Duke Nukem 64

Moby ID: 3677

Nintendo 64 credits (1997)

56 people (41 professional roles, 15 thanks) with 64 credits.

Duke Nukem 64

Developed by Eurocom Entertainment Software
Producer Rick Raymo
Programming Ashley Finney, Simon Mills
Level Design William Beacham, Kev Harvey
Graphics Steve Bamford, Andy Bee, Rob Benton, Nick Dry, Paul Gregory, Darren Hyland, Adrian Mannion
Audio Neil Baldwin, Steve Duckworth
Project Management Hugh Binns, William Beacham
Quality Approval Michael Botham, Andrew Collins, Aaron Jenkins
GT Europe Producer Rob Letts
European Localisation Cara McMullan
Manual Nicholas Lavroff, William Beacham
Special Thanks to Paul Bates, Tim Rogers, Mat Sneap, Mr. Whipple, The Mario Club, Ken Silverman, Todd Jason Replogle, Scott Miller, George Broussard, Tony Key, Dan Harnett, Maxwell K. Taylor, Stewart Kosoy, Graeme Boxall, James Tripp
Voice Talent Jon St. John (as 'Duke Nukem')

Duke Nukem 3D - 3D Realms Team

Original Concept Todd Jason Replogle, Allen H. Blum III
Executive Producer George Broussard
Producer Greg Paul Malone II
Build Engine Ken Silverman
Tools Ken Silverman
Game Programming Todd Jason Replogle
Network Layer Mark Dochtermann
Map Design Allen H. Blum III, Richard Gray
3D Modelling Chuck Jones, Sapphire
Artwork Dirk A. Jones, Stephen A. Hornback, James Storey, David Demaret, Douglas R. Wood
Sound Engine Jim Dosé
Sound Robert Prince, Lee Jackson
Music Robert Prince, Lee Jackson
Voice Producer Lani Minella
Voice Talent Jon St. John (as 'Duke Nukem')
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Credits contributed by formercontrib, Evil Ryu.