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DescriptionThere are things in the world that humanity should not know about, and things it must be protected from. It is these things that the Brimstone Society hunts, and their newest agent for the cause is the half-vampire codenamed BloodRayne. Her mission will take her from clearing out the walking dead and man-sized insects in the swamps of Louisiana to hunting down members of the secretive Gegengheist Gruppe branch of the Nazi military around the world, as well as the monsters they unwittingly awakened.
Rayne's primary weapons against both monsters and men are the blades attached to her arms, and as the game progresses she will gain additional attacks to string together. Rayne can also hold many weapons, such as pistols, shotguns, and sub machine guns, at once, but she is not overly attached to them and will discard any weapon that runs dry. Her enhanced vampiric strength even allows her to rip up mounted gun emplacements and fire them from the hip. Another vampiric strength is her ability to drain the blood out of any human she can grab in order to restore her health. By killing enemies Rayne's rage meter will fill, eventually allowing her to enter Blood Rage, slowing the world around her and gaining new combo attacks that can dismember or totally cut in half weaker opponents. Rayne's ability to perceive the world will grow as the game progresses as well, allowing her to see living things through walls, zoom in on distant targets, and speed up her perception that everything, herself included, appear to slow down.
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German indexOn November 29, 2003, the English version of BloodRayne was put on the infamous German index by the BPjM. More information about what this means can be found in the game group.
NocturneBloodrayne contains many references and influences from Nocturne, the old 3rd person supernatural-themed action-adventure by Terminal Reality. The Daemites that possess humans and turn them into weird Evil Dead-esque ghoulies first appeared in Blair Witch, Volume I: Rustin Parr, an expansion pack of sorts to Nocturne. Castle Gaustadt, where the final chapter of the game takes place, was the setting of Nocturne's first chapter. Plus, the Yathgy stone you were searching for in Nocturne's first chapter is one of the artifacts the Nazis are searching for in Bloodrayne. Finally, Bloodrayne's original character design was heavily influenced by Svetlana, a half-vampire ally of yours in Nocturne. In fact, in the game's early beta screenshots, Bloodrayne bore a remarkable resemblane to Svetlana, from her leather catsuit right down to her haircut.
Other tie-ins to Nocturne:
PlayboyRayne appeared topless in the Playboy issue of October 2004. The press release:
If you felt teased by her sexy Girls of Gaming cover, then this new feature art is going to blow your mind! Rayne is 100% topless and smokin' hot in the October issue of Playboy magazine. This is a first in videogame history and trust us when we say that Rayne does not disappoint. The magazine hits newsstands in early September so here's a great excuse to get a copy!
RayneProduct manager Liz Buckley admitted that the female protagonist first had a militant, dark gothic look, she was a brunette with tight buns in her hair and a very severe body line. In the final version, BloodRayne received a complete makeover to make her resonate with the target audience of males aged 17 to 34.
ReferencesBreak open the right crate in the Nazi fortress and you'll find the Ark of the Covenant. How it got to Argentina in 1938 is anybody's guess.
SwastikasIn all PC releases and the PAL Xbox version most swastikas were removed or replaced with triskelions.
Information also contributed by Alan Chan, Sciere and Xoleras
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vism (427) added BloodRayne (GameCube) on Oct 15, 2002
Josh Ashworth, Laura Bailey, Holt Boggs, Mary Beth Brooks, Dameon Clarke, Bruce DuBose, Sean Hedigan, Bob Hess, Josh Martin, Lynn Mathis, Carolyn McCormack, Chris Rager, Christopher Sabat, Greg Saxon, Paul Slavens, Rick Spiegel, Jason SussmanLead Programmer: