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Jonathan Sgro

Game Credits

Production

The Walking Dead: Michonne (2016)   (Director of Production Technologies)
Minecraft: Story Mode (2015)   (Director of Production Technologies)
Game of Thrones: Episode 1 - Iron from Ice (2014)   (Director of Production Technologies)
Tales from the Borderlands: Episode 1 - Zer0 Sum (2014)   (Director of Production Technologies)
The Walking Dead: Season Two (2013)   (Director of Production Technologies)
The Wolf Among Us: Episode 1 - Faith (2013)   (Director of Production Technologies)
The Wolf Among Us (2013)   (Director of Production Technologies)
The Walking Dead (2012)   (Director of Production Technologies)
Hector: Badge of Carnage! (2011)   (Director of Production Technologies)
Hector: Episode 1 - We Negotiate with Terrorists (2011)   (Director of Production Tecnologies)
Jurassic Park: The Game (2011)   (Director of Production Technologies)
Puzzle Agent 2 (2011)   (Director)
Back to the Future: The Game - Episode 1: It'... (2010)   (Director Of Production Technologies)
Sam & Max 301: The Penal Zone (2010)   (Director of Production Technologies)
Sam & Max 302: The Tomb of Sammun-Mak (2010)   (Director of Production Technologies)
Sam & Max 303: They Stole Max's Brain! (2010)   (Director of Production Technology)
Sam & Max 304: Beyond the Alley of the Dolls (2010)   (Director of Production Technologies)
Tales of Monkey Island: Chapter 2 - The Siege of S... (2009)   (Director of Production Technologies)
Tales of Monkey Island: Chapter 5 - Rise of the Pi... (2009)   (Director of Production Technologies)
Strong Bad's Cool Game for Attractive People:... (2008)   (Director of Production Technologies)
 

Design

CSI: Crime Scene Investigation - Hard Evidence (2007)   (Telltale Production Technology)
Sam & Max: Episode 3 - The Mole, the Mob, and... (2007)   (Choreographers)
Sam & Max: Episode 4 - Abe Lincoln Must Die! (2007)   (Choreographers)
Sam & Max: Episode 5 - Reality 2.0 (2007)   (Choreographers)
Sam & Max: Episode 6 - Bright Side of the Moon (2007)   (Choreographers)
Bone: Act 1 & 2 Combo Pack (2006)   (Techical Design)
Bone: The Great Cow Race (2006)   (Additional Design)
Sam & Max: Episode 1 - Culture Shock (2006)   (Choreographers)
Sam & Max: Episode 2 - Situation: Comedy (2006)   (Choreographers)
Bone: Out from Boneville (2005)   (Modelers)
Telltale Texas Hold'em (2005)   (Telltale Games is)
 

