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Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.


Pit-Fighter SNES Winner
Pit-Fighter Arcade In the Arcade version, 3 players can play at the same time!
Pit-Fighter Genesis Some fighters have spectacular moves.
Pit-Fighter ZX Spectrum Angel is very acrobatic

Promo Images

Pit-Fighter Magazine Advertisement

Alternate Titles

  • "Pit-Fighter: The Ultimate Competition" -- Full title
  • "PitFighter: The Ultimate Challenge" -- SEGA Master System in-game title
  • "ピットファイター" -- Japanese spelling
  • "피트 파이터" -- Korean spelling

Part of the Following Groups

User Reviews

Gives Use for the Word Turd Genesis ResidentHazard (3566)
Like a bad Xerox copy, this port amplifies the flaws in the original. Lynx Trixter (9122)
At the very bottom of the pit DOS Zovni (10644)
A bad game, but with an attitude! DOS Iron Lord (44)
Yes it is bad but it started the whole digitized live actor trend DOS gametrader (233)

Critic Reviews

Sinclair User ZX Spectrum Mar, 1993 84 out of 100 84
Game Zero Lynx Oct, 1993 71 out of 100 71 Genesis Apr 23, 2007 7 out of 10 70
Génération 4 Arcade Feb, 1991 7 out of 10 70
Electronic Gaming Monthly (EGM) Lynx Dec, 1992 25 out of 40 62 Genesis Jan 12, 2006 6.1 out of 10 61
The Video Game Critic Genesis May 03, 2006 C+ 58
Zzap! Commodore 64 Dec, 1991 56 out of 100 56
Amiga Joker Amiga Nov, 1991 48 out of 100 48
PC Joker DOS Feb, 1992 34 out of 100 34


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Cancelled Atari 7800 version

Atari had a 7800 port underway, outsourced to Imagitec Design, but abandoned it around 1992. You can read about it here.

DOS version

The DOS port of Pit-Fighter inexplicably uses a sprite resizing algorithm that stretches only vertically, not horizontally. This results in very odd-looking "skinny" fighters onscreen (as well as almost everything else).


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (Check 'em out)
Information also contributed by Игги Друге
Contributed to by Bock (175), Martin Smith (66861), festershinetop (9635), Pseudo_Intellectual (61239), Katakis | カタキス (40388), quizzley7 (21715) and rcoltrane (1725)