Robert A. Gaines

aka: Robert Gaines
Moby ID: 205431

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Robert Gaines joined Infinity Ward in August 2004. He has been an artist in the game industry since 1996. Previously, Robert worked at Paradigm Entertainment as a Visual FX Artist, where he developed N64, Xbox, PS2, and GameCube titles, contributing to many games such as Beetle Adventure Racing, Spyhunter, Terminator: Dawn of Fate, Mission Impossible: Operation Surma and Terminator Redemption.

Credited on 17 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Apex Legends (2019, Windows) Lead VFX Artist
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Titanfall 2 (2016, Xbox One) Lead VFX Artist
Titanfall (2014, Windows) Visual Effects Lead
Call of Duty: Modern Warfare 2 (2009, Windows) Art Leads
Call of Duty 4: Modern Warfare (2007, Windows) Art Leads
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Visual Effects
Call of Duty 2 (2005, Xbox 360) Visual Effects
Call of Duty 2 (Collector's Edition) (2005, Windows) Visual Effects
Terminator 3: The Redemption (2004, PlayStation 2) Lead Special FX Artist
Mission: Impossible - Operation Surma (2003, PlayStation 2) Lead Special Effects Artist
The Terminator: Dawn of Fate (2002, Xbox) Lead Technical Artist
Spy Hunter (2002, GameCube) Special Thanks
F-1 World Grand Prix II (1999, Nintendo 64) Challenge Designers
Beetle Adventure Racing! (1999, Nintendo 64) 3D Artists
AeroFighters Assault (1997, Nintendo 64) 3D Artists

[ full credits ]

Related Sites add

  • RoBoTg
    Robert Gaines' blog, feeds and lists


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