is the first Legend of Zelda game for the Wii and also the last for GameCube. At first Link is a simple farm boy, whose tasks consist of herding goats to watching children in Ordon village, Link's home town. One day, Link is asked by the mayor to run an errand in Castle Town, but things sudden go wrong…
The land becomes dark, and strange creatures appear from another world called the Twilight Realm, which turns most into ghosts. Link, however, becomes a wolf. After becoming a wolf, Link is aided by Midna, a resident of the Twilight Realm. Midna helps Link find a way to turn human again along with other tasks.
The wolf cannot use a sword or other items. Instead, as a wolf Link must use his senses to solve puzzles and get past obstacles. The beast can also dig holes to find hearts and rupees and to get in places. It can push blocks with its head to climb higher or reveal hidden passageways. Additionally, it can attack enemies by biting or pouncing on them.
As a human, Link can move around quickly, aim his bow, swing his sword, and even fish. Link also collects many different items, which allow him to perform varied attacks and reach places he couldn't before. Link performs many attacks with his sword and can even learn other sword moves.
The game's art is similar to the naturalistic style of Ocarina of Time
, rather than the cel-shaded look of The Wind Waker
. Chronologically, the game takes place between the two aforementioned titles and quite a few locations from Ocarina of Time
can be visited. The main adventure takes place in several provinces with dungeons and temples. With the help of Midna, you can easily travel around quickly later in the game.
- "ゼルダの伝説 トワイライトプリンセス" -- Japanese spelling
- "Zelda TP" -- Common Abbreviation
- "Zelda no Densetsu: Twilight Princess" -- Japanese title
- "The Legend of Zelda: The Wind Waker 2" -- Development title
- "젤다의 전설 황혼의 공주" -- Korean spelling
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- During development, Midna's hair was red and green, while in the final version it's red but ends in blonde-yellow.
- Although Sheik, Zelda's ninja-like alter-ego from Ocarina of Time, does not appear in Twilight Princess, an updated design of the character was drafted up in its development. He is however available as a playable character in the Wii game Super Smash Bros.: Brawl.
Throughout the game you'll encounter the strange Shadow Beasts (the dark blue/black coloured humanoids with the bizarrely shaped disc-heads and tentacle hair). However, in two cut-scenes, you can see two big Shadow Beasts with differently designed disc-heads flanking Zant like bodyguards.They don't appear in-game as enemies.
There is a bug in a room with a big cannon Link can use to warp. If you save in that room, an invisible character won't let you leave, but he can't be spoken too. Link can't transform into a wolf either. Customers could return the disc to Nintendo to have it replaced. A video of the glitch is available in the related links section.
Nintendo of America's official magazine, Nintendo Power, published a monthly series of articles called Inside Zelda, which revealed how the game was developed. The series can be read in its entirety here
- The Oocca race appears to be inspired by M.C. Escher's painting Another World.
- The masks worn by the Ancient Sages resemble those worn by chorus members in Ancient Greek dramas.
- if you look around the fishing hut, the owner, you'll see an old black and white photograph of the Fishing Guy from the Lake Hylia fishing pond from Ocarina of Time. The hut's owner and operator Hena refers to him as the "legendary fisherman" and comments that she may be a descendant of his.
- In Hyrule Castle Town you meet a character named Thelma, who owns a bar in the city and is a fairly important NPC to the storyline. She also owns a cat named Louise, who helps you as well. The two characters are a reference to the movie Thelma & Louise.
- The symbols that represent each Sage are the Six Medallions from The Legend of Zelda: Ocarina of Time.
Unlike every other Legend of Zelda
game, Link is right handed in Twilight Princess. This is so most people (right handers make up 85% of the population) can make use of the Wii controls in the same hand as Link. Sword in the right, shield in the left. The GameCube version has Link using his left hand as usual. To make the game work for the right handed Link of the Wii, the Wii and GameCube versions of this game have the world map and everything in it mirrored So everything stays the same relative to him.
Information also contributed by
Mark Ennis and
- GamePro (Germany)
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