Dan Phillips
aka:
Dan Philips
Moby ID: 29579
Credits
(35 credits on 27 games)
Design |
Armalyte (1988, Commodore 64)
|
Game Design |
Programming/Engineering |
Gears 5 (2019, Xbox One)
|
Additional Engineering |
Forsaken: Remastered (2018, Windows)
|
Programming |
Gears of War 4 (2016, Xbox One)
|
Lead Systems Engineer |
Gears of War: Ultimate Edition (2015, Xbox One)
|
Software Engineers |
Kinect Sports: Season Two (2011, Xbox 360)
|
Software |
Tron: Evolution (2010, Windows)
|
Technical Director |
Tron: Evolution (2010, PlayStation 3)
|
Technical Director |
Monster Lab (2008, Wii)
|
Studio Technical Director |
SingStar: Party (2004, PlayStation 2)
|
Additional Programmers |
EyeToy: Play 2 (2004, PlayStation 2)
|
EyeToy Technology Group |
Forsaken (1998, Windows)
|
Programming |
Batman Forever (1996, DOS)
|
Original Source Code |
Batman Forever (1995, Genesis)
|
A.I. Logic |
Batman Forever (1995, SNES)
|
In-Game Programmer |
Great Adventures by Fisher-Price: Castle (1995, Windows)
|
Lead Programmer |
Putty (1994, Amiga CD32)
|
Programming |
The Incredible Hulk (1994, SNES)
|
In Game Programming |
Putty (1992, Amiga)
|
Programming |
Armalyte (1988, Commodore 64)
|
Programming |
Support |
Armalyte (2010, Windows)
|
Creative Consultants |
EyeToy: Kinetic (2005, PlayStation 2)
|
EyeToy® Technology Group |
Other |
Fortnite (2018, iPhone)
|
Designed, Developed, and Published by Epic Games |
Fortnite (2017, Windows)
|
Epic Games |
EyeToy: Play 3 (2005, PlayStation 2)
|
Head of EyeToy® Technology Group |