Description
Indiana Jones is back! The great archaeologist and adventurer has to solve a grand mystery once again, aided by his trusty whip, his sharp wit, and his courage. A man who calls himself Mr. Smith is interested in a certain ancient statue. When the unsuspecting Indy hands it over to the client, he finds out that Mr. Smith is in fact a colonel in the Nazi army! Why was he so interested in that statue? A young woman who had once worked together with Indy, the pretty red-haired (and a bit troublesome) Sophia, tells him the whole thing must have a connection with the legendary lost continent Atlantis. Gathering clues from all over the world, Indy and Sophia embark on a grand journey across the globe.
Indiana Jones and the Fate of Atlantis is a puzzle-solving adventure game conceived in the spirit of
Indiana Jones movies; however, it is not based on a specific movie, introducing a new, independent story. The game utilizes LucasArts' SCUMM system, with action verbs the player chooses from a menu; objects that can be interacted with are highlighted. The game contains many puzzles of various kinds (mostly inventory-based) and dialogues with multiple choices. There are also a few simple hand-to-hand fights against the Nazis, some of which can be avoided.
The middle part of the game can be played in three "modes": co-operation (Indy and Sophia), adventure (Indy alone), and action (Indy alone, with less puzzles and more action). In each mode there are different locations to visit, different puzzles to solve, and different characters to meet. The CD version of the game adds voice-overs to all the conversations.
Alternate Titles
- "インディ・ジョーンズ アトランティスの運命" -- Japanese spelling
- "印笫安那.瓊斯系列:亞特蘭提斯之謎" -- Chinese spelling (traditional)
- "Индиана Джонс и Судьба Атлантиды " -- Russian spelling
- "אינדיאנה ג'ונס: בעקבות סודה של אטלנטיס" -- Hebrew spelling
- "Indy IV" -- Informal title
- "Indiana Jones y el destino de la Atlántida" -- Spanish title
- "Indiana Jones IV" -- Informal title
- "Indiana Jones i Sud'ba Atlantidy" -- Russian title
- "Indiana Jones et le Mystère de l'Atlantide" -- French manual title
- "FoA" -- Commonly abbreviation
Part of the Following Groups
User Reviews
The Press Says
| The DOS Spirit |
DOS |
Nov 18, 2005 |
6 out of 6 |
100 |
| Power Play |
DOS |
Jun, 1992 |
94 out of 100 |
94 |
| ASM (Aktueller Software Markt) |
DOS |
May, 1992 |
11 out of 12 |
92 |
| GameCola.net |
DOS |
Nov, 2008 |
9.2 out of 10 |
92 |
| Amiga Joker |
Amiga |
Jan, 1993 |
91 out of 100 |
91 |
| Jeuxvideo.com |
Windows |
May 19, 2010 |
18 out of 20 |
90 |
| Tilt |
Macintosh |
Mar, 1993 |
18 out of 20 |
90 |
| Adventure Gamers |
DOS |
Oct 16, 2003 |
     |
90 |
| Génération 4 |
Macintosh |
May, 1994 |
84 out of 100 |
84 |
| Power Play |
Amiga |
Feb, 1993 |
72 out of 100 |
72 |
Forums
There are currently no topics for this game.
Trivia
CD-ROM version
There are two versions of this game: a floppy version (11 disks) and a CD-ROM version. The floppy version features talked interactions for only the introduction, while the CD-ROM one is a full "talkie".
Comics
A
Fate of Atlantis comic book series with four issues was published by Dark Horse in 1991. It was based on the story created by Hal Barwood and Noah Falstein, but only loosely followed the game's storyline.
Development
The original script for the game was written by
Hal Barwood who also wrote movie scripts for
The Sugarland Express (1974),
Close Encounters of the Third Kind (1977) and
Dragonslayer (1981). He later created the story for
Star Wars: Yoda Stories (1997).
For a short period, lead artist
Bill Eaken worked at
Sierra On-Line, and he hated every second of it.
When he did the evil ghost animation at the end of
Indiana Jones and the Fate of Atlantis, where it swirls around and comes right up to
the player and speaks, he made it say "F**k Sierra."
Fights
You can press Insert during fights to "sucker punch" your opponents and win immediately. Some enemies which can be circumvented by solving a puzzle are immune to this move. To this day this is being reported as a cheat, even though it is a feature of the game and clearly pointed out in the manual (page seven).
This is either a sign of how widely this game was pirated or of how few people actually read manuals.
German version
In the German CD-ROM version a small swastika in Kerner's pass was removed. It is still there in the disk version.
Plot
The story line of this game is fairly accurately based on history. Reichsführer Heinrich Himmler attempted to rewrite history in an effort to prove that the Aryan race in fact descended from the Atlanteans. To this end he instigated archaeological digs in Iceland, the Middle East and Tibet. Similar occult/Nazi material appears in
Raven Software's
Return to Castle Wolfenstein.
More information about this can be found in the book
Himmler's Crusade: The Nazi Expedition to Find the Origins of the Aryan Race.
References
- When you are trying to sell the mask to Omar-Al-Jabbar, one of the things he gives to you is a baseball ball "signed by Lou Gherigh", as he says. But if you look at the ball, it's signed by "Ron Gilbert". Ron Gilbert worked for Lucasarts and was the creator of Monkey Island.
- Several Harrison Ford movies are referenced in FoA. For Example, Indy complains that when he was in school, the principle would always send letters home to his father that began with "Regarding Henry..." (Regarding Harry is a 1991 drama which Ford starred in)
- When Indy plays with the flashlight in the Monte Carlo hotel, one of the shadow puppets is the comic book character Max known from comics and the later Sam & Max Hit the Road.
- In the CD-ROM "talkie" version, when Indiana strains physically he lets out a Wookie roar.
- Many of the street names in Monte Carlo are insider gags. Among other things there is an "Avenue des Troi Bois" and a "Boulevard des Guerres des Etoiles". "Trois Bois" is French for "three wood", which is obviously a reference to Guybrush Threepwood from Monkey Island. "Guerres des Etoiles" translates as "Star Wars".
Awards
- Computer Gaming World
- November 1996 (15th anniversary issue) - #93 overall among the “150 Best Games of All Time”
- November 1996 (15th anniversary issue) – #4 Most Memorable Game Hero (Madame Sophia)
- November 1996 (15th anniversary issue) – #14 Most Memorable Game Hero (Indiana Jones)
- GameStar (Germany)
- Issue 12/1999 - #37 in the "100 Most Important PC Games of the Nineties" ranking
- PC Gamer
- November 1999 - #42 Best Game of All Time
- Power Play
- Issue 02/1993 – Best Adventure Game in 1992
- Issue 02/1993 – Best Presentation in 1992
Information also contributed by
Agent 5,
ClydeFrog,
game nostalgia,
Garcia,
Istari,
James1,
PCGamer77,
Rupert Breheny,
St. Emydius,
Swordmaster,
Terrence Bosky and
William Shawn McDonie