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Carmageddon 2: Carpocalypse Now

aka: Carmageddon 64, Carmageddon II: Carpocalypse Now

[ All ] [ Macintosh ] [ Nintendo 64 ] [ Windows ]

Critic Reviews 72% add missing review

macHOME ( )

Carmageddon II is definitely not for kids. It's a grotesque game with absolutely no ethics. And boy is it fun. This is one of those guilty pleasures you should play with the lights out while everyone's asleep. Just try not to hoot and holler with glee too much; you'll wake up the neighbors.

1998 · Macintosh · read review

Privat Computer PC (96 out of 100)

Det er let at tage moralsk afstand fra spillet. Men den hæmningsløse vold er kombineret med en lige så hæmningsløs humor, og heri ligger for mig hele forskellen mellem kvalme og kvalitet. Rød asfalt, sort humor - og gyldent gameplay!

1998 · Windows

PC Zone (1993-2010) (9.5 out of 10)

Carma II does for Carmageddon what Doom did for Wolfenstein 3D: takes the concept and fine-tunes it, producing a game that is a ghoulish dream come true for fans of the original... and a kick in the cock for the critics.

Aug 13th, 2001 · Windows · read review

NUKE Computer Gaming (9.2 out of 10)

If you're a fan of the first game, you'll have two possible opinions of Carma2. Either you'll think it's so close to the original that it's not different enough to warrant purchase or that it has kept all the charm of the original and simply refined and improved on it without changing the gameplay. Either way, the game is very difficult to fault whether you compare it to the original, or to every other driving game out there.

2000 · Windows

Imperium Gier (9.2 out of 10)

Moi drodzy teraz nie pozostaje mi już nic innego, jak zaprosić was za kółko i puścić na miasto. Co za ulga gdy możecie przejeżdżając pieszego, wyobrazić sobie swojego najgorszego wroga, i uśmiechnąć się delikatnie gdy on będzie znikał pod kołami. Rany byłbym zapomniał że niesamowitego klimatu tej grze dodaje muzyka. Są to wspaniałe starsze kawałki zespołu IRON MAIDEN. Z mojej strony nie pozostaje nic innego jak gorąco was zachęcić do zakupu tych bardzo odbiegających od normy wyścigów.

Oct 10th, 2001 · Windows · read review

Hacker (92 out of 100)

Sve u svemu, Carmageddon 2 nas je zadovoljio. Moglo je biti i bolje, pogotovo s tehničke strane, no igra je toliko nasilna i ima toliko brutalno-smješnih rješanje nad kojima ne znate biste li se smijali ili plakali te je jednostavno moramo ocijeniti visokom ocjenom. Uostalom, najvažniji faktor pri ocjenjivanju igre je uživancija i trajnost igranja, a tu je Carmageddon 2 zaradio čistu peticu.

Dec 1998 · Windows

FileFactory Games / Gameworld Network (91 out of 100)

In an ideal world, racing games would either be a perfect simulation of the real life experience of driving a racing vehicle, or the opposite of this. Carmageddon is a favorite to most racing fanatics for the reason that it is the closest thing to the opposite of a racing "sim" ever made. If you feel like a challenge, go play Grand Prix Legends, but when the time comes for some pure adrenaline pumping fun you can't go past Carmageddon 2.

Sep 19th, 2002 · Windows · read review

Freak (90 out of 100)

לסיכום, אנחנו אישית היינו רצים לחנות וקונים את העותק הראשון שמגיע לחנות, אבל כדאי שאתם תחשבו פעמיים גם מבחינת האלימות (אנו לא חושבים שזה מפריע להרבה אנשים) וגם מבחינת הגבלת גיל.

Oct 1998 · Windows

Mac Ledge (4.5 out of 5)

Carmageddon 2 is one of my favorite games to play because you can always jump right in without having to remember what you were doing or where you were. It's a smash fest that quickly releases the brain from anything rational and sets it in a world of free-for-alls where your opponents are waiting to play hockey with it. It is gruesome and graphically violent, but not too disturbingly so (what are these people doing wandering around on a racetrack, anyway?). Carmageddon 2 is, if not the most realistic from a physics standpoint, than the most flat-out fun driving game to ever hit the Macintosh head on. It's the only chance you'll ever have (hopefully) to push an F-16 fighter plane off the deck of an aircraft carrier, race a diesel train, or navigate a roller coaster ride from the comfort of your car.

