Tim Coupe

Moby ID: 45007

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After programming many demo's on the Atari ST, Tim was given his big break at the start of 1988 as he joined an experienced 2-man team who were creating Atari ST games. Tim has worked for various companies since then, working on most popular consoles and in mid 1996 made the big step of setting up a development studio, Sorcery Development Ltd, which had secured a contract with Infogrames. Warthog acquired Sorcery and its staff in early 1999 and Tim has concentrated on handheld platforms since early 2000.

Credited on 57 games

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F1 23 (2023, PlayStation 5) Head of Studio Operations
F1 22 (2022, PlayStation 5) Head Of Studio Operations
Space Crew (2020, Windows) V.P.s of Global Development
Hotshot Racing (2020, Windows) VP of Global Development
Project Cars 3 (2020, Windows) Executive Producer
Peaky Blinders: Mastermind (2020, Windows) V.P. Global Development
Embr (2020, Windows) V.P. of Global Development
Table Manners (2020, Windows) V.P. Global Development
Narcos: Rise of the Cartels (2019, Windows) V.P. Global Development
Autonauts (2019, Windows) VP Global Development
DiRT 4 (2017, Windows) Senior Development Director
DiRT: Rally (2015, Windows) Senior Development Director
Overlord: Fellowship of Evil (2015, Windows) Development Director
007: Legends (2012, PlayStation 3) Production
Harry Potter for Kinect (2012, Xbox 360) Studio Development Manager
GoldenEye 007: Reloaded (2011, Xbox 360) Production
GoldenEye 007: Reloaded (2011, PlayStation 3) Production
Crysis (2011, Xbox 360) Special Thanks
Rio (2011, Wii) Special Thanks
GoldenEye 007 (2010, Wii) Production

[ full credits ]

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