Shawn Murphy

Moby ID: 14913

Credits (61 credits on 34 games)

1st-person
Off Road Challenge (1998, Nintendo 64) Print Design & Production
Quake (1998, Nintendo 64) Print Design and Production
San Francisco Rush: Extreme Racing (1997, Nintendo 64) Midway Print Design & Production
Maximum Force (1997, SEGA Saturn) Print Design & Production
Doom 64 (1997, Nintendo 64) Print Design and Production
Final Doom (1996, PlayStation) Print Design & Production
Area 51 (1996, PlayStation) Print Design & Production
Doom (1995, PlayStation) Print Design and Production
Doom (1995, SNES) Manual Design & Production
Fun 'N Games (1995, 3DO) Game Manual
Fun 'N Games (1994, SNES) Package, Manual Design & Illustration
2D scrolling
Bio Freaks (1998, PlayStation) Print Design & Production
Rampage World Tour (1998, Nintendo 64) Print Design and Production
Mortal Kombat Trilogy (1997, SEGA Saturn) Print Design & Production
NBA Hangtime (1996, Genesis) Creative Services
Ultimate Mortal Kombat 3 (1996, SEGA Saturn) Packaging and Print Material
Wayne Gretzky's 3D Hockey (1996, Nintendo 64) Print Design and Production
Mortal Kombat 3 (1995, Game Boy) Print Design and Production
Double Dragon V: The Shadow Falls (1994, SNES) Packaging & Manual Concept and Production
3rd-person (Other)
Olympic Hockey 98 (1998, Nintendo 64) Print Design & Production
Wayne Gretzky's 3D Hockey '98 (1997, Nintendo 64) Print Design & Production
War Gods (1997, Nintendo 64) Print Design & Production
Action
Mortal Kombat 4 (1998, Nintendo 64) Print Design & Production
Bio Freaks (1998, PlayStation) Print Design & Production
Rampage World Tour (1998, Nintendo 64) Print Design and Production
Quake (1998, Nintendo 64) Print Design and Production
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Chopper Attack (1997, Nintendo 64) Print Design & Production
Maximum Force (1997, SEGA Saturn) Print Design & Production
Mortal Kombat Trilogy (1997, SEGA Saturn) Print Design & Production
War Gods (1997, Nintendo 64) Print Design & Production
Williams Arcade Classics (1997, SEGA Saturn) Print Design & Production
Doom 64 (1997, Nintendo 64) Print Design and Production
Robotron X (1997, Windows) Print Design & Production
Final Doom (1996, PlayStation) Print Design & Production
Ms. Pac-Man (1996, SNES) Print and Design Production
Area 51 (1996, PlayStation) Print Design & Production
Ultimate Mortal Kombat 3 (1996, SEGA Saturn) Packaging and Print Material
Doom (1995, PlayStation) Print Design and Production
Mortal Kombat 3 (1995, Game Boy) Print Design and Production
Doom (1995, SNES) Manual Design & Production
Fun 'N Games (1995, 3DO) Game Manual
Double Dragon V: The Shadow Falls (1994, SNES) Packaging & Manual Concept and Production
Fun 'N Games (1994, SNES) Package, Manual Design & Illustration
Arcade
Mortal Kombat 4 (1998, Nintendo 64) Print Design & Production
Bio Freaks (1998, PlayStation) Print Design & Production
Rampage World Tour (1998, Nintendo 64) Print Design and Production
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Maximum Force (1997, SEGA Saturn) Print Design & Production
War Gods (1997, Nintendo 64) Print Design & Production
Williams Arcade Classics (1997, SEGA Saturn) Print Design & Production
Robotron X (1997, Windows) Print Design & Production
Ms. Pac-Man (1996, SNES) Print and Design Production
Area 51 (1996, PlayStation) Print Design & Production
NHL Open Ice: 2 On 2 Challenge (1996, Windows) Print Design & Production
Mortal Kombat 3 (1995, Game Boy) Print Design and Production
Super Off Road: The Baja (1993, SNES) Poster Design & Illustration
Automobile
Off Road Challenge (1998, Nintendo 64) Print Design & Production
San Francisco Rush: Extreme Racing (1997, Nintendo 64) Midway Print Design & Production
Kyle Petty's No Fear Racing (1995, SNES) Manual Art
Super Off Road: The Baja (1993, SNES) Poster Design & Illustration
Basketball
NBA Hangtime (1996, Genesis) Creative Services
Behind view
Off Road Challenge (1998, Nintendo 64) Print Design & Production