May 3rd, 1999 · Macintosh

Computer Games Magazine ( )

Carmageddon 2 retains its predecessor's title as the sickest experience in gaming, one that's so over-the-top and twisted that it ultimately proves cathartic for those who experience any form of stress related to their vehicles (or pedestrians). Though it's probably a sign of severe psychological dysfunction, the game is so skillfully produced that you can't help but laugh uncontrollably while playing. Disturbing? Definitely. Entertaining? You bet.

Jan 12th, 1999 · Windows

CD-Action (9 out of 10)

Carmageddon II: Carpocalypse jest godnym następcą pierwszej części i maksymalnie wciągającą odlotową grą. Polecam.

Jan 1999 · Windows

Christ Centered Gamer / Christ Centered Game Reviews ( )

First let me stop and say to you how hard it was for me to put down the game and write this. The game is pure-fun. It's not the running over of the helpless peds or trashing someone else's car, but it's the dark humor that lies in the surface, and the core of this game.

Jun 1st, 2005 · Windows · read review

Attack Games (9 out of 10)

Är du en orolig förälder så ska du inte köpa Carmageddon till din femåriga son. Jag skulle inte heller rekommendera att du sätter dig ned och spelar spelet i två timmar innan din uppkörning. Jag vet att en del kanske blir upprörda över det faktum att jag inte är upprörd över spelets grymhet. Jag tycker dock att man ska ta det för vad det är, nämligen ett datorspel och ett alldeles utmärkt sådant.

Feb 1999 · Windows

Gameplay (Benelux) (88 out of 100)

De echte freaks: onmiddelijk kopen. 'Gewone' spelers van Carma I: bezint eer gij begint! Het is niet denkbeeldig dat je het allemaal beu wordt, omdat het voor jou op een opgepoetste voorganger lijkt. Voor de 'ontdekkers' van dit spelgenre: kopen! Dit spel is stukken beter dan zijn voorganger en het spelplezier van Carma II is moeilijk te evenaren in andere 'beschaafde' racespellen. Alle drie de partijen moeten wel met de hoge systeemeisen rekening houden...

Nov 30th, 1998 · Windows

Absolute Games (AG.ru) (85 out of 100)

С одной стороны, разработчики постарались учесть ошибки предыдущей игры и внести в нее что-то новое. С другой, получившаяся игрушка напоминает скорее улучшенную версию первой — но вряд ли это так плохо, если учесть, что поклонники первой части получили возможность вновь сыграть в любимую старую и одновременно новую игру. Можно говорить о вреде такого явления, как клоны, но в данном случае парням из Stainless удалось избавить нас от неприятного ощущения склонированности и предоставить старым фэнам возможность раздавить еще немного пешеходов, а новых — познакомить с забавным, кровавым и своеобразным миром Carmageddon 2. Что ж, третья часть игры не за горами. Посмотрим, что из себя будет представлять Carmageddon 3...

Nov 21st, 1998 · Windows · read review

Game Over Online (84 out of 100)

Overall, I must say this game is not for the average public. It firstly requires that your stomach isn't turned by the first ripped-off body part that you see, but it also helps if you enjoy Car Wars-type of games in general. True, there are no weapons to Carmageddon 2 per se - but then again, this isn't Interstate '76, and I think the point would've been lost had it used weapons. It's a (yet another) fun and innocent way to do things for which people get shot in real life.

Nov 14th, 1998 · Windows · read review

Game Revolution (B+)

Overall, I'm really pleased with Carmageddon 2. The absence of multiplayer, however, is hard to justify and brings the grade down a notch. But for the most part, it fixes all of the minor problems with the original, and adds some flavor along the way. Now go buckle up and kill the innocents - they deserve it.

