Europa Universalis II
Description official descriptions
The sequel to Europa Universalis adds new provinces, new empires, more control over your empire (examples: free subjects/serfdom, Centralized/Decentralized government, Defensive/Offensive Doctrine, etc.), new religions, 100 more years (1419-1819), new music, and the ability to control any empire and annex any empire.
The economic part is basically the same as EU I, but some of the technology levels have changed. Many new random events have been added, and also historical empire-specific events are now possible (in other words, things that happened in real history can happen and you must choose one of several options that will determine the way your empire will progress).
- Европа 2 - Russian spelling
- ヨーロッパ・ユニバーサリスII - Japanese spelling
- Europa Universalis series
- Game Engine: Europa
- Games with classical music
- Genre: Grand strategy
- Historical conflict: American Revolutionary War
- Historical conflict: Napoleonic Wars
- Middleware: Bink Video
- Scripting language: Lua
- Setting: Age of Discovery / Enlightenment
- Setting: Medieval Europe
- Ubisoft eXclusive releases
Credits (Windows version)
244 People (240 developers, 4 thanks) · View all
|Historical Events Design|
|[ full credits ]|
Related Sites +
Europa Universalis II - Wiki
A very informative site. Containing very useful information for beginners as well as experts.
The View From Here
An Apple Games article about two games available for the Mac, one of which being <em>Europa Universalis II</em> (July, 2003).
- MobyGames ID: 5567
Know about this game? Add your expertise to help preserve this entry in video game history!
Contributors to this Entry
Game added by Raphael.
Macintosh added by Kabushi.
Additional contributors: Rebound Boy, Foxhack, Silverblade, Stratege, Zeppin, SGruber.
Last modified February 27th, 2023.