Chopper Attack (1997, Nintendo 64) Print Design & Production
San Francisco Rush: Extreme Racing (1997, Nintendo 64) Midway Print Design & Production
Kyle Petty's No Fear Racing (1995, SNES) Manual Art
Super Off Road: The Baja (1993, SNES) Poster Design & Illustration
Bike / bicycling
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Board game
Fun 'N Games (1995, 3DO) Game Manual
Cards / tiles
Fun 'N Games (1995, 3DO) Game Manual
Compilation
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Arcade's Greatest Hits: The Midway Collection 2 (1997, PlayStation) Print Design & Production
Arcade's Greatest Hits: The Atari Collection 1 (1997, SEGA Saturn) Print Design and Production
Williams Arcade Classics (1997, SEGA Saturn) Print Design & Production
Final Doom (1996, PlayStation) Print Design & Production
Doom (1995, PlayStation) Print Design and Production
Diagonal-down
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
NBA Hangtime (1996, Genesis) Creative Services
Wayne Gretzky's 3D Hockey (1996, Nintendo 64) Print Design and Production
Direct control
Quake (1998, Nintendo 64) Print Design and Production
San Francisco Rush: Extreme Racing (1997, Nintendo 64) Midway Print Design & Production
Mortal Kombat Trilogy (1997, SEGA Saturn) Print Design & Production
Doom 64 (1997, Nintendo 64) Print Design and Production
Final Doom (1996, PlayStation) Print Design & Production
NBA Hangtime (1996, Genesis) Creative Services
Wayne Gretzky's 3D Hockey (1996, Nintendo 64) Print Design and Production
Doom (1995, PlayStation) Print Design and Production
Doom (1995, SNES) Manual Design & Production
Fantasy
Quake (1998, Nintendo 64) Print Design and Production
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Mortal Kombat Trilogy (1997, SEGA Saturn) Print Design & Production
Fighting
Mortal Kombat 4 (1998, Nintendo 64) Print Design & Production
Bio Freaks (1998, PlayStation) Print Design & Production
Mortal Kombat Trilogy (1997, SEGA Saturn) Print Design & Production
War Gods (1997, Nintendo 64) Print Design & Production
Ultimate Mortal Kombat 3 (1996, SEGA Saturn) Packaging and Print Material
Mortal Kombat 3 (1995, Game Boy) Print Design and Production
Double Dragon V: The Shadow Falls (1994, SNES) Packaging & Manual Concept and Production
Fixed / flip-screen
Ms. Pac-Man (1996, SNES) Print and Design Production
Football (American)
Troy Aikman NFL Football (1995, Jaguar) Package/Manual Design & Production
Helicopter
Chopper Attack (1997, Nintendo 64) Print Design & Production
Hockey
Olympic Hockey 98 (1998, Nintendo 64) Print Design & Production
Wayne Gretzky's 3D Hockey '98 (1997, Nintendo 64) Print Design & Production
Wayne Gretzky's 3D Hockey (1996, Nintendo 64) Print Design and Production
NHL Open Ice: 2 On 2 Challenge (1996, Windows) Print Design & Production
Horror
Doom 64 (1997, Nintendo 64) Print Design and Production
Doom (1995, PlayStation) Print Design and Production
Doom (1995, SNES) Manual Design & Production
Isometric
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Robotron X (1997, Windows) Print Design & Production
Licensed
Olympic Hockey 98 (1998, Nintendo 64) Print Design & Production
Wayne Gretzky's 3D Hockey '98 (1997, Nintendo 64) Print Design & Production
NBA Hangtime (1996, Genesis) Creative Services
Wayne Gretzky's 3D Hockey (1996, Nintendo 64) Print Design and Production
NHL Open Ice: 2 On 2 Challenge (1996, Windows) Print Design & Production
Troy Aikman NFL Football (1995, Jaguar) Package/Manual Design & Production
Kyle Petty's No Fear Racing (1995, SNES) Manual Art
Double Dragon V: The Shadow Falls (1994, SNES) Packaging & Manual Concept and Production
Managerial / business simulation
Troy Aikman NFL Football (1995, Jaguar) Package/Manual Design & Production
Martial arts
Mortal Kombat Trilogy (1997, SEGA Saturn) Print Design & Production
Mortal Kombat 3 (1995, Game Boy) Print Design and Production
Double Dragon V: The Shadow Falls (1994, SNES) Packaging & Manual Concept and Production
Mental training