Feb 1st, 1999 · Windows · read review

Power Unlimited (8.1 out of 10)

Het totaalcijfer van Carmageddon II is vanwege de graphics niet uitzonderlijk hoog. Je moet immers eerlijk blijven. Ik denk echter niet dat veel gamers zich wat van dit cijfer zullen aantrekken. En terecht, want Carma II is zeer verslavend.

Jan 1999 · Windows

MacNN ( )

Despite how sadistic the game sounds Carmageddon is, in your editor's humble opinion, less violent than games like Quake and Unreal for the simple reason that its out of proportion realism, or lack of it, turns it more into an amusing high than an exploration into evil. Just remember that when you step into your car, society seems to frown on you if you carry over your driving from Carmageddon 2 into real life.

May 12th, 1999 · Macintosh · read review

GameGenie ( )

Carmageddon II: Carpocalypse Now is an almost flawless game. The first Carmageddon was just long and involving. But Carmageddon 2 does a good job of maintaining interest. With improved graphics and sound, you now have your new controversial title this year. I still can't get over how fun they made this game. It is definitely a good game to play if you had a bad day. Although it seems sick there's something really funny about running over these pedestrians. And on top of that if you're really sick run over them again. Sigh, too much violence, too much violence.

1998 · Windows · read review

All Game Guide ( )

If you love the smell of gasoline in the morning, prepare to take a huge whiff of victory. This is random violence and destruction at its most beastly. Nothing quite says loving like t-boning a guy and then shoving him into an open flame to fry after all.

1999 · Macintosh · read review

MacReactor (4 out of 5)

Still, despite a few glaring oversites, Carmageddon is a fun if bloody title that is sure to be a huge hit with fans of its predecessor. It also appeals to the same humorous, Beavis & Butthead style "huh huh, huh, kill 'em all" attitude that made Duke Nukem the otherwise inexplicable success that it most obviously was. But the squeamish or those with aging systems — or just those who are looking for an actual racing game — would be advised to pass this one over.

1999 · Macintosh · read review

PC Action (Germany) (78 out of 100)

Ich habe Carmagedadon 2 trotz technischer Mängel, der auf Dauer wenig abwechslungsreichen „Missionen“ und der billig aussehenden Aliens mit der Ausdauer eines Irren gespielt. Es entwickelten sich Begeisterungsgefühle, wie sie normalerweise nur kreischende Mädels bei einem Backstreet-Boys-Konzert an den Tag legen. Na ja, jedenfalls fast. Faszinierend sind die Ideen der offensichtlich völlig durchgeknallten Entwickler. Immer wieder gibt es in den großen Welten Neues zu entdecken, so daß Erkundungstouren mörderisch viel Spaß machen. Objektiv betrachtet ist das Actionspektakel „nur“ ein gutes Spiel. Die Gegner machen nicht den Eindruck, ein Rennen gewinnen zu wollen, sondern rasen lediglich wild durch die Gegend. Das physikalische Verhalten von Autos und Umgebungsgrafiken ist genial. Allerdings wirkt das Geschehen oft zeitlupenhaft und träge.

Mar 1999 · Windows

GameSpot (7.8 out of 10)

Because of the linear race progression, you'll sometimes get stuck on a timed mission objective that you'll have to replay until you get it right. But the game isn't all that difficult, and a little perseverance should get you past any roadblocks, metaphorical or not. What you're left with, then, is a game that isn't serious at all but instead offers a fun and colorful, albeit predominantly red, environment to drive across, through, or over. Carmageddon II isn't the most ambitious game you'll ever play, but chances are it'll be one of the more enjoyable games you've tried lately.

