Description

Space... the final frontier. These are the voyages of the Starship Enterprise. Its 5-year mission: To seek out new life and new civilizations, to explore brave new worlds, to boldly go where no one has gone before. Based on the 1960s Star Trek TV Series, Captain Kirk and the USS Enterprise are representatives of the United Federation of Planets. Their role in space is that of explorers as well as a military presence. The Enterprise routinely encounters strange adventures and bizarre situations, each laid out as a separate "episode" which must be played in order. The first episode involves the USS Enterprise being called to a world to investigate strange "demons" have appeared from the mines and begun attacking the settlers.

Star Trek: 25th Anniversary is a combination of a point-and-click, side-scrolling adventure game and a first person starship simulator. This tie-in actually missed the 25th Anniversary of Star Trek's TV debut by half a year (nearly 3 years in the case of the Amiga version), but it uses the original series' characters and settings. Players directly control Captain Kirk, leader of the Starship Enterprise, and are able to give orders to other crewmembers. While the enterprise is on a peaceful mission, combat is possible. A new game begins on the bridge of the Enterprise, seen from a 3rd person view of Kirk, but a first person view out the viewscreen of the Enterprise. When on board the ship, Kirk can contact Chekov to assign a designation, raise shields or begin combat, contact Sulu to engage warp or adjust magnification, contact Spock to scan for data and search for keyword information, contact Uhura to deal with communications, and contact Scotty to change power allocation and repair damage and beam down to a planet. During combat, the player steers the Enterprise manually and is able to turn in 720 degrees of direction as well as increase or decrease speeds. Weaponry includes phaser banks which draw from the ship's energy and proton torpedoes which are in limited supply.

The adventuring bulk of the game comes in the form of many landing party missions, in which the player beams down to the surface of a planet and explores the situation. Kirk can move about on the screen, other crew members automatically follow him. From the menu, he chooses a body part to perform an action: eyes represent looking, mouth represents speaking, one hand represents using items (and crewmembers) while another is to pick up objects. Kirk carries an inventory of items collected which can be accessed and used at any time. In most missions Kirk will carry a communicator to contact the ship and a phaser weapon which can be set to "stun" or "kill", The point-and-click adventure has different solutions to problems, but the ideal goal of the federation is to solve things non-violently. Performance is rated accordingly as well as being based on how many extra discoveries and advances made and interaction with different beings, including aliens. The surroundings are all based on styles from the TV series and solutions to puzzles involve the skills of multiple crew members.

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User Reviews

Trekkies and non-Trekkies alike, everyone needs to play this game :-) DOS Steelysama (106)
One of the first games I bought, and one of the best! DOS STU2 Bronze Star Contributing Member (72)
One of the best adventure games ever! DOS James Kirk (159)
This is a humorous game based on the original series Star Trek, involving some space combat, and many complex away missions. DOS Thomas Davidson (2)
One of the best Star Trek games! DOS Kevbo32 (49)

The Press Says

Pelit DOS Jan, 1992 95 out of 100 95
CU Amiga Amiga Oct, 1993 86 out of 100 86
Adventure Classic Gaming DOS Dec 23, 1998 4 out of 5 80
High Score Amiga Oct, 1994 4 out of 5 80
Amiga Computing Amiga Mar, 1994 80 out of 100 80
Amiga Power Amiga Feb, 1994 62 out of 100 62
Amiga Joker Amiga Feb, 1994 60 out of 100 60
Abandonia DOS Mar 31, 2004 3 out of 5 60
Adventure Gamers DOS Sep 18, 2009 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Amiga Format Amiga Feb, 1994 50 out of 100 50

Forums

Topic # Posts Last Post
Gameplay Help 2 DJP Mom (10796)
Feb 20, 2009

Trivia

A rather silly epileptics warning from the manual.

Avoid playing when tired. Play for no more than one hour at a time. Sit well away from the screen, preferably no closer than ten feet .


This entry was contributed by Martin Smith (64035), IJan (1980) and 88 49 (47)
 

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