Paul A. Simms
aka:
Paul Simms
Moby ID: 267792
Biography edit · view history
Paul A. Simms started work in the games industry at VIS entertainment plc for a brief spell as an artist working on Brave: The Search for Spirit Dancer then joined D.C.Thomson to work on publications such as the Beano and Dandy.
He completed working for DC Thomson in 2005 to join Realtime Worlds to work on Crackdown (2007). He then moved to Ruffian Games where he worked on the sequel Crackdown 2 (2010).
He is not to be confused with the other Paul Simms who also worked at VIS and Realtime Worlds and is currently the Creative Art Director at Ruffian Games.
Credits
Kinect Star Wars (2012, Xbox 360) | Artists |
Crackdown 2 (2010, Xbox 360) | Artists |
Crackdown (2007, Xbox 360) | Environment Artists |
Frequent Collaborators
People- 3 games with Billy Thomson
- 3 games with Ken Lobb
- 3 games with Paul Simms
- 3 games with Neil Pollock
- 3 games with Curtis Neal
- 3 games with Dana Ludwig
- 3 games with Ross Nicoll
- 3 games with David Hynd
- 3 games with Sean Branney
- 3 games with John Noonan
Companies
- 2 games with Xbox Game Studios
- 2 games with Microsoft Corporation
- 2 games with Soundelux Design Music Group
- 2 games with Rockstar Dundee Ltd.
- 1 game with Xen Services, Ltd.
- 1 game with Realtime Worlds Ltd.
- 1 game with Denki Ltd.
- 1 game with Valkyrie Entertainment, LLC
- 1 game with Terminal Reality, Inc.
- 1 game with Streamline Studios, B.V.
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