Fox Interactive |
Producer |
Chris Miller |
Associate Producer |
Aaron Blean, Tim Hall |
Fox Quality Assurance Department |
Q.A. Supervisor |
Don Sexton |
Q.A. Assistant Supervisor |
Igor Krinitskiy |
Q.A. Lead |
Chris A. Wilson |
Q.A. Co-Lead |
Tim Harrison |
Test Team |
Test Team |
Francis Choi, Kerry Marshall, Arabian Nazel, Young Park, Luke Thai, Ellen Williams Schack, Brian Zenns, Javier Lagos, Joseph Lamas, Red Magpantay, Matthew Dell, Cris Lee, Jennifer Johnson, Jason Weitzner, Duc Lai, Ken Anderson Jr., Terrance Brant |
Special Thanks |
Special Thanks |
Michael Heilemann, Cakewalk, Triumph Motorcycles, Doc Martens, Elite Modeling, Mitzi Martin, Brian Thomas, Karly Young, Jack Van Leer, Angela Edwards, Dave Rech, Luke Letizia, Eric Asevo, Kristin Kanan |
MCA |
Marisa Porter |
Line 6 |
Tim Godwin |
1500 Records |
Van Riker |
Fox Library |
Lisa Fredsti, Dave Monroe |
Panasonic |
David Orin |
T.C. Electronics |
Kent Ormiston |
Bomb Factory |
Erik Gavriluk |
Monolith: No One Lives Forever PlayStation2 Team |
Lead Sound Designer |
James Ackley |
Art Lead |
Matthew T. Allen |
Engine Engineer |
Daniel Berke, Bryan Bouwman |
Level Designer |
Kevin Deadrick, Crista Forest, Jay Fuller, Curtis Salsman |
Game Engineer |
Dan Fagan |
Music |
Nathan Grigg |
Game Designer |
Craig Hubbard |
Lead Engineer |
Kevin Lambert |
AI Engineer |
Brian Legge |
Senior Game Engineer |
Andrew Megowan |
Producer |
Garrett Price |
Lead Level Designer |
Frank Rooke |
QA Lead |
Jonathan Stein |
Monolith: No One Lives Forever PC Team |
Lead Sound Designer |
James Ackley |
2D/3D Artist |
Scott Albaugh, Akika Tanaka |
Engine Engineer |
Vivien Francis |
Interface Engineer |
Jim Geldmacher |
QA Lead |
Jonathan Gramlich |
Game Designer |
Craig Hubbard |
2D Artist |
Steve C. Lee, Sasha Runnels |
AI Engineer |
Brian Long |
Lead 3D Artist |
David Longo |
Level Designer |
John Mulkey, Robert Munsil, Frank Rooke |
Sound Designer |
Brian Pamintuan, Cassano Thruston |
Producer |
Samantha Ryan |
Art Lead |
C. Wes Saulsberry III |
Lead Engineer |
Kevin Stephens |
Lead Level Designer |
Bill Vandervoort |
Special Thanks |
Special Thanks |
Kevin Bailey, Rhett Baldwin, Andrea Barringer, Wayne Burns, Nadia Eng, Ben Chamberlain, Courtney Evans, Israel Evans, Andrew Grant, Jason Hall, Chris Hewett, Peter Higley, Patti Pudinski, Eric Kohler, Darren Korman, Gary Kussman, Spencer Maiers, Andrew Mattingly, Eric Minamoto, Daniel Miller, Brad Pendleton, Jim Totaro, Brian Waite, Sandra Watanabe |
Lithtech: No One Lives Forever PlayStation2 Team |
Lithtech: No One Lives Forever PlayStation2 Team |
Bryan Bouwman, Terry Franguiadakis, Toby Gladwell, Brian L. Goble, Andy Heinz, Joseph Laurino, Dave LeCompte, Adam Schaeffer, Matthew Scott, Ewen Vowels |
LithTech: No One Lives Forever PC Team |
LithTech Engineer |
Rachel Blackman |
LithTech Manager |
Bryan Bouwman |
Lead LithTech Engineer |
Mike Dussault |
Engineer |
Jeff Evertt, Terry Franguiadakis |
V.P. of Engineering |
Brian L. Goble |
No One Lives Forever PC Team |
Fran Stewart, Matthew Scott |
Music |
No One Lives Forever Title Track created by |
Rich Ragsdale |
Music by |
Rebecca Kneubuhl |
Mixed by |
Gabriel Mann |
Trombone |
Joe C. Finetti |
Trumpet |
Lee Thornberg |
Drums |
Adam Marcello |
Flute |
Doug Norwine |
Bass |
Michael Blanchard |
Guitar |
Steve Mazur, Chris Lee |
Voice and Motion Capture Artists |
Dmitrij Volkov |
Jock Blaney |
Santa plus voices too numerous to count! |
Ken Boynton |
Baroness Dumas |
Barbara Dirickson |
Various |
Scott Burns, Mark Dias |
Tom Goodman |
Mike Madeoy |
Motion Capture Performer |
Jamil Giovanni Mullen, Jenna Hawkins |
Cate Archer and Inge Wagner |
Kit Harris |
Bruno Lawrie |
John Patrick Lowrie |
Mr. Jones |
Nigel Neale |
Mr. Smith |
Roger Curtis |
Baron Dumas |
Jeff Steitzer |
Lead Motion Capture Engineer |
Simon Wong |
Magnus Armstrong |
David Stalker |