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Silkworm is a classic horizontally-scrolling shoot-em-up. The main difference between this game and many other side-scrolling shoot-em-ups is that you will be on land as well as in the air.

The first player would play as a helicopter, but if a second player joins the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapon's powerup. This would go on throughout the entire game, and a "goose" could appear even during the fight with the end-of-level baddie.


Silkworm Commodore 64 A group of jumping helicopters.
Silkworm Commodore 64 The boss helicopter at the end of the stage.
Silkworm Commodore 64 Wave 08.
Silkworm Commodore 64 This is the last stage.

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Critic Reviews

Commodore Force Aug, 1993 90 out of 100 90
Computer and Video Games (CVG) Apr, 1991 89 out of 100 89
Commodore Format Mar, 1992 87 out of 100 87
ACE (Advanced Computer Entertainment) Aug, 1989 845 out of 1000 84
The Games Machine (UK) Jul, 1989 75 out of 100 75
Power Play Aug, 1989 74 out of 100 74


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After converting Silkworm to many home computers, Random Access created their own (unofficial) take on the game. This "sequel" is called S.W.I.V., and extended the game and its features. The title officially stood for "Special Weapons Interdiction Vehicle", but the developers later revealed/joked that it meant "IV (4) times better than SilkWorm".


  • Amiga Power
    • May 1991 (issue #00) - #65 in the "All Time Top 100 Amiga Games"
  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Shoot-'em-ups
  • Power Play
    • Issue 01/1990 - #2 Best Action Game in 1989
    • Issue 01/1990 - #2 Best Arcade Conversion in 1989

Martin Smith (66862) added Silkworm (Commodore 64) on Apr 03, 2004
Other platforms contributed by Johnny "ThunderPeel2001" Walker (498), Martin Smith (66862), Pseudo_Intellectual (61234), Игги Друге (46409) and LepricahnsGold (128484)