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Ian Denny

Credited on 40 games

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40 Winks (2019 on Nintendo 64) Programming
Sphinx and the Cursed Mummy (2017 on Windows) Engine Programming
Ghostbusters: Slime City (2016 on Android) Developed by EightPixelsSquare
007: Legends (2012 on Windows) Core Technology
Harry Potter for Kinect (2012 on Xbox 360) Core Tech
GoldenEye 007: Reloaded (2011 on PlayStation 3) Core Technology
GoldenEye 007: Reloaded (2011 on Xbox 360) Core Technology
Rio (2011 on Wii) Core Technology
GoldenEye 007 (2010 on Wii) Core Technology
Disney G-Force (2009 on Windows) Special Thanks
Ice Age: Dawn of the Dinosaurs (2009 on PlayStation 2) Core Tech
Dead Space: Extraction (2009 on Wii) Core Technology
Beijing 2008 (2008 on Xbox 360) Core Technology
The Mummy: Tomb of the Dragon Emperor (2008 on PlayStation 2) Core Technology
007: Quantum of Solace (2008 on PlayStation 2) Core Technology
Disney Pirates of the Caribbean: At World's End (2007 on Xbox 360) Core Technology
Ice Age 2: The Meltdown (2006 on Xbox) Engine Team
Predator: Concrete Jungle (2005 on Xbox) Engine Team
Robots (2005 on Windows) Engine Team
Batman Begins (2005 on PlayStation 2) Engine

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