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Description

Joe & Mac: Caveman Ninja features the characters Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies. They can also throw at them from distance using such weapons as boomerangs, bones, fire, flints, electricity and stone wheels. The objective of the game is to rescue a group of girls who were kidnapped by a rival tribe.

Screenshots

Joe & Mac: Caveman Ninja Zeebo The only thing added to this version are these pop up menus. Here, for instance, you select number of players, access the options menu, the help screen or exit the game.
Joe & Mac: Caveman Ninja Zeebo This is a vertical scrolling stage. The player must climb these trees, while watching out for those bee hives.
Joe & Mac: Caveman Ninja NES Sorry, i interrupt you.
Joe & Mac: Caveman Ninja NES A purple pterodactyl.

Promo Images

Joe & Mac: Caveman Ninja Screenshot
Joe & Mac: Caveman Ninja Screenshot
Joe & Mac: Caveman Ninja Screenshot
Joe & Mac: Caveman Ninja Screenshot

Trailer


Alternate Titles

  • "ジョー&マック 戦え原始人" -- Japanese spelling
  • "忍者原人" -- Chinese spelling (traditional)
  • "Tatakae Genshijin: Joe & Mac" -- Japanese title
  • "Retro Classix: Joe & Mac - Caveman Ninja" -- Windows title
  • "Johnny Turbo's Arcade - Joe and Mac: Caveman Ninja" -- Nintendo Switch title
  • "Joe & Mac" -- US Console title
  • "Caveman Ninja" -- English Coin-op title

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

N-Force SNES Jul, 1992 89 out of 100 89
Play Time SNES Nov, 1992 80 out of 100 80
Sega-16.com Genesis Oct 02, 2008 8 out of 10 80
Electronic Gaming Monthly (EGM) Game Boy Nov, 1992 29 out of 40 72
Power Play SNES Mar, 1992 71 out of 100 71
Amiga Joker Amiga Dec, 1992 70 out of 100 70
Electronic Gaming Monthly (EGM) SNES Mar, 1992 27 out of 40 68
Defunct Games Genesis Jun 28, 2012 B- 67
Power Play Arcade Mar, 1991 3 out of 5 60
Video Games NES Jun, 1992 53 out of 100 53

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Trivia

Copy protection

The copy protection for this game (DOS) used the back of the box.

Japanese version

In the Japanese version the intro is not told in text form but as a sequence in which a girl is kidnapped.

SNES version

The Super NES port features an overworld map in order to choose the levels (unlike the arcade/Genesis versions all of them have to be played), which were longer, plus some bonus stages (either in the levels or out in the world map). The final boss is also different and there is only one ending. In the Western version some bosses have additional green colour on them.

Information also contributed by Dan K
Contributed to by Shoddyan (14322), Rik Hideto (456397), Kam1Kaz3NL77 (440812), chirinea (46989), Simon Wingate (36), firefang9212 (75783), Freeman (65660), Dan K (214), Katakis | カタキス (42781) and Derrick 'Knight' Steele (2415)
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