Hoyle Casino (2000, Game Boy Color)
|
Programming |
Arcade Party Pak (1999, PlayStation)
|
Smash T.V. and Super Sprint Programmers |
Blood & Magic (1996, DOS)
|
Tigre Engine Programmers |
King's Quest V: Absence Makes the Heart Go Yonder! (1991, Amiga)
|
Lead Programmer |
King's Quest V: Absence Makes the Heart Go Yonder! (1991, Amiga)
|
Programmers |
King's Quest V: Absence Makes the Heart Go Yonder! (1991, Macintosh)
|
Lead Programmer |
King's Quest V: Absence Makes the Heart Go Yonder! (1991, Macintosh)
|
Programmers |
Roberta Williams' Mixed-Up Mother Goose (1991, DOS)
|
Programmers (CD-ROM) |
King's Quest V: Absence Makes the Heart Go Yonder! (1990, DOS)
|
Programmers |
The Colonel's Bequest (1990, Amiga)
|
Programmed by |
King's Quest V: Absence Makes the Heart Go Yonder! (1990, DOS)
|
Lead Programmer |
King's Quest IV: The Perils of Rosella (1990, Amiga)
|
Game Development System |
King's Quest IV: The Perils of Rosella (1990, Atari ST)
|
Game Development System |
The Colonel's Bequest (1990, Atari ST)
|
Programmed by |
The Colonel's Bequest (1989, DOS)
|
Programming |
King's Quest IV: The Perils of Rosella (1989, Apple II)
|
Game Development System by |
Manhunter 2: San Francisco (1989, Atari ST)
|
Game System |
Gold Rush! (1989, Macintosh)
|
Run-time interpreter written by |
Manhunter: New York (1989, Atari ST)
|
Game Development System by |
Manhunter 2: San Francisco (1989, DOS)
|
Interpreter / Development System |
Manhunter: New York (1988, DOS)
|
Interpreter / Development System |
Police Quest: In Pursuit of the Death Angel (1988, Macintosh)
|
Run-Time Interpeter |
Space Quest II: Chapter II - Vohaul's Revenge (1988, Macintosh)
|
Run-Time Interpeter |
Leisure Suit Larry in the Land of the Lounge Lizards (1988, Apple IIgs)
|
Game Development System by |
King's Quest III: To Heir is Human (1988, Apple II)
|
Game Development System by |
Leisure Suit Larry in the Land of the Lounge Lizards (1988, Macintosh)
|
Run-time interpreter written by |
King's Quest (1988, Apple IIgs)
|
Orig. Version by |
Police Quest: In Pursuit of the Death Angel (1988, Apple II)
|
Development System |
Gold Rush! (1988, DOS)
|
Interpreter / Development System |
King's Quest IV: The Perils of Rosella (1988, DOS)
|
Interpreter / Development System |
Leisure Suit Larry in the Land of the Lounge Lizards (1988, TRS-80 CoCo)
|
Programmer |
King's Quest III: To Heir is Human (1988, TRS-80 CoCo)
|
Game Development System by |
Manhunter: New York (1988, Apple II)
|
Game Development System |
Gold Rush! (1988, Apple II)
|
Game Development System |
Police Quest: In Pursuit of the Death Angel (1987, DOS)
|
Interpreter / Development System |
Mixed-Up Mother Goose (1987, DOS)
|
Adventure Game Interpreter's Authors |
Space Quest: Chapter I - The Sarien Encounter (1987, Apple II)
|
Game Development System by |
The Black Cauldron (1987, Amiga)
|
Programming by |
Leisure Suit Larry in the Land of the Lounge Lizards (1987, DOS)
|
Interpreter / Development System |
Leisure Suit Larry in the Land of the Lounge Lizards (1987, Apple II)
|
Game Development System by |
King's Quest II: Romancing the Throne (1987, Amiga)
|
Game Logic |
King's Quest II: Romancing the Throne (1987, Amiga)
|
Programming |
King's Quest III: To Heir is Human (1987, Atari ST)
|
Game Development System by |
Space Quest II: Chapter II - Vohaul's Revenge (1987, DOS)
|
Game Development System |
Police Quest: In Pursuit of the Death Angel (1987, Amiga)
|
Development System |
Space Quest II: Chapter II - Vohaul's Revenge (1987, Atari ST)
|
Game development system by |
King's Quest (1987, DOS)
|
Original Version by |
King's Quest II: Romancing the Throne (1987, DOS)
|
Development System by |
King's Quest II: Romancing the Throne (1987, DOS)
|
Game Logic by |
King's Quest (1987, DOS)
|
New Version by |
The Black Cauldron (1987, Apple IIgs)
|
Programming by: |
Space Quest II: Chapter II - Vohaul's Revenge (1987, Apple II)
|
Game Development System |
King's Quest (1986, Atari ST)
|
New version by |
King's Quest (1986, Amiga)
|
New version by |
King's Quest (1986, Atari ST)
|
Original version by |
King's Quest (1986, Macintosh)
|
New Version by |
King's Quest III: To Heir is Human (1986, DOS)
|
Development System |
Space Quest: Chapter I - The Sarien Encounter (1986, DOS)
|
Interpreter / Development System |
The Black Cauldron (1986, Atari ST)
|
Programming by |
The Black Cauldron (1986, Apple II)
|
Programming by |
The Black Cauldron (1986, DOS)
|
Programming |
King's Quest II: Romancing the Throne (1985, Apple II)
|
Game Logic |
King's Quest II: Romancing the Throne (1985, Apple II)
|
Programming |
King's Quest II: Romancing the Throne (1985, PC Booter)
|
Programming |
King's Quest II: Romancing the Throne (1985, PC Booter)
|
Interpreter / Development System |
Donald Duck's Playground (1985, PC Booter)
|
Programming by |
King's Quest II: Romancing the Throne (1985, Atari ST)
|
Game logic by |
King's Quest II: Romancing the Throne (1985, Atari ST)
|
Programming by |
King's Quest (1984, PC Booter)
|
Programming |
Hi-Res Adventure #6: The Dark Crystal (1983, Atari 8-bit)
|
Programmer |
Hi-Res Adventure #6: The Dark Crystal (1983, Apple II)
|
Program development |
Hi-Res Adventure #4: Ulysses and the Golden Fleece (1982, Atari 8-bit)
|
Atari version by (Yosemite Software Products) |
Hi-Res Adventure #2: The Wizard and the Princess (1982, PC Booter)
|
IBM PCjr version by |
Softporn Adventure (1981, Atari 8-bit)
|
Atari version by |
Hi-Res Adventure #0: Mission Asteroid (1980, Atari 8-bit)
|
Atari version by (Yosemite Software Products) |
Hi-Res Adventure #2: The Wizard and the Princess (1980, Atari 8-bit)
|
Atari version by |