Matthew Weise

aka: Matt Weise
Moby ID: 349639

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In 2009 Matthew Weise is the lead designer at the US Singapore-MIT GAMBIT Game Lab lab.

Weise did his undergrad at the University of Wisconsin in Milwaukee, where he studied film production before going rogue to design his own degree. He graduated in 2001 with a degree in Digital Arts, which included videogames (this was before Game Studies was a field). He continued his videogame research at MIT's Comparative Media Studies program where he examined how videogame theory and criticism differs between communities. As a CMS grad student he also worked at The Education Arcade, most notably collaborating on Revolution, a small-scale simulation of colonial America. After leaving MIT in 2004 Matt worked in mobile game development for a few years, occassionally doing some consultancy work, before returning to CMS and MIT in 2007 to work at the newly created Singapore-MIT GAMBIT Game Lab.

Credited on 10 games

Displaying most recent · View all

Insecure: The Come Up Game (2021, iPhone) Narrative Consultants
The Church in the Darkness (2019, Windows) Design Consultants
Lamplight City (2018, Windows) Special Thanks
Unavowed (2018, Windows) Special Thanks
Everybody's Gone to the Rapture (2015, PlayStation 4) The Chinese Room Thanks
Woosh (2009, Browser) Game Design Mentor
Waker (2009, Browser) Game Design Mentor
Rosemary (2009, Windows) Special Thanks
Abandon (2009, Windows) Game Design Mentor
Akrasia (2008, Windows) With special thanks to

[ full credits ]

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