Jill of the Jungle

Moby ID: 774

Description official descriptions

Jill of the Jungle is the first episode of a shareware series. It is a platform game where the player takes the role of the titular character: an amazon woman who takes the untypical role of monster-slaying, leather-wearing feminist warrior. Jill's most distinguishing ability is morphing into various creatures, such as a bird, a fish, and others, which allow her to explore specific areas. Levels often feature platform structures that must be navigate precisely, as well as keys that must be found in order to advance. There are no boss battles in the game. The game can be saved anywhere.

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Credits (DOS version)

6 People (4 developers, 2 thanks)

Design
Programming
Graphics / Artwork
Music
Sound
Special Thanks To
Production

Reviews

Critics

Average score: 74% (based on 3 ratings)

Players

Average score: 3.4 out of 5 (based on 48 ratings with 6 reviews)

Jill sprints through the jungle on a hunt for the mushroom grove

The Good
Jill is a beautiful 2D blonde who defies the "helpless" stereotype as she leaps, climbs, soars and swims her way through various dungeons. I was lucky enough to play this when I was just getting interested in computer games - it wasn't easy back then to find games with a strong female lead. There is no deep intellectual involvement here - a little puzzle-solving and weapon-throwing, but still fun after all these years. The graphics are appealing despite the blockiness; they are colorful and bright and the reds and yellows stand out like gems against the dungeon backgrounds.

Jill marked my first experience of "flying" in a game and playing as a character other than human. Being a phoenix, frog and fish were all unique adventures, and unlike some games I played later, you have to work to stay aloft or to swim. This has the benefit of involving you just that little bit more in the experience.

Jill starts the game with a dagger and later acquires a throwing-star. The dagger returns to you boomerang style, but if you're not careful you can lose it in a lava pit. The throwing-star is a particularly satisfying weapon for demolishing boulders, which make a nice shattering sound.

The background music is low-key and unobtrusive. Sound effects are just wonderful throughout the game, from the oddly frightening "ah" sound the evil frogs make (Yes, scary frogs!)to Jill's "got the apple powerup" noise. You can play back all the special effects sounds to your hearts content on the clever little noisemaker feature outside the game.

The Bad
I find it really unfortunate that Epic abandoned Jill after the trilogy; just think what adventures she might be having now!

The Bottom Line
I love this game! It's mildly challenging, graphically beautiful, and it has a quality of innocence that makes me return to it again and again.

DOS · by DJP Mom (11333) · 2007

An all time classic, hands down, no doubt.

The Good
When you get into the game, you are surrounded by lush graphics, great gameplay, wonderful sound (in Win95 or lower) and a 4, 16, or 256 color pixelated babe. I got this game off a CD-rom that had about 25 shareware titles on it when I was 6, and I have been stuck to it ever since. Jill has 14 levels, and two bonus levels that are not too hard to get to. It has no bosses, no blood, no excessive violence, just pure platforming. It has interesting ideas (the elevators are very original, and the Pac-Man style ghosts are cool. Oh, and the crabs, alligators, huge floating eyes, birds that look like butterflies, frogs, bees, giant ants, and those little blue things that get in your way on the chains are nice, too). The music is so memorable I still remember it today. It even has a very nice Save feature. I have fond memories of sitting at my family's new 75 mhz Pentium Packard Bell PC with Win95 on it, and playing it for hours. And a year or two later I ordered the full version and discovered the frustration of the heck level with Jill Goes Underground, and the equally fun Jill Saves The Prince. I still play it (and beat it) today, and I never get sick of it. This is my favorite PC action game of all time, and always will be. Period.

The Bad
The only negatives I can give about this game is that it will not run at all under a WinOS later than 98 SE (based on my personal experience, of course), which is a huge pain in the a for all of us XP users, the Sound Blaster effects and music won't run under anything later than 95 (again, based on personal experience), and it is just a tad too easy, but that's probably just me after playing it for six years, not to mention that I've beat it several times.

The Bottom Line**
If you have Windows 98 SE or lower, GET THIS GAME NOW. I don't care if it's the shareware version (which you can download just about anywhere) or the full version (you should get both), this game is an absolute PC platforming classic, and will live on forever in the history of video and PC games.

DOS · by zoinknoise (81) · 2002

A great, albeit simple platform game.

The Good
I've been a fan of this game ever since I was very young. In my opinion it looks fantastic; the VGA graphics look colourful and striking. The gameplay is fun and not too hard to master, and the music is very catchy.

The Bad
Some of the puzzles aren't very difficult, but this is balanced out by the others that are. I also have a few problems with the knife-that-comes-back-when-you-fire, which can be a bit difficult to control and indeed doesn't always come back.

The Bottom Line
A bit of fun for those who like platformers. It's hardly a lengthy or challenging game; it's just a great bit of fun.

DOS · by Adam Holman (3) · 2005

[ View all 6 player reviews ]

Trivia

Noise Maker

One of the 'non-game' features in Jill of the Jungle is the 'Mega Noise Maker', which obviously only does just that: Make noise. Press any letter key/qwerty key and it delivers state of the art...Noise.

Release

Jill of the Jungle was given as a gift if you bought three packages of local Israeli chocolate (Elite).

Information also contributed by Indra is here

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Contributors to this Entry

Game added by Tomer Gabel.

Additional contributors: Depeche Mike, DJP Mom, Patrick Bregger.

Game added January 22, 2000. Last modified July 8, 2024.