Fun 'N Games (1995, 3DO) Game Manual
Off-roading
Off Road Challenge (1998, Nintendo 64) Print Design & Production
Super Off Road: The Baja (1993, SNES) Poster Design & Illustration
Post-apocalyptic
Bio Freaks (1998, PlayStation) Print Design & Production
Puzzle
Fun 'N Games (1995, 3DO) Game Manual
Racing / Driving
Off Road Challenge (1998, Nintendo 64) Print Design & Production
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
San Francisco Rush: Extreme Racing (1997, Nintendo 64) Midway Print Design & Production
Kyle Petty's No Fear Racing (1995, SNES) Manual Art
Super Off Road: The Baja (1993, SNES) Poster Design & Illustration
Rail shooter
Maximum Force (1997, SEGA Saturn) Print Design & Production
Area 51 (1996, PlayStation) Print Design & Production
Real-time
San Francisco Rush: Extreme Racing (1997, Nintendo 64) Midway Print Design & Production
Regional differences
Doom 64 (1997, Nintendo 64) Print Design and Production
Sci-fi / futuristic
Bio Freaks (1998, PlayStation) Print Design & Production
Doom 64 (1997, Nintendo 64) Print Design and Production
Robotron X (1997, Windows) Print Design & Production
Final Doom (1996, PlayStation) Print Design & Production
Area 51 (1996, PlayStation) Print Design & Production
Doom (1995, PlayStation) Print Design and Production
Doom (1995, SNES) Manual Design & Production
Fun 'N Games (1995, 3DO) Game Manual
Fun 'N Games (1994, SNES) Package, Manual Design & Illustration
Shooter
Quake (1998, Nintendo 64) Print Design and Production
Williams Arcade Classics (1997, SEGA Saturn) Print Design & Production
Doom 64 (1997, Nintendo 64) Print Design and Production
Robotron X (1997, Windows) Print Design & Production
Final Doom (1996, PlayStation) Print Design & Production
Doom (1995, PlayStation) Print Design and Production
Doom (1995, SNES) Manual Design & Production
Fun 'N Games (1995, 3DO) Game Manual
Fun 'N Games (1994, SNES) Package, Manual Design & Illustration
Side view
Mortal Kombat 4 (1998, Nintendo 64) Print Design & Production
Bio Freaks (1998, PlayStation) Print Design & Production
Rampage World Tour (1998, Nintendo 64) Print Design and Production
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Mortal Kombat Trilogy (1997, SEGA Saturn) Print Design & Production
Williams Arcade Classics (1997, SEGA Saturn) Print Design & Production
Ultimate Mortal Kombat 3 (1996, SEGA Saturn) Packaging and Print Material
NHL Open Ice: 2 On 2 Challenge (1996, Windows) Print Design & Production
Mortal Kombat 3 (1995, Game Boy) Print Design and Production
Double Dragon V: The Shadow Falls (1994, SNES) Packaging & Manual Concept and Production
Sports
Olympic Hockey 98 (1998, Nintendo 64) Print Design & Production
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Wayne Gretzky's 3D Hockey '98 (1997, Nintendo 64) Print Design & Production
NBA Hangtime (1996, Genesis) Creative Services
Wayne Gretzky's 3D Hockey (1996, Nintendo 64) Print Design and Production
NHL Open Ice: 2 On 2 Challenge (1996, Windows) Print Design & Production
Troy Aikman NFL Football (1995, Jaguar) Package/Manual Design & Production
Tile matching puzzle
Fun 'N Games (1995, 3DO) Game Manual
Top-down
Arcade's Greatest Hits: The Atari Collection 2 (1998, PlayStation) Print Design and Production
Williams Arcade Classics (1997, SEGA Saturn) Print Design & Production
Ms. Pac-Man (1996, SNES) Print and Design Production
Fun 'N Games (1995, 3DO) Game Manual
Fun 'N Games (1994, SNES) Package, Manual Design & Illustration
Track racing
Off Road Challenge (1998, Nintendo 64) Print Design & Production
San Francisco Rush: Extreme Racing (1997, Nintendo 64) Midway Print Design & Production
Kyle Petty's No Fear Racing (1995, SNES) Manual Art
Super Off Road: The Baja (1993, SNES) Poster Design & Illustration
Turn-based
Fun 'N Games (1995, 3DO) Game Manual
Vehicle simulator
Off Road Challenge (1998, Nintendo 64) Print Design & Production
Video backdrop
Maximum Force (1997, SEGA Saturn) Print Design & Production
Area 51 (1996, PlayStation) Print Design & Production