Jan 6th, 1999 · Windows · read review

PC Player (Germany) (71 out of 100)

Wer Carmageddon 2 mag, liebt das Ungewöhnliche. Ein wenig verrückt wird er auch sein. Denn ganz sicher ist es nicht jedermanns Sache, mit seinem Fahrzeug durch Alienscharen zu pflügen wie ein Bauer mit der Sense durch das Korn. Aber lassen wir mal die Moral außen vor: Das Spielprinzip funktioniert. "Ich bin es, meine Lieben. Der grimmige Sensenmann! Und ich bin da, euch heut zu holen. Hua, hua, hua. (Hohles Gelächter)" Aber selbst Iron Maiden als Soundtrack im Hintergrund und die recht gute Fahrphysik können nicht darüber hinwegtäuschen, daß Carmageddon 2 den Anreiz durch Tollwut auch dringend benötigt. Technisch humpelt das Spiel moderner Programmierkunst nämlich meilenweit hinterher. Der Hinkefuß des Satans? Gut möglich: Wer dadurch Bonusgelder erzielt, daß er seine Gegner durch besonders kunstvolle Fahrweise ins Jenseits befördert, kennt den Stallgeruch der Unterwelt.

Apr 7th, 1999 · Windows

IGN (7 out of 10)

Although the violence in Carmageddon 2 may earn it a mention on the floor of the House, the game is mindless fun with a heavy dose of violence. While not for everyone, game players with a healthy grasp on reality will find a lot to enjoy.

Jun 7th, 2002 · Macintosh · read review

All Game Guide ( )

Carmageddon 64 is a solid title that puts out a fine amount of action and variety for your gaming dollar. It's not as well suited for younger players given all the senseless violence it encourages, but the older audiences will find a game with a surprisingly solid physics engine, realistic collisions, and some go-anywhere racing that you don't often see on a console system. Running over zombies is but one of the game's morally questionable charms.

2000 · Nintendo 64 · read review

ESC Magazine (7 out of 10)

Bloodthirsty fans of the original will need no prompting to get into the game; neophytes should give it a race or two. Trust us, Carmageddon 2 will grow on you.

Feb 14th, 1999 · Windows · read review

64 Power / big.N / N Games (70 out of 100)

Erwachsenen Spielern, die Carmageddon 64 nur im Single Player Mode spielen möchten, sei zur englischen Version geraten. Mehrspieler haben die freie Auswahl. Denn das beste Feature des Spiels stellt immer noch der Multiplayer-Modus da. Für die Optikschwächen entschädigen hier Optionen wie Sudden Death, Eliminator Mode, Fox’n Hounds oder Driven to Destruction - noch Fragen? Welche dieser Spielarten den meisten Spaß bringt, musst Du selbst herausfinden. Nur soviel sei verraten: Die eine ist makaberer als die andere.

Nov 1999 · Nintendo 64

Gamesmania.de (65 out of 100)

Das martialische Gemetzel, das maßgebliche Kaufargument für Fans außer acht gelassen, verliert Carmageddon 2 schnell seinen Reiz. Das liegt einerseits an der trägen, verkorksten Steuerung: Wer kommt auf die Idee, die Tastaturbelegung standardmäßig auf den Nummernblock zu legen? Außerdem ist die lasche Force-Feedback-Unterstützung ein Witz. Auch das Gameplay verliert allzu schnell seinen Anfangsspaß. Verhältnismäßig zur steigenden Anzahl der Kills sinkt die Motivation. Da können die eingeschobenen Missionen auch nicht mehr viel retten. Lediglich im Mehrspielermodus (via LAN oder Internet) hat Carmageddon 2 für mich eine Daseinsberechtigung.

1998 · Windows · read review

Computer Gaming World (CGW) ( )

All in all, CARMAGEDDON 2 has the horsepower and the looks to deliver a nice joyride. But control issues and repetitiveness mean that your ride will likely be a short one.

Apr 1999 · Windows

Mega Fun (49 out of 100)

Wie schon die PlayStation-Version enttäuscht auch die N64-Umsetzung. Technisch nicht konkurrenzfähig, überzeugt das Game vor allem aufgrund seiner spielerischen Mängel nicht. Die Steuerung ist mehr als ungenau, und die Rennen sind trotz der verschiedenen Schwerpunkte einfach zu eintönig. Außerdem ist es doch sehr fraglich, Punkte-Combos für das Überfahren von Tieren zu verteilen. Ein Stück Software, das niemand wirklich braucht.

