Ray Gresko
aka:
Raymond Gresko
Moby ID: 1678
Credits (50 credits on 33 games)
- by Role
- by Date
- by Moby Score
- by Genre
2020 | |
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WarCraft III: Reforged (Windows) | Chief Development Officer |
2018 | |
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Call of Duty: Black Ops IIII (PlayStation 4) | Special Thanks |
World of WarCraft: Battle for Azeroth (Windows) | Blizzard Development Family |
2017 | |
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StarCraft: Remastered (Windows) | Blizzard Development Family |
Full Throttle: Remastered (Windows) | Supported the general coolness |
2016 | |
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Overwatch (Windows) | Executive Producers |
StarCraft II: Nova Covert Ops - Mission Pack 3 (Windows) | Blizzard Development Family |
World of WarCraft: Legion (Windows) | Blizzard Development Family |
2015 | |
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Grim Fandango: Remastered (Windows) | Renderdroid Engine and Tools |
Call of Duty: Black Ops III (Windows) | Special Thanks |
StarCraft II: Legacy of the Void (Windows) | Blizzard Development Family |
Heroes of the Storm (Windows) | Blizzard Development Family |
2014 | |
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Hearthstone: Heroes of WarCraft (Windows) | Additional Production |
World of WarCraft: Warlords of Draenor (Windows) | Blizzard Development Family |
Diablo III: Reaper of Souls - Ultimate Evil Edition (PlayStation 4) | Blizzard Development Family |
Diablo III: Reaper of Souls (Windows) | Blizzard Development Family |
2012 | |
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Diablo III (Windows) | Production Director |
Call of Duty: Black Ops II (Xbox 360) | Special Thanks |
2010 | |
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StarCraft II: Wings of Liberty (Windows) | Strike Team Members |
2008 | |
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The Spiderwick Chronicles (PlayStation 2) | Producer |
2006 | |
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Eragon (Xbox 360) | Design Director |
2000 | |
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Vampire: The Masquerade - Redemption (Windows) | Project Leader, Designer |
1999 | |
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Indiana Jones and the Infernal Machine (Windows) | 3D Engine Development |
1998 | |
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Grim Fandango (Windows) | Renderdroid Engine and Tools |
Star Wars: Jedi Knight - Mysteries of the Sith (Windows) | Programmers |
Star Wars: DroidWorks (Windows) | Thanks To |
Heart of Darkness (Windows) | Special Thanks To |
1997 | |
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Star Wars: Jedi Knight - Dark Forces II (Windows) | Game Programming (Lead Programmer) |
Outlaws (Windows) | Dark Forces 3D Engine |
1996 | |
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Star Wars: Dark Forces (PlayStation) | 3D Engine |
Star Wars: Shadows of the Empire (Nintendo 64) | Special Thanks |
1995 | |
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Star Wars: Dark Forces (DOS) | Programming |
Full Throttle (DOS) | Supported the General Coolness |
1993 | |
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MiG-29: Deadly Adversary of Falcon 3.0 (DOS) | Software Engineers |