Erik Pettersson
Moby ID: 74596
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Erik Pettersson has been a sound programmer and sound engine designer at Digital Illusions CE AB, Relic Entertainment and Pandemic Studios.
Credited on 16 games
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Fable: Anniversary (2014, Windows) | Programming |
Fable: The Journey (2012, Xbox 360) | Audio Programming |
Fable: Heroes (2012, Xbox 360) | Programming |
Fable III (2010, Xbox 360) | Audio Programming |
The Lord of the Rings: Conquest (2009, Windows) | Special Thanks |
Mercenaries 2: World in Flames (2008, PlayStation 2) | Lead Audio Programmer |
Mercenaries 2: World in Flames (2008, Windows) | Senior Audio Programmer |
Company of Heroes (2006, Windows) | Programmers |
Company of Heroes (Collector's Edition) (2006, Windows) | Programmers |
The Outfit (2006, Xbox 360) | Programming |
Battlefield 2: Modern Combat (2005, PlayStation 2) | Additional Sound Programming |
Midtown Madness 3 (2003, Xbox) | Sound Programming |
Battlefield 1942: Deluxe Edition (2003, Windows) | Additional Programming |
Shrek (2002, GameCube) | Programming |
Battlefield 1942 (2002, Windows) | Additional Programming |
RalliSport Challenge (2002, Xbox) | Sound |
[ full credits ]
Frequent Collaborators
People- 6 games with Olof Gustafsson
- 6 games with Darryl Jenkins
- 6 games with Tim Wileman
- 6 games with Ben Jackson
- 6 games with Andy Chung
- 6 games with James Bolton
- 6 games with Russell Medeiros
- 6 games with Eron Garcia
- 6 games with Greg B. Jones
- 5 games with David Koerner
Companies
- 6 games with Electronic Arts, Inc.
- 6 games with Microsoft Corporation
- 5 games with EA Digital Illusions CE AB
- 5 games with Xbox Game Studios
- 4 games with Lionhead Studios Ltd.
- 4 games with Electronic Arts GmbH
- 4 games with Electronic Arts Czech...
- 4 games with ak tronic Software & Services GmbH
- 3 games with Sony DADC Europe GmbH
- 3 games with Blur Studio, Inc.
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