Programming/Engineering

Batman: The Telltale Series (2016)   (Created with the Telltale Tool)
The Walking Dead: Michonne (2016)   (Created with the Telltale Tool)
Minecraft: Story Mode (2015)   (Created with the Telltale Tool)
Game of Thrones: Episode 1 - Iron from Ice (2014)   (Created with the Telltale Tool)
Tales from the Borderlands: Episode 1 - Zer0 Sum (2014)   (Created with the Telltale Tool)
Poker Night 2 (2013)   (Created With the TellTale Tool)
The Walking Dead: 400 Days (2013)   (Created with the Telltale Tool)
The Walking Dead: Season Two (2013)   (Created with the Telltale Tool)
The Wolf Among Us: Episode 1 - Faith (2013)   (Created with the Telltale Tool)
The Wolf Among Us (2013)   (Created with the Telltale Tool)
Law & Order: Legacies (2012)   (Director of Production Technologies)
The Walking Dead (2012)   (Created with the Telltale Tool)
Hector: Badge of Carnage! (2011)   (Created with the Telltale Tool)
Hector: Episode 1 - We Negotiate with Terrorists (2011)   (Created with the Telltale Tool)
Jurassic Park: The Game (2011)   (Created with the Telltale Tool)
Puzzle Agent 2 (2011)   (Created with the Telltale Tool)
Back to the Future: The Game - Episode 1: It'... (2010)   (Created With the Telltale Tool)
CSI: Crime Scene Investigation - Fatal Conspiracy (2010)   (Programmers)
Nelson Tethers: Puzzle Agent (2010)   (Created with the Telltale Tool)
Sam & Max 301: The Penal Zone (2010)   (Created with the Telltale Tool)
Sam & Max 302: The Tomb of Sammun-Mak (2010)   (Created with the Telltale Tool)
Sam & Max 303: They Stole Max's Brain! (2010)   (Created with the Telltale Tool)
Sam & Max 304: Beyond the Alley of the Dolls (2010)   (Created with the Telltale Tool)
Sam & Max 305: The City That Dares Not Sleep (2010)   (Director of Production Technologies)
Tales of Monkey Island: Chapter 1 - Launch of the ... (2009)   (Director of Production Technologies)
Tales of Monkey Island: Chapter 3 - Lair of the Le... (2009)   (Created with the Telltale Tool)
Tales of Monkey Island: Chapter 4 - The Trial and ... (2009)   (Created with the Telltale Tool)
Wallace & Gromit in Fright of the Bumblebees (2009)   (Created with the Telltale Tool)
Wallace & Gromit in Muzzled! (2009)   (Created with the Telltale Tool)
Wallace & Gromit in The Bogey Man (2009)   (Created with the Telltale Tool)
Wallace & Gromit in The Last Resort (2009)   (Created with the Telltale Tool)
Sam & Max: Season Two (2008)   (Created With the Telltale Tool)
Sam & Max: Season Two - Chariots of the Dogs (2008)   (Technical Art and Effects)
Sam & Max: Season Two - Moai Better Blues (2008)   (Created with the Telltale Tool)
Sam & Max: Season Two - Night of the Raving Dead (2008)   (Creadted with the Telltale Tool)
Sam & Max: Season Two - What's New Beelz... (2008)   (Created with the Telltale Tool)
Strong Bad's Cool Game for Attractive People:... (2008)   (Created with the Telltale Tool)
Strong Bad's Cool Game for Attractive People:... (2008)   (Director of Production Technologies)
Strong Bad's Cool Game for Attractive People:... (2008)   (Director of Production Technologies)
Strong Bad's Cool Game for Attractive People:... (2008)   (Director of production technologies)
Sam & Max: Episode 3 - The Mole, the Mob, and... (2007)   (Technical Art and Effects)
Sam & Max: Episode 4 - Abe Lincoln Must Die! (2007)   (Technical Art and Effects)
Sam & Max: Episode 5 - Reality 2.0 (2007)   (Technical Art and Effects)
Sam & Max: Episode 6 - Bright Side of the Moon (2007)   (Technical Art and Effects)
Sam & Max: Season One (2007)   (Choreographers)
Sam & Max: Season Two - Episode 1: Ice Statio... (2007)   (Created with the Telltale Tool)
Bone: Act 1 & 2 Combo Pack (2006)   (Telltale Engine and Software)
Bone: The Great Cow Race (2006)   (Telltale Engine and Tool)
Sam & Max: Episode 1 - Culture Shock (2006)   (Technical Art and Effects)
Sam & Max: Episode 2 - Situation: Comedy (2006)   (Technical Art and Effects)
Bone: Out from Boneville (2005)   (Telltame Engine and Tools)
 

Writers

Bone: The Great Cow Race (2006)   (Content Authors)
 

Art/Graphics

Minecraft: Story Mode (2015)   (Technical Art and Effects)
Game of Thrones: Episode 1 - Iron from Ice (2014)   (Technical Art and Effects Lead)
Law & Order: Legacies (2012)   (Technical Art and Effects)
Back to the Future: The Game - Episode 3: Citizen ... (2011)   (Technical Art and Effects)
Jurassic Park: The Game (2011)   (Technical Art and Effects)
Puzzle Agent 2 (2011)   (Cinematic Artists)
Back to the Future: The Game - Episode 1: It'... (2010)   (Technical Art and Effects)
Nelson Tethers: Puzzle Agent (2010)   (Art Director)
Sam & Max 301: The Penal Zone (2010)   (Technical and Visual Effects)
Sam & Max 302: The Tomb of Sammun-Mak (2010)   (Technical Art and Visual Effects)
Sam & Max 303: They Stole Max's Brain! (2010)   (Technical and Visual Effects)
Sam & Max 304: Beyond the Alley of the Dolls (2010)   (Technical Art)
Sam & Max 305: The City That Dares Not Sleep (2010)   (Technical Art)
Tales of Monkey Island: Chapter 1 - Launch of the ... (2009)   (Technical Art and Effects)
Tales of Monkey Island: Chapter 2 - The Siege of S... (2009)   (Technical Art and Effects)
Tales of Monkey Island: Chapter 3 - Lair of the Le... (2009)   (Technical Art and Effects)
Tales of Monkey Island: Chapter 4 - The Trial and ... (2009)   (Technical Art and Effects)
Tales of Monkey Island: Chapter 5 - Rise of the Pi... (2009)   (Technical Art and Effects)
Wallace & Gromit in Fright of the Bumblebees (2009)   (Character Modelers)
Wallace & Gromit in Muzzled! (2009)   (Character Modelers)
Wallace & Gromit in The Bogey Man (2009)   (Character Modelers)
Wallace & Gromit in The Last Resort (2009)   (Character Modelers)
Sam & Max: Season Two (2008)   (Character Modelers)
Sam & Max: Season Two - Chariots of the Dogs (2008)   (Choreographers)
Sam & Max: Season Two - Moai Better Blues (2008)   (Choreographers)
Sam & Max: Season Two - Night of the Raving Dead (2008)   (Choreographers)
Sam & Max: Season Two - What's New Beelz... (2008)   (Choreographers)
Strong Bad's Cool Game for Attractive People:... (2008)   (Art Direction)
Strong Bad's Cool Game for Attractive People:... (2008)   (Technical Art and Effects)
Strong Bad's Cool Game for Attractive People:... (2008)   (Technical art and effects)
Sam & Max: Episode 3 - The Mole, the Mob, and... (2007)   (Character Modelers)
Sam & Max: Episode 4 - Abe Lincoln Must Die! (2007)   (Character Modelers)
Sam & Max: Episode 5 - Reality 2.0 (2007)   (Character Modelers)
Sam & Max: Episode 6 - Bright Side of the Moon (2007)   (Character Modelers)
Sam & Max: Season One (2007)   (Character Modelers)
Sam & Max: Season Two - Episode 1: Ice Statio... (2007)   (Choreographers)
Bone: Act 1 & 2 Combo Pack (2006)   (Modelers)
Bone: The Great Cow Race (2006)   (Modelers)
CSI: Crime Scene Investigation - 3 Dimensions of M... (2006)   (Technical Art)
Sam & Max: Episode 1 - Culture Shock (2006)   (Character Modelers)
Sam & Max: Episode 2 - Situation: Comedy (2006)   (Character Modelers)
Bone: Out from Boneville (2005)   (Technical Art)
Mercenaries: Playground of Destruction (2005)   (Pre-Rendered Cutscene Team)
RTX: Red Rock (2003)   (Technical Art Director)
Star Wars: Galactic Battlegrounds - Saga (2002)   (Art)
Star Wars: Galactic Battlegrounds (2001)   (Art)
 