Dec 1999 · Nintendo 64

Video Games (29 out of 100)

Es gibt Spiele, da merkt man schon nach wenigen Minuten, daß es sich um völligen Krampf handelt – Carmageddon 64 ist so ein bedauernswerter Kandidat. Wenn die Engine und Optik so verhunzt bzw. lieblos hingeklatscht werden, helfen auch keine 30 Strecken und eine an sich interessante Gameplay-Idee mehr. Was soll ich noch sagen: Das Spielgefühl ist furchtbar, die 08/15-Strecken mangels Details ultralangweilig, die Soundberieselung zum Abschalten – ein absoluter Totalflop eben. Als solcher (Rennspiel) dagegen auf dem N64 meines Wissens nach schon wieder einzigartig.

Dec 1999 · Nintendo 64

Game Play 64 (25 out of 100)

La jouabilité vient clore ce chef-d’œuvre du mauvais goût. On ne peut pas piloter la voiture, de plus on a l'impression de tirer une caravane tellement les déplacements sont lents. Bref, Carmagedon ne vaut pas la peine que l'on s'y attarde plus longtemps.

Oct 1999 · Nintendo 64 · read review

Daily Radar (1 out of 4)

You know those times when you have to get up at 3:00 in the morning, your bladder aching, and you shuffle off to the bathroom only to stub your toe on the corner of the bed? Well, imagine that feeling while playing an N64 game, and you'll have a glimmer of what it's like to play Carmageddon 64. This game has been dredged up from the depths of Hades to torture good little boys and girls with horrid gameplay, repulsive graphics and the smelliest sounds you've ever seen. Yes, it confounds the senses that badly. Do yourself a favor -- pee before going to bed and do not rent this game!

2000 · Nintendo 64 · read review

GameSpot (2.1 out of 10)

In the end, Carmageddon 64 just isn't very playable. The thin pretense of racing doesn't come through, and, unlike the PC versions, it actually matters this time, as there isn't much reward in smashing into the same dodgy vehicles and creatures over and over again. The two-player modes aren't much of a consolation, either, as few people would want to subject their friends to a game with such flawed mechanics.

Aug 15th, 2000 · Nintendo 64 · read review

Electric Playground (2 out of 10)

For a long time I have said that a lot of the gore and violence found in video games is an attempt to cover up sub-standard gameplay. The Red Cross doesn’t have enough blood in its blood banks to cover up for this monstrosity. It is a very rare thing when a game totally devoid of redeeming features, like Carmageddon 64, comes along. Irritating Stick may finally have some competition for the worst game ever.

Aug 14th, 2000 · Nintendo 64 · read review

IGN (1.3 out of 10)

I never thought it would happen, but there is now actually a game on the market that's impressively worse than Superman 64 -- and it's from Titus Software. Well done old pals! Carmageddon for PC -- a fun little racer -- hits N64 as a ruined, broken, sloppy, worthless port that really only serves one purpose: to remind players just how important time and effort are when porting a franchise to home console. There is no point to this rubbish. Absolutely, positively, whatever you do, do not buy this game!

Jul 28th, 2000 · Nintendo 64 · read review

X64 (4 out of 100)

Si les EPROM ne coûtaient pas si cher, nous aurions sauté sur Carmaggeddon à pieds joints ! 3 minutes de jeu pour 390 FF, ça fait tout de même 130 FF la minute !

Nov 1999 · Nintendo 64 · read review

The Video Game Critic (F)

The fact that this is a PC port explains a lot but it's still no excuse. Carmageddon 64 is such an atrocity it actually gives Superman (Nintendo 64, 1999) a run for the money. If a friend ever asks you to play Carmageddon, be sure to punch him in the face.

Mar 5th, 2017 · Nintendo 64 · read review

Player Reviews

Absolute Insanity - Oh the hours I've spent...
by Russell Brisson (5)

The Good
Playing around with this one. I can vividly remember how excited the release of Carmegeddon II had me almost a decade ago. The game holds up remarkably well and still occupies a place in my gaming heart.

It's got a unique (In my 15 years of gaming, at least) replayability about it.

The insane physics still appeal to gamers years later, as recent titles like the Flatout series and from a few years before that, 1nsane show.

