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Barry Drew

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Barry Drew worked at Dynamix until 2001, when he left the company to found Buzz Monkey Software with Randy Thompson, Jon Milnes and Steve Cordon. He was the Lead Artist on the first two Tribes games and also worked on Rama, Aces of the Deep, A10 II: Silent Thunder, and on the Xbox butterfly, ping-pong ball, and real-time Raven/Robot technology demos. Barry even had his hand in creating the Xbox's boot-up animation. He currently holds the position of Art Director.

Credited on 18 games

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The Walking Dead: Last Mile (2022 on Browser) Art
Days Gone (2019 on PlayStation 4) Environment Director
The Tomb Raider Trilogy (2011 on PlayStation 3) Principals
Army of Two: The 40th Day (2010 on PSP) Studio Management
Tomb Raider: Underworld (2008 on PlayStation 2) Studio Management
Lara Croft: Tomb Raider - Anniversary (2007 on Windows) Special Thanks
NFL Street 3 (2006 on PlayStation 2) Art Director
Syphon Filter: Dark Mirror (2006 on PSP) Buzz Monkey Software
Syphon Filter: The Omega Strain (2004 on PlayStation 2) Buzz Monkey
Godzilla: Destroy All Monsters Melee (2003 on Xbox) Additional Work By
Tribes 2 (2001 on Linux) Special Thanks
Starsiege (1999 on Windows) Artist
Starsiege: Tribes (1998 on Windows) Lead 3D Artist
Hunter Hunted (1996 on Windows) Production Artists
MissionForce: CyberStorm (1996 on Windows) Production Artists
Rama (1996 on DOS) Production Artists
Silent Thunder: A-10 Tank Killer II (1996 on Windows) Artists
Front Page Sports: Football Pro (1993 on DOS) Additional Profiles, Plays, and Testing

[ full credits ]

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