Video/Cinematics

Sam & Max: Season Two (2008)   (Choreographers)
 

Quality Assurance

CSI: Crime Scene Investigation - Deadly Intent (2009)   (Telltale Production Technology)
 

Technology

Batman: The Telltale Series (2016)   (Director of Production Technologies)
Poker Night 2 (2013)   (Director of Production Technologies)
The Walking Dead: 400 Days (2013)   (Director of Production Technologies)
The Wolf Among Us (2013)   (Director of Production Technologies)
Law & Order: Legacies (2012)   (Directr of Production Technologies)
The Walking Dead (2012)   (Director of Production Technologies)
Back to the Future: The Game - Episode 3: Citizen ... (2011)   (Director Of Production Technologies)
Jurassic Park: The Game (2011)   (Director of Production Technologies)
Back to the Future: The Game - Episode 1: It'... (2010)   (Director Of Production Technologies)
Tales of Monkey Island: Chapter 3 - Lair of the Le... (2009)   (Director of Production Technologies)
Tales of Monkey Island: Chapter 4 - The Trial and ... (2009)   (Director of Production Technologies)
Wallace & Gromit in Fright of the Bumblebees (2009)   (Director of Production Technologies)
Wallace & Gromit in Muzzled! (2009)   (Director of Production Technology)
Wallace & Gromit in The Bogey Man (2009)   (Director of Production Technology)
Wallace & Gromit in The Last Resort (2009)   (Director of Production Technology)
CSI: Crime Scene Investigation - 3 Dimensions of M... (2006)   (Telltale Production Technology)
 

Other

CSI: Crime Scene Investigation - Hard Evidence (2007)   (Telltale Production Technology)
 

Companies

CSI: Crime Scene Investigation - Fatal Conspiracy (2010)   (Telltale Production Technology)
Tales of Monkey Island: Chapter 2 - The Siege of S... (2009)   (Created with the Telltale Tool)
Tales of Monkey Island: Chapter 5 - Rise of the Pi... (2009)   (Created with the Telltale Tool)
 


Developer Biography

Jon began working in the games industry at LucasArts in 2000, where he lead the development of Maya technology for the studio and focused on productive art pipelines. He held the position of Technical Director on Star Wars: Galactic Battlegrounds and RTX: Red Rock, and also assisted on Star Wars: Bounty Hunter, Gladius, Mercenaries: Playground of Destruction, and Star Wars: Episode III - Revenge of the Sith.

He was one of the many LucasArts members to move on to the adventure game development studio Telltale, Inc. around 2004-2005. Sgro initially provided technical art, character modelling and choreography for various titles, and later became Director of Production Technologies at the studio.

Other experience includes a stint at Industrial Light and Magic as well as various Internet multimedia ventures. Jon holds a BFA from the Academy of Art University and has several years of programming experience.

Last updated: Jul 29, 2009