David Robert Donatucci

aka: David R. Donatucci, Bob Donatucci
Moby ID: 53121

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David Robert Donatucci is an art director with a passion for architecture, film and theatre. Always mindful of drama and staging, Bob has worked in the computer entertainment industry for 15 years. With a strong architectural background gained while studying and working in Rome, Italy and New York City, he began his career in his native Canada designing environments for motion based simulation rides.

Featured in various industry magazines, and national newspaper articles, Bob has also lent his talent as a guest lecturer and architecture critic at Carleton University School of Architecture and the University of Waterloo. Most recently he has been a contributing author for Autodesk on various curriculum modules for “Industry Careers Framework”.

Bob currently resides in Southern California and draws on his extensive knowledge of architectural style and geographic location to breathe life and a credible history into the worlds he has conceptualized and created for The Collective, Shiny Entertainment, and Double Helix Games (Foundation 9) since 1998.

A seasoned world traveler, "SPQR Monkey" also has a great appreciation for classic film and pulp adventure.

Credited on 18 games

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Killer Instinct (2023, Windows Apps) Art Director
New World (2021, Windows) Additional Art
UFOs Love Cows (2014, Android) Special Thanks
Strider (2014, Windows) Art Director
Killer Instinct (2013, Xbox One) Art Director
Battleship (2012, Xbox 360) Art Director
Green Lantern: Rise of the Manhunters (2011, PlayStation 3) Art Director
Front Mission Evolved (2010, Windows) Cinematic Art Supervisor
G.I. Joe: The Rise of Cobra (2009, Xbox 360) Art Director
The Golden Compass (2007, Windows) Artists
The Da Vinci Code (2006, Windows) Lead Artist
Star Wars: Episode III - Revenge of the Sith (2005, Xbox) Environment Art
The X-Files: Resist or Serve (2004, PlayStation 2) Additional Art
Wrath Unleashed (2004, PlayStation 2) Art
Indiana Jones and the Emperor's Tomb (2003, Windows) Environment Art
Buffy the Vampire Slayer (2002, Xbox) Level Design
Star Trek: Deep Space Nine - The Fallen (2000, Windows) Art
The Game of Life (1998, PlayStation) The Collective

[ full credits ]

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