Alien Breed: Special Edition 92

aka: Alien Breed: Special Edition
Moby ID: 8417
Amiga Specs

Description official descriptions

An interim between Alien Breed and its sequel. Gameplay is the same as its predecessor - each level is a maze to be navigated through while fighting off hordes of aliens. The Special Edition 92 includes 12 new levels and a bunch of new features: "dark mission" in which only the glowing blue eyes of the aliens are visible, a level with no aliens but the destruction sequence already initiated, ability to access levels by means of a code (no need to cheat to start the game where you failed).

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Credits (Amiga version)

7 People

Programmed
Graphics
Concept
Sound
Music
Speech Courtesy of
Special Edition Coding
Disk Protection and Format
Game Designed
Project Management

Reviews

Critics

Average score: 76% (based on 9 ratings)

Players

Average score: 4.2 out of 5 (based on 14 ratings with 0 reviews)

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Trivia

Bugs

On one level in a specific section you can get stuck in the scenery and can't get out. This is a well known error that upset a lot of people, as it meant you couldn't finish the game.

Commercials

Team 17 used to put promo pictures of its other titles on the game disks. Alien Breed Special Edition 92 contains several promo pictures from Superfrog and a special tune. Watching it is not mandatory and requires the player to press the fire button during the load of the game from disk 1. Without pressing the button the game loads as any other game.

End Sequence

As opposed to its predecessor, "Special Edition 92" does not contain a proper ending. There are some words from the authors that they did not have enough space to put something interesting. Still, they had space to put one of the most advanced promo sequence in Amiga history.

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Identifiers +

  • MobyGames ID: 8417
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Contributors to this Entry

Game added by p-kun.

BlackBerry added by MAT.

Additional contributors: MAT, David Ledgard, Patrick Bregger, mailmanppa.

Game added February 15, 2003. Last modified February 19, 2024.