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Robert A. Gaines

aka: Robert Gaines

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Robert Gaines joined Infinity Ward in August 2004. He has been an artist in the game industry since 1996. Previously, Robert worked at Paradigm Entertainment as a Visual FX Artist, where he developed N64, Xbox, PS2, and GameCube titles, contributing to many games such as Beetle Adventure Racing, Spyhunter, Terminator: Dawn of Fate, Mission Impossible: Operation Surma and Terminator Redemption.

Credited on 17 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020 on PlayStation 4) Infinity Ward: Original Team
Apex Legends (2019 on Windows) Lead VFX Artist
Call of Duty: Modern Warfare - Remastered (2017 on PlayStation 4) Infinite Ward - Original Team
Titanfall 2 (2016 on Xbox One) Lead VFX Artist
Titanfall (2014 on Windows) Visual Effects Lead
Call of Duty: Modern Warfare 2 (2009 on PlayStation 3) Art Leads
Call of Duty 4: Modern Warfare (2007 on PlayStation 3) Art Leads
Call of Duty 2: Game of the Year Edition (2006 on Windows) Visual Effects
Call of Duty 2 (2005 on Windows) Visual Effects
Call of Duty 2 (Collector's Edition) (2005 on Windows) Visual Effects
Terminator 3: The Redemption (2004 on PlayStation 2) Lead Special FX Artist
Mission: Impossible - Operation Surma (2003 on PlayStation 2) Lead Special Effects Artist
The Terminator: Dawn of Fate (2002 on Xbox) Particle Effects
Spy Hunter (2002 on Xbox) Special Thanks
F-1 World Grand Prix II (1999 on Nintendo 64) Challenge Designers
Beetle Adventure Racing! (1999 on Nintendo 64) 3D Artists
AeroFighters Assault (1997 on Nintendo 64) Animators

[ full credits ]

Related Sites add

  • RoBoTg
    Robert Gaines' blog, feeds and lists

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