Robert A. Gaines
aka: Robert Gaines
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Robert Gaines joined Infinity Ward in August 2004. He has been an artist in the game industry since 1996. Previously, Robert worked at Paradigm Entertainment as a Visual FX Artist, where he developed N64, Xbox, PS2, and GameCube titles, contributing to many games such as Beetle Adventure Racing, Spyhunter, Terminator: Dawn of Fate, Mission Impossible: Operation Surma and Terminator Redemption.
Credited on 17 games
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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020 on PlayStation 4) | Infinity Ward: Original Team |
Apex Legends (2019 on Windows) | Lead VFX Artist |
Call of Duty: Modern Warfare - Remastered (2017 on PlayStation 4) | Infinite Ward - Original Team |
Titanfall 2 (2016 on Xbox One) | Lead VFX Artist |
Titanfall (2014 on Windows) | Visual Effects Lead |
Call of Duty: Modern Warfare 2 (2009 on PlayStation 3) | Art Leads |
Call of Duty 4: Modern Warfare (2007 on PlayStation 3) | Art Leads |
Call of Duty 2: Game of the Year Edition (2006 on Windows) | Visual Effects |
Call of Duty 2 (2005 on Windows) | Visual Effects |
Call of Duty 2 (Collector's Edition) (2005 on Windows) | Visual Effects |
Terminator 3: The Redemption (2004 on PlayStation 2) | Lead Special FX Artist |
Mission: Impossible - Operation Surma (2003 on PlayStation 2) | Lead Special Effects Artist |
The Terminator: Dawn of Fate (2002 on Xbox) | Particle Effects |
Spy Hunter (2002 on Xbox) | Special Thanks |
F-1 World Grand Prix II (1999 on Nintendo 64) | Challenge Designers |
Beetle Adventure Racing! (1999 on Nintendo 64) | 3D Artists |
AeroFighters Assault (1997 on Nintendo 64) | Animators |
[ full credits ]
Frequent Collaborators
- 14 games with Richard A. Baker
- 13 games with Mark Grigsby
- 10 games with Mackey McCandlish
- 10 games with Vince Zampella
- 10 games with Preston Glenn
- 10 games with Earl Hammon Jr.
- 10 games with Brad Allen
- 10 games with Paul Messerly
- 10 games with Joel Emslie
- 10 games with Jon Shiring
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