Operation Flashpoint: Cold War Crisis

aka: CwC, Flash Point 1985: Status Quo, OFP, Operace Flashpoint, Poseidon: Operation Apocalypse
Moby ID: 3559
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Description official descriptions

Operation Flashpoint: Cold War Crisis is the first game in two separate and independent game franchises: the Operation Flashpoint series and the ARMA series. The game has been published both under its original name at first, and after Codemasters took over the rights from Bohemia Studios it was changed to the title ARMA: Cold War Assault. Notwithstanding the name change, the game is the same.

Operation Flashpoint is designed as a realistic simulation of the United States of America und the Soviet Union armies of the mid-1980s. The game takes place on large islands where you have to battle an enemy force with a group of teammates. You can use a large amount of different weapons, including the AK-47, the M-16, hand grenades, a LAW, RPG and more.

Unusual about this game was the possibility to drive a those days huge variety of vehicles, such as off-road vehicles (UAZ-469, M151 Jeep, HMMWV), helicopters (AH-64 Apache, UH-60 Black Hawk, CH-47D Chinook, AH-1 Cobra, OH-58 Kiowa, Mi-17, Mi-24), airplanes (A-10 Thunderbolt II, Su-25 Frogfoot), anti-air tanks (M163 Vulcan, Shilka),tanks (M1A1 Abrams, M2A2 Bradley, M60 Patton, T-55, T-72, T-80) as well as (armored) personnel carriers (M113, M939 Truck, BRDM, BMP-1, BMP-2, URAL), even a mobile LRBM carrier (Scud launcher) and civilian vehicles (i.e. tractor, car, Sachsenwerke Trabant) and various support vehicles (variants of Truck5t and Ural). You can take place on the driver's chair, or on the back with one of your (AI) teammates driving.

Given this variety, the player will be placed in various roles. Once playing as regular soldier, next time as a tank-driver, then a pilot or special forces.

The game also supports internet multiplayer, wherein 2 teams have to battle each other in a large battlefield, again with the use of the vehicles, where you can annoy some real players carpooling in your helicopter by colliding with the earth.

When playing as normal soldier the game acts very realistic. You can't shoot properly when running, and while crawling you can't shoot at all. Also you walk on a very realistic speed which means it takes a lot of time to cross the landscape. As there are often no fixed routes, the player can find his own way to succeed the mission in different ways.

The landscape contains trees, towns, seas, roads and army camps, with everything on a very large scale. Weather can change the atmosphere from clear sky to rainy days or nights. In single player you can also experience cut scenes rendered in the 3d engine. The game also contains speech and filmic music within its campaign, that is set in fictional conflict of NATO forces represented by the United States of America as the only NATO presence in the sector and a renegade russian general as aggressor who tries to take over control of three islands to unleash a global conflict.

Spellings

  • Операция Flashpoint: Холодная война - Russian spelling
  • 闪点行动:冷战危机 - Simplified Chinese spelling

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Credits (Windows version)

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Reviews

Critics

Average score: 88% (based on 35 ratings)

Players

Average score: 3.9 out of 5 (based on 81 ratings with 5 reviews)

Another "realistic" First Person Shooter

The Good
The most interesting part of this game is the driveable vehicles, a rather rare feature in the bloated FPS market, as is the inclusion of larger numbers of AI team mates. The addition of additional playable characters helped break up the monotony of being a grunt with tank, flying and black ops missions. There is a healthy selection of Soviet and American weapons but it would have been nice to see some other NATO nations feature or at least get mentioned in the game.

The Bad
The in game voice commands are terrible, the tone of the voice sample can change with every world, also the time it takes to complete a sentance then play the next is a little exaggerated, actions are not performed until the sentance is finished and then there is a slight pause before the next command is broadcast. The physics engine is also a little suspect, objects can literaly take off with a well placed explosive and vehicles will sometimes continue to move for ever (even up hills) after an explosion or just a simple collision, tanks/APCs have next to no stopping ability while travelling down sloped ground. Soldiers have fairly realistic damage models (head/chest shots usualy kill while arm shots decrease your accuracy and too many leg shots will leave you crawling on the ground) but vehicles have hit points, making sneaking up from behind on a Tank to attack it's (in real life) weakest armour redundant.

The Bottom Line
This game is most like Delta Force minus the Voxels and on a larger, conventional warfare scale with driveable vehicles, a simplified driving, flying and soldier simulation .

Windows · by Evil-Jim (145) · 2001

It looks like that you are the middle of the battlefield

The Good
What I like about the game is the much options that you have in playing this game, like driving vehicles and fly plane's and helicopters. I liked it immediately because I love the army and this ARMY, 100%. It looks like that you are the middle of the battlefield. That makes this game special.

