RoboCop 3
-
RoboCop 3 (1992 on DOS, Amiga, Atari ST)
-
RoboCop 3 (1992 on NES)
-
RoboCop 3 (1992 on Arcade, SNES, 1993 on Genesis...)
Description
Probe's RoboCop 3 for 8-bit computers combines two different styles of gameplay: the first level is a Operation Wolf-style shooting gallery, while the rest are side-scrolling platform levels. RoboCop's enemies are mostly "Splatterpunks" and "Rehabs", while bosses include Otomo Ninjabots, a tank, and RoboCop's old "friend" ED-209. In the platform levels, Robo can collect weapon power-ups, which upgrade his standard weapon first to rapid fire, then to a three-way shot. Also available are a flamethrower, laser gun and a guided missile (each with only limited ammunition). In level three, RoboCop dons his jetpack to fly across the area, but must walk back the same way in level four. In all levels, he can collect repair tokens, which allow the player to repair specific areas of the cyborg's body in a repair screen between levels.
Groups +
Screenshots
Credits (Commodore 64 version)
4 People
Programmer | |
Graphics | |
Music | |
Producer |
Reviews
Critics
Average score: 85% (based on 5 ratings)
Players
Average score: 1.2 out of 5 (based on 3 ratings with 0 reviews)
Be the first to review this game!
Identifiers +
- MobyGames ID: 50354
- Wikipedia (en)
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history!
Contributors to this Entry
Game added by Terok Nor.
Game added February 20th, 2011. Last modified September 2nd, 2023.