Christopher Morehen

aka: Chris Morehen
Moby ID: 186656

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Next to the credited games listed below Christopher Morehen also worked on:* Pirates of the Caribbean: Dead Man's Chest (FX Artist / Lead - PC, Xbox 360, PS3) * Beijing 2008 (FX Artist / Member of the Coretech Team - PC, Xbox 360, PS3) * Vancouver 2010 (Member of the Coretech Team - PC, Xbox 360, PS3)

Credited on 23 games

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Dead Island 2 (2023, Windows) Principal Technical Artist
Homefront: The Revolution (2016, Windows) Senior Artist
Ryse: Son of Rome - Legendary Edition (2014, Windows) Crytek Nottingham Developers
Ryse: Son of Rome (2013, Xbox One) Crytek Nottingham Developers
007: Legends (2012, PlayStation 3) Core Technology
Harry Potter for Kinect (2012, Xbox 360) Core Tech
GoldenEye 007: Reloaded (2011, PlayStation 3) Art
GoldenEye 007: Reloaded (2011, Xbox 360) Art
Rio (2011, Wii) Core Technology
GoldenEye 007 (2010, Wii) Art
Vancouver 2010 (2010, Xbox 360) Core Technology
Disney G-Force (2009, Wii) Special Thanks
Ice Age: Dawn of the Dinosaurs (2009, PlayStation 2) Core Tech
Dead Space: Extraction (2009, Wii) Core Technology
Beijing 2008 (2008, Xbox 360) Core Technology
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) Core Technology
007: Quantum of Solace (2008, PlayStation 2) Core Technology
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) Special Effects
Batman Begins (2005, GameCube) Animation
Predator: Concrete Jungle (2005, Xbox) Effects

[ full credits ]

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