The Bad
What I don't like about the game is some graphics. They aren't the best I ever seen. And locating enemy troops is very difficult, because you can't see them from a range of 400 á 500 meter, but they can see you.

The Bottom Line
I describe it as one of the best war simulations the software industry ever seen. The gameplay is good, the AI is smart and it just look like you are in the middle of the battle

Windows · by Timber Wolf (3) · 2002

War is not nice

The Good
Something I didn't associate with First Person Shooters so far was realism. Operation Flashpoint changed that forever. This game is a war simulation. For the first time in gaming history you will find a complete modern day battlefield simulated. Aircrafts come closing in, choppers attack tanks, tanks run over infantry. You get sucked in the game very quickly. An interesting storyline, very good graphics, impressive sound. You will immediately hit the dirt, once you hear a chopper coming from behind. Most likely, you will duck yourself in front of the monitor.

The Bad
The process of saving games is a pain in the, well, uhm. You are allowed to save one time per mission. Now Operation Flashpoint stands for easy dying (which makes up part of the realism, BTW). So when you've played almost through a mission, 10m to go for the extraction point and suddenly the last enemy soldier around throws a grenade that somehow explodes near you - I promise, you will probably smash your keyboard in anger. (You can see the Tips & Tricks section on this game for a solution to the problem.)

The Bottom Line
Operation Flashpoint is a war simulation. You will play several characters in the single player campaign. You will act as an infantry soldier (and leader, later on), as a tank commander, a chopper pilot and a special forces soldier. You will experience a relatively realistic war experience, including death, fear and anger. It is indeed, as the advertisements claim: "as close to war as you ever want to get". Maybe it's even closer.

Windows · by Isdaron (715) · 2001

[ View all 5 player reviews ]

Trivia

1001 Video Games

Operation Flashpoint: Cold War Crisis appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Copy protection

Before releasing this game, Codemasters announced that they would be using a new copy protection technology called FADE which should make the game unplayable after a while if run off a copy. It is unknown whether that technology really worked or not as there were many bugs in the game which caused the game to be unplayable even with original CDs.

Demo

Just one week after it was online, the demo has been downloaded over a million times.

Development

Operation Flashpoint survived bouncing between 3 different publishers during its development. Originally the game was to be published by Interactive Magic, then Ubi Soft, and finally Codemasters.

Easter Egg

If the system clock reports a date of December 25, some trees in the game world are replaced by decorated Christmas trees with presents.

Franchise

Operation Flashpoint: Cold War Crisis is the first game in both the Operation Flashpoint series and the ArmA series, and has also been released under the alternate title ArmA: Cold War Assault.

After the success of Operation Flashpoint, publisher Codemasters bought the rights to the brand name. Codemasters and the original developer, Bohemia Interactive, parted ways, and each continued the series on their own, effectively forking the game into completely separate, independent series. Codemasters continued the Operation Flashpoint series with its own development team on-site in England, while Bohemia Interactive continued its take on the series under the ArmA name.

Military

Operation Flashpoint was regarded to be so accurate that its developers produced the Virtual Battlespace Systems 1 (VBS1) - a version of the Operation Flashpoint engine for use by the military for training purposes. The first military customer for VBS1 was the United States Marine Corps. Its users today include the defence forces of Australia, Canada, Israel, New Zealand, the Netherlands, the United Kingdom and the United States.

References

Codemasters has confessed that many of the characters within Operation Flashpoint are based on personnel within the company. The firm's chairman Jim Darling, for example, appears within the game as the evil General Vasilli, while Codemasters' UK MP James Plaskitt also makes an appearance. (Source: MCV, Friday, July 20 2001)

Scenario

The islands featured in the game are based on real world locations. A forum competition was held to discover if anyone could figure out the exact locations.

Awards

  • Computer Gaming World
    • April 2002 (Issue #213) – Game of the Year
  • GameSpy
    • 2001 – PC Action Game of the Year
  • GameStar (Germany)
    • Issue 02/2002 - Best Action Game in 2001

Information also contributed by Clive Lindop, Entorphane, Felix Knoke, Macintrash, phlux, rstevenson and Sabri Zain

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Contributors to this Entry

Game added by Erwin Bergervoet.

Additional contributors: Evil-Jim, Unicorn Lynx, Isdaron, JPaterson, Rantanplan, Daniel Saner, Luckspeare, tarmo888, Klaster_1, Patrick Bregger, FatherJack, Đarks!đy ✔.

Game added April 4, 2001. Last modified March 6, 2024.