James Justin
Moby ID: 13693
Biography edit · view history
I've been a professional game programmer since April, 1996. I've worked on Starfleet Academy (PC), NFL Blitz (PsOne), NFL Blitz 2000 (PsOne), Kurt Warner's Arena Football Unleashed (PsOne), Spyro: Year of the Dragon (PsOne), Ratchet & Clank (PS2) and X-Men: Legends (GC, PS2, XBox). I'm able to learn new tasks quickly, so I've worked on programming tasks ranging from writing a sound engine to creating special effects to gameplay to AI. I've also been a lead programmer. I'm currently working at Raven Software as a gameplay programmer.
On the tiny amount of spare time I have, I write science fiction & fantasy stories, research AI, and write small games of my own-- none of which I intend to publish. I write these games mainly to explore new technologies that may be used in future professional products. That's how I got into the industry in the first place. I've been coding games on my own since 1987.
I'm also helping to create the next generation of game developers. On March 21st, 2004 my son Xyzik was born. While he's not yet beating me at the games I've created, I'm certain it won't be long before he's waxing the floor with my butt!
Credited on 15 games
Displaying most recent · View all
Grand Theft Auto V (2022, Xbox Series) | AI Programmers |
The Walking Dead: Onslaught (2020, Windows) | Additional Engineering |
Spyro: Reignited Trilogy (2018, PlayStation 4) | A Very Special Thanks to Insomniac Games |
Red Dead Redemption II (2018, PlayStation 4) | Thank You |
Singularity (2010, Xbox 360) | Singularity Team |
X-Men Origins: Wolverine - Uncaged Edition (2009, Windows) | Wolverine Team |
Marvel Ultimate Alliance (Special Edition) (2007, PlayStation 2) | Programming |
Marvel Ultimate Alliance (2006, PlayStation 2) | Programming |
X-Men: Legends II - Rise of Apocalypse (2005, PlayStation 2) | Programming |
X-Men: Legends (2004, Xbox) | Game Programming |
Ratchet & Clank (2002, PlayStation 2) | Created and Developed by Insomniac Games |
Spyro: Year of the Dragon (2000, PlayStation) | Insomniac Games |
NFL Blitz 2000 (1999, PlayStation) | Programming |
NFL Blitz (1998, PlayStation) | Programming |
Star Trek: Starfleet Academy (1997, Windows) | Additional Programming |
[ full credits ]
Frequent Collaborators
People- 7 games with Stephanie O'Malley Deming
- 7 games with Indra Yee
- 7 games with Robert Kostich
- 6 games with Kevin Schilder
- 6 games with Gil Gribb
- 6 games with Michael Hill
- 6 games with Glenn Vistante
- 6 games with Daniel Edwards
- 6 games with Justin Negrete
- 6 games with Jeffrey Moy
Companies
- 7 games with Activision Publishing, Inc.
- 5 games with Raven Software Corporation
- 5 games with Activision Blizzard UK Ltd.
- 4 games with Epic Games, Inc.
- 4 games with NBG EDV Handels- und Verlags GmbH
- 3 games with Insomniac Games, Inc.
- 3 games with Activision Deutschland GmbH
- 3 games with ATVI France SARL
- 3 games with Valve Corporation
- 2 games with Sony Interactive...
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: