Description
Lara Croft is a Tomb Raider, an archaeologist who explores ancient sites in search of valuable artifacts. In the game, Lara Croft is hired to retrieve an artifact from a tomb in Peru, which turns out to be one of three parts of the Atlantean Scion. Soon betrayed by her employer, Lara Croft travels to Greece, Rome and Egypt to recover the other parts before this powerful device falls into the wrong hands.
Tomb Raider is a 3D action/adventure game in which players control Lara Croft from a third person perspective. The camera follows Lara as she climbs, jumps, and swims through detailed environs overcoming environmental obstacles and deadly fauna. Moving through levels often involves finding spots where Lara can climb, looking for spots where Lara can use her acrobatic ability, and sliding blocks and pushing levers to solve puzzles and open passageways.
Lara is armed with, now trademark, twin pistols with infinite ammunition, but she can pick up higher caliber weapons to take on deadlier human opponents. Lara also comes across restorative health packs and has a compass with which she can orient herself. Lara’s opponents include animals, gunmen, as well as primeval and supernatural beings. Careful explorers can also find secret areas and avoid traps.
Alternate Titles
- "古墓奇兵" -- Chinese title (traditional)
- "古墓丽影" -- Chinese title (simplified)
- "Tomb Raider Starring Lara Croft" -- Full title
- "Tomb Raiders" -- Japanese title
Part of the Following Groups
User Reviews
The Press Says
| The Video Game Critic |
Jul 15, 1999 |
A |
100 |
| P.S.X. (Playstation Experience) |
Dec, 1996 |
97 out of 100 |
97 |
| P.S.X. (Playstation Experience) |
Dec, 1996 |
95 out of 100 |
95 |
| Game Players |
Dec, 1996 |
9.5 out of 10 |
95 |
| P.S.X. (Playstation Experience) |
Dec, 1996 |
95 out of 100 |
95 |
| IGN |
Dec 13, 1996 |
9.3 out of 10 |
93 |
| Gaming Target |
Jun 23, 2003 |
9.2 out of 10 |
92 |
| GamePro |
Feb, 1997 |
4.5 out of 5 |
90 |
| GameSpot |
Dec 09, 1996 |
8.5 out of 10 |
85 |
| Retrogaming.it |
Mar 18, 2008 |
8 out of 10 |
80 |
Forums
Trivia
In addition to having the soundtrack (well, ambience sounds are more like it) encoded as redbook audio, Core also recorded as cd tracks the dialogue and sound for all the in-game-engine cutscenes (not the rendered ones), meaning you can listen the cutscenes on any cd player.