Obduction

Moby ID: 81722

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Windows credits (2016)

196 people (85 professional roles, 111 thanks) with 205 credits.

Obduction

Developed by Cyan Inc.

Obduction Development Team

Director Rand K. Miller (Design / Writing / Sound / Video)
Writer Rand K. Miller (Design / Writing / Sound / Video)
Executive Producer Tony Fryman (Management / Legal / Support)
Producer Ryan J. Warzecha (Production / Design / Legacy Navigation)
Art Director / Technical Art Director Eric A. Anderson (Modeling / Texturing / Assembly / FX / Design / Tools)
Senior Game Designer Richard A. Watson (Game Design / Documentation / Writing), Richard A. Watson (Game Design / Documentation / Writing)
Chief Software Engineer Jason M. Calvert (Core Engine Programming / System/Application Programming)
Senior Software Engineer Karl Johnson (Interface Programming / System/Application Programming)
Software Engineer / Director of New Experiences Chris Doyle (System/Application Programming / VR Design / Video)
Software Engineer Hannah Gamiel (System/Application Programming / Sound Design)
Audio Engineer Hannah Gamiel (System/Application Programming / Sound Design)
Concept Designer / CG Artist Derrick Robinson (Visual Design / Modeling / Texturing / Assembly)
Senior CG Artist Joe Perez (Modeling / Texturing / Assembly)
CG Artists Blake Bjerke (Modeling / Texturing / Assembly), Jeremiah D. Castro (Modeling / Texturing / Assembly), Celeste Masinter (Modeling / Texturing / Assembly), Austin Thomas (Modeling / Texturing / Assembly)
Quality Control Manager Vicki Almond (QA Testing / Customer Support / Localization / PR)
Senior QA Lead Michael Dogherra (QA Testing / Customer Support / IT Support)
QA Lead Marc Ferrell (QA Testing / Customer Support), Josh Van Veldhuizen (QA Testing / Customer Support)
QA Testers Lloyd Woodall (QA Testing / Customer Support), Brandon Collins (QA Testing), Gabe Cudmore (QA Testing), Oran D. Lord (QA Testing), Nick Porter (QA Testing)
Cast Robyn Miller (C.W.), Patrick Treadway (Mayor Josef), Caroline Fowler (Caroline Farley)
Original Music Composed by Robyn Miller
VP of Business Development Blake Lewin
UI, Graphic Design Lauren Pangborn
Creature Animation Jason C. Baskett
Character Modeling Kevin Allen
Custome, Props Robin Barr Miller
Makeup Sara Spier
Director of PR Martine Paris
Story Consultant Ryan Miller
Additional Sound Support Tin Khuong
Lighting Consultant Ben Fowler
Technical Consultant Mark H. DeForest
Costume Assistant Megan Hinzdel

Pre-Kickstarter Support

Marketing Lauren Hall-Stigerts
Lighting / Video Jeff Lanctot
Concept Art Manny Trembley, Claire Hummel, Keith Lord
CG Art Melinda Rose

Kickstarter Elite

Supporting Producers David Ahmanson, Joseph Garnsey, Josh Klausner, John Francis McElhenny III, David Rose
Executive Backers Valérie Blaya, Joël Ronvel, Jose Cardoso, Robin Garnsey, Nathan Gilbert, Ron Hayer, Clara Kim, Colin D. Smith

Obduction Advocates

Obduction Advocates Justin Esparza, Miguel Salazar, Oscelot Haalan, Mike Ando, Will Neumann, Jeff Riemersma, Jordan Bartee, Jeffrey Barnes, Amber Osborne, Doug Johnson, Dimitrios Katsiantonis, Chris McHugh, Salvo Ludus, Joël Ronvel-Blaya, Maarten Dijkstra, Fay Everdunes, Alex Rich

Testers

Senior Beta Tester Dana Brightman
Lead Beta Testers Mike Ando, Tyler Best (TJ), Zach Charland, Fay Everdunes, Ian Gazzotti, Samantha Hlavacek, Michael Padgett, Brendan Power, Alex Rich, Andrew Smith
Beta Testers Ryan Burrell, Aimee Culbertson, Kirk Everett, Ryan John, Tristan Parrish Moore, David Pirkle, Alex Privie, JC Smith
Localization Beta Testers Jérôme Blouin, Ian Gazzotti, Abraham Guerrero, Geneviève Lord, Maureen Stockman, Markus Vockrodt, Sigrid Wallace
Focus Testers Lisa Adams, Rich Adams, Tyler Best (TJ), Jeremy Chiappetta, Ben Drechsel, Al Leech, Michael Leech, Dustin Orgill, Michael Watson, Nathaniel Watson

Special Thanks

Special Thanks Neil Patrick Harris, Jeff Dunham, Jonathan Blow, Trisha Hershberger, Harrison Giles Pink, Casey Muratori, Isacc Testerman, Cory Lanier
Very Special Thanks Aaron McLeran (Epic Games), Alan Willard (Epic Games), Alan Noon (Epic Games), Joe Kinnear (Epic Games), Joseph Graf (Epic Games), Dana Cowley (Epic Games), Chance Ivey (Epic Games), Nicholas Whiting (Epic Games), Max Preussner (Epic Games), Daniel Wright (Epic Games), Robert Manuszewski (Epic Games), Richard Talbot-Watkins (Epic Games), Michael Trepka (Epic Games), Aaron Nicholls (Studio Transcendent), John Dewar (Studio Transcendent), Eric Cosky (Oculus), Simon Green (Oculus), Paul Jastrzebski (Oculus), Christopher Jurney (Oculus), Cort Soest (Gunfire Games), Colin Bonstead (Gunfire Games), Manti Reservce LLC, George Brunt (Legal Council), Clay Hillhouse (NVIDIA), Evan Hart (NVIDIA), Halldor Fannar (NVIDIA), James Black (NVIDIA), Adam D. Moss (NVIDIA), Ronan Gallagher (AMD), Anas Lasram (AMD), Paul Lindberg (Intel), John Hartwig (Intel), Shaylin Hender (Intel)
Additional THanks Nate Lewin (Pre-release Marketing), Ben Lewin (Pre-release Marketing)

Obduction Babies

Obduction Babies Aanika Dogherra, Evan Warzecha

Corporate Thanks

Corporate Thanks Kickstarter [Crowdfunding], Epic Games [Engine], VMC [Localization], Techland [Polish Edition], Speed Tree [Plug-in], Meshfire [Social Media], Oculus [VR], Studio Transcendent [Video], Nvidia [Special Thanks], AMD [Special Thanks], Intel [Special Thanks], White Lotus [Special Thanks], Cloudhead Games [Special Thanks], Indiecade [Special Thanks], IndieMegaBooth [Special Thanks]

Additional Thanks to 23000+ Backers

Additional Design Backers Ben Binder, Brian K. Berry, Bruce Langworthy, Cate Fagan (Jerle), Colleen Fagan, Christina Hawkes (Riv), Dave Galey, Diana M. McCabe, Gary Polak, H.A. Julia Cloutier, Inkworks Production, Scott Hamilton, Eleri Hamilton, James Szajda, Joël Ronvel-Blaya, John Hann, Justin Esparza, Mike Ando (RIUM+), OpenURU.org, Peter Radden, Richard Warzecha, Rose Warzecha, Rolf Eichenberger, Roxanne Holloway, Skunkoon, Springless Clock, Taelos Katran, Thoughtfaucet, Zed T. Holloway
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Credits contributed by Sciere.