And it's that very same engine that allows for such insanity that makes this game so replayable. You're never going to slice your car in half the same way as you slide into the side of a building at 200 miles an hour. Playing chicken with a commercial airliner rocketing towards you, being compressed into a ball of crushed steel by an aircraft carrier elevator, pushing a pedestrian off a ledge into a 250 foot free fall... These are all situations unique to a game this original and none will ever be exactly replicated in game.

For basically a glorified racing game, you've got unimaginable freedom.

Not the greatest game ever created by any stretch of the imagination, but of all the "mindless" games I've played, the very most replayable.

A still active modding community, very solid graphics, tight controls, a huge variety of cars from armored sports models to logging vehicles and glorified go karts... For what it is the games just about perfect. Not exceeded by the first title in the series nor its predecessor.

The Bad
The game appeals to me on just about every level. It's not a difficult game to nitpick at, especially if it's not your cup of tea. But in my opinion...

The music could of been a bit more varied.

The "Kill so many pedestrians" objectives at the end of every three normal levels are almost all tedious and sometimes nearly impossible. I've always skipped them via codes.

There's a bug on the aircraft level where your opponent disappears, leaving the mission impossible to beat.

The Bottom Line
Without a doubt one of the most insane things, none the less games, I've ever encountered in my life. Not much to compare to making a sheep explode with an armored car going 650 miles an hour.

Give it a chance. I think the majority of gamers, especially if you've got a moderately open mind, will be pleasantly surprised.

Jul 16th, 2007 · Windows

Even sicker, even more fun.
by Ola Sverre Bauge (241)

The Good
Carmageddon II is essentially more of the same. This is a good thing. There's an updated 3D engine (now sprite-free and Direct3D accelerated), little things have been added and taken away, and there's a new structure to the races. The physics and car control-and-feel are even more brilliant, allowing you to bounce, spin, skid, do wheelies... it really does feel like a real car, even when you're driving outlandish monster trucks.

The environment has improved a lot since the original, with windows and fences that break, loads of objects that can be pushed around, objects that push you around, and the ability to get just about everywhere with a bit of creative driving. It really feels like these are real places you're trashing.

When paired with the circuit idea from the original, this makes it shine all the brighter; it still feels like there's half a race going on, so the action tends to if not follow, at least loosely hang around the checkpoints and the paths in between. In this way, the full subtlety of the settings comes out as you discover new things when you return to the same setting with a different track layout later on. It's almost enough to make you feel more like driving around checking out the scenery than driving into, over and through the motorists and pedestrians on the way. But only almost.

The fact that everything is 3D, including the pedestrians, does shift the focus of play some; for one, there's less of a splatter factor when ramming at high speed. On the other hand, dismemberment is now possible, and there are additional bonuses for sadistic games such as playing with your victims and sending them flying, not to mention some extremely fun power-up combinations; need I say more than "suicidal turbo pedestrians?"

Damage to cars is a lot more detailed; fun in particular when you get your opponents to the point where only two of their wheels touch the ground, confining them to running helplessly in circles.

The Bad
Towards the end, however, it wears thin. Because of the grouped-track layout, you can get stuck on a particular set of tracks when there's a difficult mission, and there's nothing to stop you from building up for as long as you like before you progress. Since your opponents don't improve the way you do, this makes for some rather easy races.

In the beginning, it's way too easy to get yourself split in half by driving into the side of a building, and for the last third of the game, most of the vehicles are truck-types(trailers, buses, even a plane), which sort of takes the fun out of it. The trucks are really just slow and unwieldy once the power rush fades, and then you're stuck driving them since the only thing likely to take out a truck is another truck.

Carm2's realistic car control might be the biggest argument against it; after all, if it feels so much like a real car, couldn't you wind up ramming pedestrians or taking out motorists in real life?

I played both this and the original within one year, and I can't say it changed my driving habits any. It did, however, make me a more nervous pedestrian; after all, a line of cars waiting at the red light by a pedestrian crossing look very similar to the pack of cars waiting for the start signal while pedestrians walk by, blissfully oblivious.

No way would I play this game with a driving wheel and gas/brake pedal controller, however. You really don't want this closer to the mood of being behind a real driving wheel.

