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Six ruthless dictators have collaborated to create the planet Draconia, which contains some of the most gruesome and harmful life-forms imaginable, all indulging in some rather unsavoury actions. Thus, you must go in your spaceship to destroy them all.

The game is a side-scrolling R-Type-influenced shoot 'em up consisting of six visually-diverse levels. Waves of enemies come towards you to be shot, and reveal tokens, which when shot at will cycle through several available weapons. These include lasers, cannons, improved ship power and a shield.


Menace Commodore 64 Title screen
Menace Commodore 64 Beginning the third level
Menace Commodore 64 Incoming jellyfish!
Menace Commodore 64 Gameplay on the second level

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Alternate Titles

  • "חיים או מוות" -- Hebrew spelling
  • "Draconia" -- Working title

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User Reviews

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Critic Reviews

ACE (Advanced Computer Entertainment) Mar, 1989 678 out of 1000 68
Zzap! (Italy) Mar, 1989 49 out of 100 49
Power Play Mar, 1989 33 out of 100 33


Topic # Posts Last Post
Nostalgic Memories 1 Trekster (63)
Jan 25, 2018


Cancelled port

Harlequin Software was preparing an Atari 8-bit conversion in 1990, but serious illness to the programmer prevented it from being completed.


Originally, the levels in Draconia had names such as "Irem Battlestation", "Konamian Graveyard" and "Jungles of Capcom", in reference to the famous coin-op shoot'em'up makers. This was changed at the last minute, along with the title of the game, but not before the July 1988 issue of Commodore User had managed to review it.

Information also contributed by Martin Smith.
Servo (57413) added Menace (Commodore 64) on Feb 22, 2004
Other platforms contributed by EboMike (3124), Servo (57413) and Tomer Gabel (4643)