🕹️ New release: Lunar Lander Beyond

Cobalt

Moby ID: 88436

[ Windows ] [ Xbox 360 add ] [ Xbox One add ]

Windows credits (2016)

158 people (104 professional roles, 54 thanks) with 169 credits.

Oxeye Game Studio

Game Programming, Shader Programming, Tool Programming Daniel Brynolf (thewreck)
Art Direction, 2D Art Daniel Brynolf (thewreck), Pontus Hammarberg (kinten)
Game Design, Map Design Daniel Brynolf (thewreck)
Story Direction, Dialogue Pontus Hammarberg (kinten)
Freelance Artist, Additional Art Gabriel Verdon
Freelance Level Designer, Level Design Support Fredrik Henriksson
Music, Radio Commercials, Shop Jingles Mattias Häggström Gerdt (Anosou)
Engine Programming, OS X Porting Tommaso Cecchi (tommo)
Engine Design, Game Design, Map Design Jens Bergensten (jeb), Jens Bergensten (jeb)
Freelance Artist, Early Concept Artist John S. Jamtli
Freelance Artist, Concept Art and 2D Art Erik Rönnblom

Mojang

Web Development Tobias Möllstam (molle)
Research & Development, Philosopher Tobias Möllstam (molle)
Text Proofing, Copy Owen Jones (bopo)
Honesty and Optimism, Radio Cobalt, Bad Bad Influence Owen Jones (bopo)
Life Support, Life Coach Markus Toivonen (Junkboy)
Business Development Daniel Kaplan (kappe)
Console port facilitator, Good Influence Daniel Kaplan (kappe)
Art Feedback, Widsom Henrik Pettersson (carnalizer)
Encouragement, Feedback Mattis Grahm (BomuBoi)
Art Direction Assistance Mattis Grahm (BomuBoi)

Fatshark

Business Development Thomas Lindgren
Quality Assurance Emilia Johansson Kiviaho, Mikail Yazbeck, Rickard Sjögren, Rasmus Liljenberg, Viktor Dahlberg
First Phase Porting Producer Mikail Yazbeck
Level Design Support Mikail Yazbeck
Stingray Port Programming, Port Render Programming, Port Shader Programming, The Fantastic Sun Effect, Port Graphics Toolchain Peder Nordenström
Quality Assurance Lead Otto Elggren
Second Phase Porting Producer Otto Elggren
Initial Stingray Port Programming Peter Nilsson
Sound Porting David Wahlund
Stingray Port Programming, Network Programming, Port Project Workflow Martin Tittenberger

Pixeldiet

Stingray Port Programming, Lua Optimization, Rig Optimization, Network & Session Programming Simon Lundmark
Stingray Port Programming, Memory & Code Size Optimizing, Gutsy comitter Fredrik Engkvist

