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DescriptionTommy Vercetti is a gangster who just got off a fifteen year prison sentence for not squealing on his friends. Because he didn't rat out his "family", Tommy's sent to work with Sonny Forelli, his old boss. Sonny gives him an easy drug job, but everything goes wrong, and Tommy loses everything. Upon returning to Sonny, he gets mad and wants his money back. Unfortunately, everybody in Vice City, from gangsters and Cubans to bikers and politicians are in his way, and it's up to Tommy to clear a path.
Grand Theft Auto: Vice City offers the same free-roaming driving and action gameplay style as its predecessor, but in a new setting based on the city of Miami. The game includes all the features of the previous installment and builds upon them. There are new cars in the game, reminiscent of typical vehicles from the 1980's. Some cars are earlier models of the vehicles from GTA III. A few missions also involve the protagonist navigating a boat.
New to this installment is the ability to drive motorcycles. Tommy can drive a variety of two-wheeled vehicles, from huge Harley-esque bikes to dirt bikes to a standard motorcycle. Flying is also a bigger part of the game, as the player can fly small planes and helicopters, traveling from area to area, landing on helipads on top of towering skyscrapers.
Firearms are for the most part the same as in GTA III, and melee weapons have been added to the protagonist's arsenal. Tommy can use riot batons, crowbars, and a few others. Activities outside of the missions (driving taxis, delivering sick people to hospitals, firefighting and playing a vigilante policeman) are available as well.
To effectively capture the mood of the 1980s, the soundtrack has been altered to fit the time period. Players will listen to an estimated nine hours of music (nearly three times the amount featured in the previous game) across ten radio stations. The eclectic mix features such noteworthy titles as I Ran by Flock of Seagulls, The Message by Grandmaster Flash, You've Got Another Thing Coming by Judas Priest, and Out of Touch by Hall & Oates.
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The Press Says
BugsOn the (North American) PlayStation 2 version of this game, memory card data can get corrupted when the game is saved at the Ice Cream Factory.
Commodore 64The second Rockstar Logo sequence that appears before each game pays homage to the Commodore 64. The blue on blue screen, the quality of the music, and even the load command accurately model the most popular home computer (especially for gaming) in the late eighties.
ControversyIn December 2003, the New York City's Human Rights Commission demanded that Take Two removed the phrase "Kill Haitians" from Vice City after Haitian groups complained about this.
Take 2 responded:
As with literature, movies, music and other forms of entertainment, we have strived to create a video game experience with a certain degree of realism, which we believe is our right. Nevertheless, we are aware of the hurt and anger in the Haitian community and have listened to the community's objections to certain statements made in the game. Accordingly, we will remove the objectionable statements from future copies of Grand Theft Auto: Vice City.
DJsAmong the connections this 'prequel' has with the original Grand Theft Auto III are the return of younger versions of some of the radio DJs.
DundeeGrand Theft Auto: Vice City was created by Rockstar North, a division of Rockstar Games. Rockstar North was previously known as DMA Design. DMA Design was originally located in the Scottish City of Dundee. In 2000 the company moved to Leith in Edinburgh.
Located near the airport is a sign mocking Dundee. It has a picture of a ship on it (Called the RRS Discovery) and the word "Dundee" very similar to that used by the local council when promoting Dundee. There is also some text saying something along the lines of "We have a ship that belonged to a loser".
For more information on Dundee try www.dundee.com www.dundeecity.gov.uk
German versionOn March 29, 2003, Grand Theft Auto: Vice City (PS2) was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games. After the game has been banned in Germany, publisher Take 2 released a new, censored version. Rated 16, you can recognize the edited game by its white edges on the cover.
The changes are:
Guinness World RecordsAs of 2008, Grand Theft Auto: Vice City is listed by Guinness World Records as the biggest selling game of 2002 and the best-selling PlayStation 2 game of all time.
Movie studioIn the movie lot located in Prawn Island, there is some set that looks like Broadway. If you take a look, you´ll notice that is the set of Staunton Island (Liberty City) even with the same advertisements.
SalesVice City was a massive success for Rockstar. Electronics Boutique sold more than 500,000 copies on the game's first day of release, and more 250,000 in the UK.
SoundtrackYou can buy the soundtrack in your record-store. But try to get the German version - it has more tracks on it, than the US-version, due to some copyright difficulties.
Swimming poolThere is a mansion on Starfish Island, by the shore, with a peculiar swimming pool. If you look at it from above (looking south) you'll see that it has the shape of a woman's torso, and some rocks at its bottom look like a bikini.
Telephone numbersYou can call the telephone numbers that are being advertised on the radio or elsewhere. They work.
WeaponsAs of 2009, Grand Theft Auto: Vice City is the only GTA game not to feature the AK-47.
Windows releaseWindows version of this game was accidentally put on shelves 5 days before right release date. After that many gameshops put out this game 1 or 2 days before right release date.
Vice Point buildingFrom 23:00 to 23:59 in-game time, the Vice Point building's lit windows form a figure which looks like a penis.
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JPaterson (9096) added Grand Theft Auto: Vice City (Windows) on May 15, 2003
Adam Cochrane, Nik Taylor, Gary McAdam, Keiran Baillie, Alisdair Wood, Andrew Soosay, Steven Mulholland, Wayland Standing, Campbell John Dick, Mark DiamondGraphic Designer: