Descent II: Destination Quartzon
Moby ID: 37312
[ DOS ] [ Windows add ]
DOS credits (1996)
74 people with 101 credits.
Parallax Software |
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---|---|
Original Design | Michael Kulas, Matthew Toschlog |
Programming | Michael Kulas, Matthew Toschlog, John Slagel, Jason Leighton, Samir Sinha, Mark Allender, Che-Yuan Wang |
Art & 3D Modeling | Adam Pletcher, Jasen Whiteside, Douglas Brooks, Mark Dinse, Dan Wentz |
Level Design | Che-Yuan Wang, Mark Dinse, Dan Wentz, Jasen Whiteside |
Multiplayer Programming | Robert Huebner, Jason Leighton, John Slagel |
Cinematic Sequences | Adam Pletcher, Douglas Brooks |
MIDI Music | Dan Wentz |
Sound Effects Editing | Dan Wentz, Douglas Brooks, Eric Brosius |
Writing | Ryan Garcia |
Descent II: Destination Quartzon Trailer | Douglas Brooks, Adam Pletcher |
Testers | Mike Lake, Dave Beedy |
Administrative Support | Laurie Ford, Elizabeth Yellen |
Visit Parallax Software at | http://www.pxsoftware.com |
Interplay |
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Senior Producer | Jacob R. Buchert III |
Associate Producer | Raphael Hernandez |
Line Producer | Kihan Pak |
OEM Producer | David Coy |
Audio Credits |
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Music | Type O Negative |
"Haunted" written by | Peter Steele |
"Haunted" performed by | Type O Negative |
"Haunted" courtesy of | Roadrunner Records |
Ogre of Skinny Puppy | Mark Walk |
Ogre appears courtesy of | American Recordings |
Undetermined | Brian Luzietti, Mark Morgan, Larry Peacock, Tim Wiles (Q), Johann Langlie, Ronald Valdez, Leslie Spitzer |
Gameplay SFX | Gregory R. Allen, Larry Peacock, Charles Deenen, Steven von Kampen, EFX Systems, Soundelux Media Labs |
Cinematic Sound Effects | Charles Deenen |
Voice Editing | Chris Borders, Sergio A. Bustamante II, Craig Duman |
Cinematic Score | Mark Morgan, Peter Rotter, Andreana M. Weiner (for Four Bars Entertainment) |
Voice Director | Melodee M. Spevack |
Audio Mastering | Craig Duman |
Recording Studio | WBR; Burbank |
Voices | George Del Hoyo, Mari Devon, Shanna Lynne Takayama, Chris Borders, Sergio A. Bustamante II, Walter Burr |
Voice Post Production | Charles Deenen |
Music Supervision | Brian Luzietti, Charles Deenen |
3D Audio Processing | SPATIALIZER |
QA Credits |
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Director of QA | Jeremy S. Barnes |
Assistant Director of QA | Jim Boone |
IS Coordinator | Darren L. Monahan |
Compatibility Coordinator | John Werner |
Lead Tester | Michael Motoda |
Testers | Alex Beltran, Greg Hersch, Daniel Stanley |
IS Technicians | John McGinley, Bill Delk, Aaron Meyers |
Compatibility Testers | Dan Forsyth, Marc Duran, Aaron Olaiz, Jack Parker, Derek Gibbs |
Manual written by | Adam Pletcher, Parallax Software, Raphael Hernandez |
Manual Graphic Design | Ulises Gerardo, Salma Asadi, Luis A. Morales |
Stop by Interplay Productions at | http://www.interplay.com |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Descent II, a group of 59 people
- Descent, a group of 29 people
- Blood & Magic, a group of 19 people
- Stonekeep, a group of 18 people
- Conquest of the New World, a group of 17 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Michael Motoda on 303 other games
- Jeremy S. Barnes on 275 other games
- Charles Deenen on 169 other games
- Chris Borders on 160 other games
- Ulises Gerardo on 78 other games
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Credits contributed by formercontrib.