Art of Murder: Hunt for the Puppeteer

aka: Art of Murder 2, Art of Murder: Caccia al Burattinaio, Art of Murder: Klątwa Lalkarza, Art of Murder: La Traque du Marionnettiste, Die Kunst des Mordens 2: Der Marionettenspieler, Die Kunst des Mordens: Der Marionettenspieler
Moby ID: 39673

Description official descriptions

Art of Murder: Hunt for the Puppeteer is the sequel of Art of Murder: FBI Confidential. Once more you play FBI investigator Nicole Bonnet, who has to solve this time a series of brutal murders that have taken place in the USA. The killer seems to have a special trademark: the body is always accompanied by a mysterious doll dressed in 18th century clothing. A seemingly similar death is discovered across the ocean in Paris, France, so Bonnet starts her investigation in Paris. But it will bring her to Spain and Cuba as well, and it will lead to discoveries that date back centuries ago.

Hunt for the Puppeteer is like the original game a 3rd person adventure and identical in game play. The player has to collect evidence in bags, take fingerprints and analyze clues, and solve numerous puzzles (including a slider and timed puzzle). The scrollable inventory is fixed at the bottom of the screen. To the right of the inventory there are icons to access a journal (that includes an overview of the dialogues and documents), a cell phone and the options screen. The game includes subtitles.


  • Смерть как искусство 2: Охота на кукловода - Russian spelling

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Credits (Windows version)

77 People (75 developers, 2 thanks) · View all



Average score: 58% (based on 17 ratings)


Average score: 3.2 out of 5 (based on 12 ratings with 1 reviews)

An average point'n'click adventure game

The Good
For sure graphics are good enough to say that this is the part of the game many will like the most. Thanks to that, "Art of Murder" has a special appeal from the very beginning and until the end it keeps it that way. There is no pixel-sized object to look for - just a detective story where you need to figure out what to do next.

The Bad
Unfortunately there are many things that make this game average. For starters the shallow story which is sometimes very difficult to follow. Some scenes and logical connections seem to be completely out of any place. However it can be forgiven on the contrary to the very linear gameplay.

Anyone has seen many games like this but at least we could pick up all the objects on the way. "Art of Murder" will let you collect the object only if the script really needs it. It makes you running back and forth several times to the very same location just because the game told you to pick up things it was forbidden before. It grows frustration and a feeling of wasted time. Most of the time you are on the right track to follow the story but it is crucial to do things exactly as it was planned - picking up key before finding the door will not be accepted.

Interface is not particularly complicated and seems to be quite intuitive which would not be a bad thing if it wasn't for its lack of logical dependencies. Sometimes you need to use things when you are on the close-up screen, sometimes not. Interactive things can be always marked with question marks what makes game a bit predictable but due to bad linear scripting in turns into ridiculousness.

The Bottom Line
If you liked the first part, the second will also be the one you may fancy. However if you are a truly devoted adventure games' fan this game is very average and very soon you may find yourself annoyed by most of the ideas implemented into the game.

Windows · by mailmanppa (5960) · 2016


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  • MobyGames ID: 39673
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Contributors to this Entry

Game added by game nostalgia.

Additional contributors: Jeanne, POMAH, Xoleras, jean-louis, adrian_biz, Havoc Crow.

Game added March 9, 2009. Last modified February 5, 2024.