DescriptionWith April O'Neil held hostage by The Shredder's thugs, Bebop and Rocksteady, once again, it's up to the Teenage Mutant Ninja Turtles to come to her rescue! Play as all four of the turtle heroes, rescue April, and then rescue your sensei Splinter from Mecha-Turtles clutches than go after The Shredder deep in the bowels of The Technodrome itself.
Teenage Mutant Ninja Turtles is an action game based on the late eighties/early nineties cartoon series of the same name. Play as Leonardo, Michaelangelo, Donatello and Raphael (one turtle only, but the ability to swap between turtles at any time) as you save your friends and battle The Shredder and his cronies. There are no 'lives', as such - when you lose a turtle, he becomes 'captured', and you cannot use him again until you rescue him from a place hidden in the overworld.
Gameplay takes place in two perspectives: a top-down view, which lets you run around and explore buildings, sewers and other places. When entering places from the top-down view, the perspective shifts to a side-scrolling view, where most of the battling takes place. In addition to each turtle's main weapon, sub-weapons (such as shuriken) can be acquired, to use at foes - these have a limited use.
- "激亀忍者伝" -- Japanese spelling
- "Tortugas Ninja" -- Spanish title
- "TMNT" -- Abbreviated title
- "TMHT" -- Abbreviated title (Europe)
- "Teenage Mutant Hero Turtles" -- European title
- ""Les Tortues Ninja"" -- French title
- "Gekikame Ninja Den" -- Japanese title
- "げきかめにんじゃでん" -- Alternate Japanese spelling (Hiragana)
Part of the Following Groups
- Animals: Reptiles
- Games referenced in movies
- Inspiration: TV cartoons
- Teenage Mutant Ninja Turtles licensees
- Theme: Ninjas
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Computer and Video Games (CVG)||Mar, 1991||76 out of 100||76|
|CU Amiga||Feb, 1991||62 out of 100||62|
|Datormagazin||Feb 14, 1991||5 out of 10||50|
|Amiga Joker||Feb, 1991||45 out of 100||45|
|Zzap!||Mar, 1991||39 out of 100||39|
|Power Play||Feb, 1990||38 out of 100||38|
|Power Play||Mar, 1991||36 out of 100||36|
|Amiga Power||May, 1991||17|
|Topic||# Posts||Last Post|
|Why is it so hated?||25||Foxhack (12474)
Mar 17, 2009
TriviaTMNT for DOS was one of a few games from the period that featured copy-protection via a code sheet printed on so-called "copy proof" paper. This is dark maroon paper with black ink which most black and white copiers would not be able to copy in a readable form. The code sheet which was stapled into the game manual, featured hundreds of four digit numbers in a grid which you needed to look up to get into the game.
Related Web Sites
- Howard & Nester do Teenage Mutant Ninja Turtles (A regular feature in Nintendo Power magazine, Howard & Nester was a comic strip about two game whizzes who would one-up each other, while disclosing hints and tips, in the settings of various recently-released games for the NES platform. In the July/August 1989 two-page installment, Nester helps the Ninja Turtles get through level three of their own game... and much pizza is eaten.)
- NinjaTurtles.com (All sorts of info on the movies, comics and video games)
- Teenage Mutant Ninja Turtles on Wikipedia (article in the open encyclopedia about the game)
- Under Manhattan (A shrine site for the TMNT series)