The Bottom Line
Lots more fun for homicidal lunatics everywhere.

Apr 29th, 2000 · Windows

A bit different than the first... except for the mass carnage...
by Chris Martin (1191)

The Good
This review has been updated on August 7, 2001. I have now played this game on a machine that can handle the game. So my review is a bit different.

Call me crazy Tomer, but I love the Carmageddon series. As in the first, there is something about crashing cars and running over pedestrians/animals, etc. that I like.

The gameplay (as in the original) is simple... win at all and any cost. There are a few major differences between C2 and it's predecessor.

First off, Instead of ranks, you progress through Levels, and each level having 3 courses and 1 Mission scenario. You progress through each race, and the fourth race is a mission. For instance, in one level you have to jump from rooftop to rooftop destroying satelitte antennas. In another, you have to run over 22 specific pedestrians (they are escaped mental ward patients). Personally I believe it adds a bit of purpose to the game... And you can't progress in the game until you complete the special mission on each level. (and for the record, the pedestrian one is a pain in the ass).

Instead of earning cars, you buy them. Makes for interesting races.

Upgrades are no longer handled in-between races. Now, upgrades are done on-the-fly (similar to repairs in the previous game).

The new tracks are on average with the original, with the exception of the "county fair" level. You can do ton of trick in that one, and it's great in multiplayer.

The graphics (on my PIII 1gz) are really good. They are crisp and clear, although the wheels aren't quite round shape (more like octagonal.. shows the signs of an aging graphics engine). The graphics are real nice. And the addition of newer, larger areas is a much needed change from the first one.

The sound is ok... Personally I don't really care for either Iron Maiden or Sentience, so I shut the music off. The ambient sounds are more varied, so you don't hear the same AAAAAAARRRRRRRRRGGHH! scream over and over again when you flip and stuff.

The controls (at least on the keyboard) are pretty loose, and it takes a bit of getting used to.



The Bad
There isn't a lot that I don't like about the game. Sure it's repetitive, but that's cool

The Bottom Line
If your a fan of the First, you'll love it. If the game's title alone gives you the heebie-jeebies, you'll hate it. But in either case, I believe it to be a solid non-sim driving game.

Apr 27th, 2000 · Windows

Looks better than original, but plays only marginally better at best.
by justinstyles (4)

The Good
Graphics are smoother with a bit more detail (e.g., cars' parts actually fall off and remain on tracks; people can be crippled). Bigger tracks suggest less inclination to "race" as it's easier to demolish one's fellow racers than to complete checkpoints; in the original game and its add-ons, I tended to "race" and complete checkpoints until the last dozen or so tracks because time and tracks suggested racing.

The Bad
While the gruesome idea of hitting pedestrians and watching other racers sit immobile in their cars after the coup de grace is not necessarily exhilarating, the improvement in graphics over the "Splat Pack" add-on is nice... after all, what's the point of more tracks and cars if one can't tell a tree from a pedestrian due to too much pixelating? Also, the multiple "floors" for each track, while offering some variety, was a tad annoying for certain levels (e.g., the aircraft carrier) if one couldn't find the way to reach that "floor". Finally, the missions could be incredibly aggravating and in a few cases (e.g., air control tower), seem to rely more on luck than skill.

The Bottom Line
Relax after a day's "road rage" commute: vent your aggressions in a game rather than in reality.

Sep 22nd, 2000 · Windows

Crap.
by Tomer Gabel (4631)

The Good
Nopes, not a thing.

The Bad
Same gameplay, worse controls and even more horrid graphics than the original Carmageddon. This game makes me want to puke.

The Bottom Line
Cliché premise, bad graphics, terribly slow engine and crappy all-around game. What more can you ask for?

Apr 26th, 2000 · Windows

Plus 99 player ratings without reviews

Contributors to this Entry

Critic reviews added by Scaryfun, Apogee IV, jean-louis, COBRA-COBRETTI, Plok, Wizo, Crawly, ti00rki, lights out party, Tim Janssen, Klaster_1, vedder, Jeanne, Patrick Bregger, nyccrg, Zeppin, Alsy.