Microsoft Studios

Producer Riccardo Lenzi
Lead Testers Hakim Ronaque, Rich Levy
Microsoft Test Team Jimmy Bischoff, Marcus Purvis, Chris Henry, Martyn Sibley, Jonathan Stacey
Lionbridge Test Team Błażej Zawadzki, Mariusz Gelnicki, James Small, Piotr Protasiuk, Agata Jabłońska, Kamil Uroda, Karol Stępień, Krzysztof Łuczak, Maciej Urlo, Magda Wrońska, Marcin Kozinski, Michał Grochowski, Michał Plebaniak, Michal Warchal, Paweł Dermanowski
Shield Test Team (CompuCom Systems Inc.) Vince Loughney, Alex Hunte, Brian Boye, Bridgette Cummins, Chris Carleson, Dallas Holmstead, David Hendrickson, Johnathan Ochs, Kyle Bussoli, Mimi Guarino, Sam Stafford, Taylor Love
Studios Production Services Jeremy Hall
IT Security Ray Derryberry
Studios Release Management Nilesh Thakkar, Josh Mulanax, Kamel Dupuis-Perez, Joe Djorgee, Andrew Pritchard (OPM Response), Jordan Forbes (Insight Global), James Pekola (Insight Global), Joshua Bullard (Insight Global), Michael David (Insight Global), Erika Martinez (Insight Global)
Executive Producer Roger Carpenter
Business Development Peter Zetterberg, Noah P. Musler
Marketing Meaghan Fitzgerald, Matt Percy
Public Relations Regan O'Leary
Localization Producer Frédérique Fourny-Jennings
International Project Manager Sarah Huschle (Loft9 Business Services)
Localization Engineer Mark Thomas (Loft9 Business Services)
Senior Localization Test Lead Justin Hartsfield (Loft9 Business Services)
Senior Software Engineer Chad Dylan Long
Software Engineer Gary T. McLaughlin
International Localization Project Manager (Keywords International Ltd.) Alfonsina Mossello
Localization Project Managers (Keywords International Ltd.) Audrey Florent, Carlotta Bergoglio
Translators (Keywords International Ltd.) Philippe Colin (French), Benjamin Phéline (French), Francesca Pezzoli (Italian), Luca Canu (Italian), Magdalena Löhr (German), Markus Peters (German), Aurora Ramírez Martínez-Esparza (Spanish), Cristina Pérez Cerezo (Spanish)
Testing Project Manager (Keywords International Ltd.) Marika Mauri
Test Lead (Keywords International Ltd.) Fredrik Kvivesen
Testers (Keywords International Ltd.) Isabelle Follon Gambra (French), Fabio Ravasio (Italian), Andreas Lüdicke (German), Alonso Fernandez Peňa (Spanish)
Special Thanks Cherie D. Lutz, David Boker, Henry C. Sterchi, Jared Huffman, Josh Bliggenstorfer, Matthew V. Booty, Phil Spencer, Travis Howland

Special Thanks

Our community who has supported us and given both the harsh truth and words of encouragement from day one, Isogash, Janeator, Linard, RedMser, Nameisnotname, tmtu, Rekkyn, kilmanio, Librus, Aconitin, Trif, APirateHat, Grim_Reaper, Catlinman, FabiotheTurtle, Burntcustard, Gelicia, DonalCZ
Special Thanks to Without your help; Cobalt would not be the game it is., Mike Pall (LuaJIT; See you in Germany!), Janeator [Always being there.]
Thanks to our friends and sources of inspiration in the game development community. You make game development a way of life., Markus Persson ('Notch'; Minecraft), Derek Yu (Spelunky; Aquaria), Jarrad Woods ('Farbs'; Rom Check Fail; Captain Forever), Daisuke Amaya ('Pixel'; Cave Story), Stephen Lavelle ('Increpare'; Too many to list; Increpare.com), Valve [Half-Life 2; CS:GO; Team Fortress 2], Daniel Remar (Hero Core; Garden Gnome Carnage; Iji; Hype Snake), Erik Svedäng (Blueberry Garden; else Heart.Break[]; Shot Shot Shoot), Daniel Rosenfeld ('C418'; Minecraft; life changing moments seem minor in pictures), Jonatan Söderström ('Cactus'; Hotline Miami; Mondo Medicals; Psychosomnium), Christoffer Hedborg (Cathode Rays), Tommy Refenes (Super Meat Boy; Gish), Danny Baranowsky ('Danny B'; Super Meat Boy; The Binding of Isaac; Glorg; Canabalt), Edmund McMillen (Super Meat Boy; The Binding of Isaac), Nicklas Nygren ('Nifflas'; Knytt; NightSky), Terry Cavanagh (VVVVVV; Super Hexagon; Don't Look Back), Interplay Entertainment & Black Isle Studios [Fallout; Fallout 2], Jason Rohrer (Passage; The Castle Doctrine; Inside a Star-filled Sky), Martin Jonasson ('Grapefrukt'; Rymdkapsel; Jesus vs. Dinosaurs; Glorg), Petri Purho (Crayon Physics; Jesus vs. Dinosaurs), Remedy Entertainment [Max Payne; Max Payne 2], Alec Holowka (Aquaria; Paper Moon; Night In The Woods), Josh Whelchel (Scrolls; Castle Story)
Are we missing any credits? Contribute.

Collaborations

MobyPro Early Access

People credited on this game were also credited on:

[ Upgrade to MobyPro to view more! ]

Other Games

MobyPro Early Access

In addition to this game, these people were also credited on other games:

[ Upgrade to MobyPro to view more! ]


Credits contributed by Patrick Bregger.