Naoki Yoshikawa

aka: 吉川 直希
Moby ID: 87136

Credits (47 credits on 26 games)

2024
Tekken 8 (PlayStation 5) Animators
2023
Akiba's Trip: Undead & Undressed - Director's Cut (Nintendo Switch) Chief Animator
2021
Akiba's Trip: Hellbound & Debriefed (PlayStation 4) Lead Animator
2017
The Evil Within 2 (Windows) Animators
2016
Resident Evil 4 (PlayStation 4) Designers
Resident Evil 0 (PlayStation 4) Title Screen Designed by
2015
Way of the Samurai 4 (Windows) Storyboard Creation
The Evil Within: The Executioner (Windows) Animators
The Evil Within: The Consequence (Windows) Animators
The Evil Within: The Assignment (Windows) Animators
2014
Resident Evil 4: Ultimate HD Edition (Windows) Designers
Akiba's Trip: Undead & Undressed (PlayStation 4) Chief Animator
Uta Kumi 575 (PS Vita) Motion Team Animators (モーションチーム アニメーター) (吉川 直希)
2013
Akiba's Trip: Undead & Undressed (PlayStation 3) Chief Animator
Rain (PlayStation 3) Capture Staff
2012
Shinobido 2: Revenge of Zen (PS Vita) Chief Motion Designer
2011
Resident Evil 4 (Xbox 360) Designers
2009
Tenchu: Shadow Assassins (PSP) UI Design & Resources (UIデザイン&レソース) (吉川 直希)
Shinjuku no Ōkami (PlayStation 2) Motion Capture Data Post-Production (モーションキャプチャーデータポストプロダクション) (吉川 直希)
Ninja Blade (Windows) Team
2008
Way of the Samurai 3 (PlayStation 3) Animators
Tenchu: Shadow Assassins (Wii) Animators (アニメーション) (吉川 直希)
2006
Resident Evil 4 (Windows) Interface / Item Designers
Kamiwaza: Way of the Thief (PlayStation 2) Special Thanks (スペシャルサンクス) (吉川 直希)
2005
Resident Evil 4 (GameCube) Designers
Resident Evil 4 (PlayStation 2) Interface / Item Design
Sengoku Basara (PlayStation 2) Special Thanks (吉川 直樹 [sic])
2003
Dino Crisis 3 (Xbox) Titlelogo Design
2002
Resident Evil (GameCube) Interface Design
Resident Evil 0 (GameCube) Title Screen Designed By
2001
Dino Crisis 2 (Windows) Interface Design
2000
Dino Crisis 2 (PlayStation) Interface Design