Takeshi Ochiai

aka: 落合 毅
Moby ID: 79367

Biography edit · view history

Bauhaus Entertainment - 2008-Present: Chief Artist

Nintendo- 2006-2007: Character Artist

Electronic Arts- 2005-2006: Character Artist

Sony Computer Entertainment- 2003-2005: Contract Artist

Links Digiworks Inc.- 2003: Contract Cinematic Character Artist

Dream Publishing- 2000-2003: Contract Artist

Dream Factory- 1998-2000: Cinematic Senior Graphic Artist

Human Entertainment- 1996-1998: Cinematic Graphic Artist

Credited on 23 games

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Final Fantasy VII: Rebirth (2024, PlayStation 5) Area Manager
Final Fantasy XVI (2023, PlayStation 5) Area Managers
Final Fantasy VII: Remake - Intergrade (2021, Windows) Manager
Final Fantasy VII: Remake (2020, PlayStation 4) Manager
Monster Hunter: World - Iceborne (2019, PlayStation 4) Art Designers
Kingdom Hearts III (2019, PlayStation 4) Lead Environment Modeler
Final Fantasy XV (2016, PlayStation 4) Imagica Digitalscape Bauhaus Entertainment
Super Smash Bros. for Wii U (2014, Wii U) Character Modeling
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) Character Modeling
Pokémon Y (2013, Nintendo 3DS) Pokémon Character Modeling
Pokémon X (2013, Nintendo 3DS) Pokémon Character Modeling
Metal Gear Rising: Revengeance (2013, PlayStation 3) Lead Character Artist
Pokédex 3D (2011, Nintendo 3DS) Modeling Art Lead
PokéPark Wii: Pikachu's Adventure (2009, Wii) BAUHAUS ENTERTAINMENT (2)
Super Smash Bros. Brawl (2008, Wii) Character Modeling
Shadow of the Colossus (2005, PlayStation 2) Field Design
Monster Hunter (2004, PlayStation 2) CG Designers
Resident Evil: Outbreak (2004, PlayStation 2) Designers
Kakuto Chojin: Back Alley Brutal (2002, Xbox) Character Modelers
The Bouncer (2000, PlayStation 2) Character Artist

[ full credits ]

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