🕹️ New release: Lunar Lander Beyond

Jason W. Conaway

aka: Jason Conaway
Moby ID: 127157

Biography edit · view history

Jason Conaway is a co-founder of Exultant Games, an independent game studio with headquarters in New Jersey, USA. Jason is also a Senior Instructor at Game-U, where he teaches students how to design, build, and program their own video games using professional tools and methods. Jason Conaway joined the game industry in 1996 as a software engineer at PyroTechnix - a small game studio located in Cincinnati, Ohio. In 1999, Jason moved to California to make video games at DreamWorks Interactive, which was later acquired by Electronic Arts. Most of his work at EA involved engineering the core systems in the game engine for various Medal of Honor, titles. In 2007, Jason moved back to Ohio and continued to work for EA as a technical director. In 2011, Jason joined Hypnos Entertainment, where he continued to engineer video games, including contributions to Star Wars: The Old Republic and League of Legends.

Credited on 11 games

Displaying most recent · View all

Bulletstorm: Full Clip Edition (2017, Xbox One) Technical Director
Star Wars: The Old Republic (2011, Windows) Hypnos Entertainment
Bulletstorm (2011, PlayStation 3) Technical Director
Medal of Honor (2010, PlayStation 3) Systems Engineers
Command & Conquer: Red Alert 3 (2008, Xbox 360) Technical Directors
Medal of Honor: Vanguard (2007, PlayStation 2) Technical Director
Medal of Honor: European Assault (2005, PlayStation 2) Engineering Leads
GoldenEye: Rogue Agent (2004, PlayStation 2) Additional Engineering
Medal of Honor: Rising Sun (2003, GameCube) Platform Engineering Leads
Medal of Honor: Frontline (2002, PlayStation 2) Engineers
Return to Krondor (1998, Windows) True3D Software Engineers

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: