Star Wars: Jedi Knight - Mysteries of the Sith
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Mysteries of the Sith is the expansion pack for Star Wars: Jedi Knight - Dark Forces II. It contains fourteen new levels, a new player character (Mara Jade), four new weapons, five new force powers, more enemies and multiplayer enhancements. The 3D graphics engine is able to display coloured light via 3D acceleration.
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173 People (147 developers, 26 thanks) · View all
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Reviews
Critics
Average score: 85% (based on 21 ratings)
Players
Average score: 3.9 out of 5 (based on 52 ratings with 6 reviews)
The Good
It's Star Wars. The new weapons are cool. (Especially the stormtrooper rifle scope!!!!). Some new force powers like far sight and chain lightning to name a few are a solid addition to the arensal of force powers.
The Bad
One of the new weapons is one of the most horrible weapons I have ever seen. It is the corbonite ray (or something like that). It is this dinky gun that shoots a stream of gas 2 inches. If you keep the gas hitting an enemy, he will eventually be frozen in carbonite. The award for the worst force power goes to ........... force saber throw. It goes so slow, that you will likely be shot by the time it hits an enemy and it takes up a ton of force energy. Finally, the same old awful lightsaber moves are back. One last thing, the story stinks. After going through the most agonizingly difficult game, your are "treated" to an awful cutscene. The cutscenes are game engine quality, so don't except anything great.
The Bottom Line
If you liked Jedi Knight, you should get this.
Windows · by James Kirk (150) · 2003
Harder, yet refined version of Jedi Knight.
The Good
Takes Jedi Knight and runs with it. That's good for the most part, but this add-on also manages to cram some subtle yet pleasant additions. For starters the graphics are still jagged as hell, but this time they added some heavy lightning effects to compensate, and while still rather crappy, the graphics are a definitive improvement. Furthermore some of the new weapons are a welcome change like the addition of a sniper mode for the stormtrooper rifle (how the hell did they leave that one out on JK???) and a pretty worthless yet amusing on multiplayer carbonite weapon. The game also adds some interesting mechanics like levels that force you to depend solely on your lightsaber and the force, and other more Half-life like sequences (like a cool infiltration levels and one where you have to bust out of jail using pretty much zero weapons.
Plus there are a slew of new multiplayer options and models, including a long-desired Darth Vader one, complete with cape and all!
And in a dead-on decision, the cutscenes are now engine-based, which saves us from the atrocious acting!
The Bad
It still has the main flaws found on JK, namely: crap graphics, lame light saber action, etc. etc. plus not all the additions are winners (lighsaber throw as a force power???) and the gameplay enhancements don't come without their price: difficulty. And LOTS of it. MOTS is Hard, REAL Hard. I just couldn't get through it without help and not to brag or anything, but I'm not exactly retarded. Really, it's HARD, the puzzles are obscure, the levels are still insanely confusing, and even the action has been made harder, with levels that have you rely solely on your lightsaber and your wits...
The Bottom Line
An enhanced version of Jedi Knight, and a harder one too!! This one not only requires plenty of fps prowess, but also a real-brain under the hood. Your Quake "mad skillz" alone won't cut it here.... Other than that, a slew of solid additions to a good game.
Windows · by Zovni (10504) · 2002
Great Expansion for Jedi Knight.
The Good
My biggest complaint about "Jedi Knight" was the lack of seedy, underworld missions and commando-type operations. Playing Mara Jade, you get to go back into the dark belly of the underworld of Star Wars.
In addition, MOTS introduced tons of fun new items and enemies, including the fearsome battle with a Rancor itself, complete with the proper music playing at the proper times.
Other operations opened up new elements of the Star Wars universe. Kyle Katarn's early mission into the Imperial Asteroid Ships was certainly original, and Mara Jade's journey through the Sith Temple is downright creepy.
MOTS also included some graphical enhancements like multi-colored lighting.
The Bad
Mysterious of the Sith was very hard. I don't count that necessarily as a fault, but some people might.
Damaging Kyle Katarn's character wasn't very good, and neither was the ending (didn't Yoda say that once you start down the dark path, forever will it dominate your destiny?).
Finally, the cinematics in this game were miserable. Although the engine can cut the gameplay okay, the cinematics were terrible compared to the real-life FMV from "Jedi Knight". True, they got away with a lot more in this one (such as Mara Jade crashing through the skylight), but that's not much of a justification for the "Wing Commander" crowd like myself.
The Bottom Line
An excellent expansion brought to us from the same people who created the excellent "Outlaws: Fistful of Missions" for "Outlaws". Highly recommended to any aspiring Jedi.
Windows · by Jason Musgrave (72) · 2003
Trivia
In the German gaming magazine PC Player (issue 01/1999) Star Wars: Jedi Knight - Mysteries of the Sith received a special award as "Best Add-On in 1998".
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Lucas Arts: Mysteries of the Sith
Official site.
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Contributors to this Entry
Game added by robotriot.
Additional contributors: Apogee IV, Shoddyan, Patrick Bregger.
Game added November 24, 1999. Last modified April 20, 2024.