time that I played it, I found it more difficult the one in the arcade. The game has 6 levels. (I think it does anyway, it's been a while.)
DOS · by Robert C (6) · 2003
In this game your two dudes. The plot is equally hilarious as Duke Nukem comes in with two sentences. The President has been kidnapped by Ninjas. Are you a bad enough dude to rescue the president? The dudes after that get their sweat pants and go on a path to beat down many ninjas. What other story said so much in two short sentences? It's so simple that you can literally make a Hollywood movie about this game.
The graphics are pretty good for being ported from a 16 bit arcade machine to a 8 bit console
The voices while bad and disoriented manages to become one of the best spoken lines in video game history right there with WISE FRWOM YOUR GWAVE
The music is pretty memorable and fits with the loads of beatdown your about to dish out to ninjas
The Ending is hilarious and totally out there.
The game's inferior compared to it's arcade counterpart
The game's walking is not smooth like it's arcade
The fighting system is shallow compared to other games of it's time such as Final Fight and Double Dragon.
The boss with the stick is a damn cheater
Why do the ninjas go down so easily? I guess the standard for ninja toughness went down a few notches.
The Bottom Line
I'd give this game a solid 7/10 because the cheese is so good that you actually do enjoy this game. I mean you go around beating ninjas then drinking sodas and the environments are diverse enough. Though for the life of me why do they go through the sewer? So a Solid 7/10 is what this game gets. Give it a chance and the cheese will overwhelm and give you enjoyment!
NES · by Mr. Huh (105) · 2004
The arcade original is an action filled macho game, inspired by movies of the time with their cheesy martial arts tropes. You beat up hordes of ninjas to save the president. All kind of coolness is packed into, it like fighting on the top of moving trucks and trains among others. The backgrounds/environments are pretty distinguishable on each level.
Ocean handled the home computer conversions and released it under the Imagine label. That makes me automatically think of quality stuff (even if there are numerous examples to the contrary). Technically it's a good conversion. Graphics are up to their standards, with colorful high-resolution sprites, 50FPS smoothness, and the various environments are intact. Jonathan Dunn delivers awesome music, and there is also jamming tune along with sound effects simultaneously during gameplay. It captures the essence of the arcade game. It looks like there is everything given for a good action game.
THEN WHY IS IT STILL BORING!?
It's dull, very dull to play! It's kind of a chore to kick/punch every foe. Your attack is short ranged while the enemies move very fast. Get close and kick them, they get stunned for a millisecond and continue running around, repeat twice and they die. But then immediately spawns another one. There is at least a million of them!
As the game progresses, it doesn't really get harder, and the gameplay doesn't change much either. The bosses just take more hits. Winning the game isn't a matter of skill, more like patience, how long are you willing to sit and do this repetitive task.
Beside all these, is also something off with the hit detection's functionality. I can't put my finger on it. It's not effecting much, but it always looms there to annoy my senses.
Bad "Dudes"... and the 2 player mode has been left out.
The Bottom Line
A good conversion. Too bad the arcade original appears to be just as mind-numbingly dull to begin with.
Bad Dudes Vs Dragon Ninja. More like Bad Game Vs Oriental Cliches!
Commodore 64 · by 1xWertzui (1135) · 2018
The NES port of the game changed "President Ronnie" to simply "the President," possibly due to Nintendo's censorship protocol which restricted political content.
- The guy that does the two sentence mission looks an awful lot like Duke Nukem doesn't he?
- The first boss is actually Karnov, who was one of Data East's most popular characters.
Amstrad CPC 128k perks
In 128k machines the game will load in one instance, and will also play some sampled speech as a bonus.
- Electronic Gaming Monthly
- December 1989 (Issue 5) - Wimpiest Hostage in a Video Game (President Bush)
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Contributors to this Entry
Game added by SebastianLi.
NES added by PCGamer77. Windows added by Rik Hideto. Nintendo Switch added by Kam1Kaz3NL77. Arcade, Zeebo added by chirinea. Apple II added by KnockStump. Antstream, iiRcade added by firefang9212. ZX Spectrum, Atari ST added by Martin Smith. MSX added by LepricahnsGold. Commodore 64, Amiga, Amstrad CPC added by Katakis | カタキス. PlayStation 4 added by jon marsh.
Game added April 12, 2000. Last modified January 21, 2024.