Michael P. Cottam

aka: Michael Paul Cottam, Mike Cottam, Michael Cottam
Moby ID: 44378

Biography edit · view history

A creative from a young age; firstly a self-taught fine artist with the goal of one day working in the film industry, this was after being inspired by the release of Star Wars in the 1970’s.

I then put my artistic dreams on hold to pursue a career in electrical engineering, while still working as a self-employed artist and later a CAD operator. In 1993 Chris Roberts and Richard Garriott introduced me to the game industry in Austin Texas and since then I haven't looked back. I have an extensive resume, having created games for some of the largest game companies in the world, including: EA, LucasArts/Film, Pandemic, THQ, Microsoft, Psygnosis, Warthog, Origin and Totally Games.

To date I’ve completed eighteen games; working in England then the United States, Canada, Australia and Singapore. I eventually had the privilege of working for Mr. George Lucas in 2002 building spacecraft for Star Wars. During this time I also helped Doug Chiang to make his trailers for Robota (Reign of the Machines)

I am currently taking a year out to teach in Singapore, I’ve been teaching students at both SAE and DIGIPEN.

The DIGIPEN Masters Degree is a special program for UBISOFT students in Singapore, financed by the Singapore Government and credited by the WDA; I have been heading this program.

Credited on 19 games

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Alone in the Dark (2024, Windows) Senior Art Directors
Call of Duty: Modern Warfare III (2023, PlayStation 4) Virtuos
LEGO 2K Drive (2023, Nintendo Switch) Senior Art Director
Star Ocean: The Divine Force (2022, PlayStation 5) Senior Art Director
Medal of Honor: Above and Beyond (2021, Quest) Art Director
Call of Duty: Vanguard (2021, Windows) Virtuos
Kinect Nat Geo TV (2012, Xbox 360) Art
Harry Potter and the Deathly Hallows: Part 1 (2010, Windows) Art
Avatar: The Last Airbender - Into the Inferno (2008, Wii) Lead Artist
SSX on Tour (2005, Xbox) Modelers
Star Wars: Republic Commando (2005, Windows) Additional Art
Mercenaries: Playground of Destruction (2005, Xbox) Pre-Rendered Cutscene Team
Star Wars: Battlefront (2004, Xbox) Additional Art
Secret Weapons Over Normandy (2003, Xbox) Team Thanks
Gladius (2003, PlayStation 2) World Modelers
Rally Championship Xtreme (2001, Windows) Artwork
Starlancer (2000, Windows) Art
Darklight Conflict (1997, DOS) Outro Animation
Privateer 2: The Darkening (1996, DOS) 3D Artist / Object Designers

[ full credits ]

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